Post by stevie on Feb 11, 2018 16:25:17 GMT
Prompted by Barritus and Primuspilus, here are all the proposals, suggestions, ideas,
and House Rules all compiled into one large index in order to make each one easier to find.
Many of them are already in the House Rules section, but others are not, making them difficult to locate.
If there are more that you would like added, post their links in this thread and I’ll include them in the list.
(Newly added items are in blue to make it easier to spot any changes. Last updated 14th of December, 2022)
Army List Changes
Aggression ratings: fanaticus.boards.net/thread/3659/aggression-rating-tweeks
Ally Selection: fanaticus.boards.net/post/28676/
Antigonus mounted instead: fanaticus.boards.net/thread/689/why-antigonos-on-foot
Balancing Armies: fanaticus.boards.net/thread/1254/alternative-points-system-dba3
Hypaspists as Blades: fanaticus.boards.net/thread/520/alexander-hypaspists-blades
Improving aggression: fanaticus.boards.net/thread/1935/house-rule-improving-aggression
Littoral option for Normans: fanaticus.boards.net/thread/19/littorial-option-normans
Raiding: fanaticus.boards.net/thread/2439/raiding
Random Army Generator: fanaticus.boards.net/thread/619/random-generator-imaginations-sword-sorcery
Random Element Selection: fanaticus.boards.net/thread/2299/semi-random-element-generation
Spartans as Blades: fanaticus.boards.net/post/11067/
Spartacus as 6Bd: fanaticus.boards.net/thread/3363/spartacus-slave-revolt-3bd-3wb
Using DBMM Lists with DBA: fanaticus.boards.net/thread/3056/converting-dbmm-army-lists-use
Auxiliary Improvements
Ax recoil if doubled: fanaticus.boards.net/post/6501/
Ax recoil like mounted: fanaticus.boards.net/post/6299/
4Ax kill HI on an equal score: fanaticus.boards.net/post/6369/
4Ax +1 when vs. heavy foot: fanaticus.boards.net/post/6445/
Improving Auxiliaries: fanaticus.boards.net/thread/1048/dba-period-flavour-house-rules
Recoiling Ax troops: fanaticus.boards.net/post/6485/
Side Support for Ax troops: fanaticus.boards.net/post/6478/
Camps, Forts and Cities
DBA Sieges: fanaticus.boards.net/thread/2454/dba-siege
Sacked camps become rough: fanaticus.boards.net/post/22836/
Combat System Adjustments
Fatigue Markers: fanaticus.boards.net/post/10629/
Stand Experience: fanaticus.boards.net/thread/8/stand-experience
Superior/Inferior on ties: fanaticus.boards.net/thread/2298/
Weighted 12 sided dice: fanaticus.boards.net/post/5381
Using 12 Sided Dice: fanaticus.boards.net/thread/1272/different-d12s-probability
Using ‘Average’ Dice: fanaticus.boards.net/thread/1065/average-dice-use-replace-combat
Using Cards instead of Dice: fanaticus.boards.net/thread/2613/methods-testing-house-rules
Deployment Alterations
3Bw outside the Deployment Zone: fanaticus.boards.net/post/19931/
Beach Assaults: fanaticus.boards.net/thread/2334/house-rule-amphibious-beach-assaults
Field works: fanaticus.boards.net/thread/1875/field-works-idea
Flank March fording of rivers: fanaticus.boards.net/thread/2628/flank-march-fording-rivers
Littoral Landing Refinements: fanaticus.boards.net/post/18962/
Pre-Battle Rearrangement: fanaticus.boards.net/thread/3027/pre-battle-rearrangement
Off-Table Outflanking Marches: fanaticus.boards.net/thread/1040/off-table-outflanking-marches
Element Appearance
Alternative Basing Idea: fanaticus.boards.net/thread/2868/alternative-basing-idea
Decorative Double-Bases: fanaticus.boards.net/post/10670
Modular basing: fanaticus.boards.net/thread/2266/
Simple Ancient Battle Rules: fanaticus.boards.net/thread/3154/new-simple-ancient-battle-rules
Element Enhancements
3Bd Movement Adjustment: fanaticus.boards.net/thread/1257/fast-blades-move-cut-2bw
4Bd kill El on an equal score: fanaticus.boards.net/post/6369/
All troops can be rash/pursue: fanaticus.boards.net/post/10089/
Chariot Variations: fanaticus.boards.net/thread/1077/chariot-variations
Companion Wedges: fanaticus.boards.net/thread/1315/companion-wedges?page=1
Fast Foot v Mounted: fanaticus.boards.net/thread/2855/fast-foot-mounted-open
First Ps lost doesn't count: fanaticus.boards.net/thread/1254/alternative-points-system-dba3
Historical Tweaks: fanaticus.boards.net/thread/412/historical-tweaks-classical-period
Lb/Cb kill El on an equal score: fanaticus.boards.net/post/6403/
LH ‘Breaking-Off’: fanaticus.boards.net/thread/2840/reactions
LH corner overlaps: fanaticus.boards.net/post/30985/
LH voluntary recoil: fanaticus.boards.net/thread/3482/voluntary-recoils-lh
Limited pursuit for Bd and Pk: fanaticus.boards.net/thread/1973/limited-pursuit
No Recoil for Persian Sparabara: fanaticus.boards.net/thread/1831/another-on-sparabara
No Side-Support v Pk: fanaticus.boards.net/thread/2805/remove-side-support-pk
Pikes Double Based: fanaticus.boards.net/thread/2618/double-based-pikes
Pike Fixes: fanaticus.boards.net/thread/2323/fixing-pike
Pikes move faster: fanaticus.boards.net/thread/96/faster-solid-pike
Random Pursuit: fanaticus.boards.net/thread/2470/random-pursuit-idea
Reclassifying Polybian Romans: fanaticus.boards.net/thread/615/reclassifying-polybian-roman-legionaries
Spear rear-support: fanaticus.boards.net/post/32751/
Viking Blades are CF 4: fanaticus.boards.net/thread/1983/trouble-saxons?page=2
Warbands v Mounted: fanaticus.boards.net/thread/2774/warband-susceptible-mounted?page=1
Gameplay Changes
Irregular troops: fanaticus.boards.net/thread/3487/irregular-troops
Instantly Turning-to-Face: fanaticus.boards.net/thread/991/turning-face-future-version-dba?page=1
Simplifying Phantom Overlaps: fanaticus.boards.net/post/8232/
The Position of Generals: fanaticus.boards.net/post/25128/
Universal Rear-Support: fanaticus.boards.net/thread/2725/gets-rear-support?page=1
Unnecessary Rules: fanaticus.boards.net/post/8552/
Victory Conditions: fanaticus.boards.net/thread/2234/changing-victory-conditions
Movement Alterations
Evading from combat: fanaticus.boards.net/post/10546/
Feigned retreat: fanaticus.boards.net/thread/1936/scenario-rule-feinting-armies
Move Rates: fanaticus.boards.net/thread/633/move-rates
Reacting to the enemy: fanaticus.boards.net/thread/2840/reactions
New Element Types
African Elephants: fanaticus.boards.net/thread/1920/african-elephants
Elite Foot as Blades: fanaticus.boards.net/thread/520
Incendiary Pigs: fanaticus.boards.net/thread/545/incendiary-pigs-house-rule
Roaming Generals: fanaticus.boards.net/thread/1131/roaming-generals
Wardogs and Stampedes: fanaticus.boards.net/post/11020/
PIP Cost Adjustments
Blind General Hidden PIP’s: www.youtube.com/watch?v=uan_AD0VgPc AND fanaticus.boards.net/thread/3163/simple-solo-dba
C-in-C PIP costs: fanaticus.boards.net/thread/3643/motivating-general
Contacting a Flank: fanaticus.boards.net/thread/2197/moving-flank-contact
LH pays ½ a PIP to move: fanaticus.boards.net/post/25578/
Use 2D3 for PIP’s: fanaticus.boards.net/thread/3641/2d3-pips
Wb, 3Kn, and SCh PIP costs: fanaticus.boards.net/post/6406/
Shooting Enhancements
Arrian’s Artillery: fanaticus.boards.net/thread/964/arrians-artillery
Hilltop Overhead Shooting: fanaticus.boards.net/thread/1067/overhead-shooting-when-on-hill
LH Flee if Doubled by Bow: fanaticus.boards.net/post/10302/
Horse Archer Shooting: fanaticus.boards.net/thread/1151/horse-archer-shooting
Rear Rank Shooting: fanaticus.boards.net/thread/2478/overhead-shooting
Slingers with range: fanaticus.boards.net/thread/1409/ps-slingers-range
Shooting at close range: fanaticus.boards.net/thread/1048/dba-period-flavour-house-rules
Terrain Enhancements
Fighting Uphill: fanaticus.boards.net/thread/2883/fighting-uphill-thoughts
HoTT type Islands: fanaticus.boards.net/thread/3114/hott-type-islands-dba
New Impassable Terrain: fanaticus.boards.net/thread/1183/4-new-terrain-features-dba
Positioning Roads: fanaticus.boards.net/thread/731/road-placement
Realistic Road Movement: fanaticus.boards.net/post/37029/
River Assaults: fanaticus.boards.net/thread/562/river-assault-looking-suggestions
River Combat: fanaticus.boards.net/post/24994/
River Combat Effects: fanaticus.boards.net/post/28210/
River Going: fanaticus.boards.net/thread/2224/river-rules-revision
River Movement: fanaticus.boards.net/post/24879/
Rough Going Hills: fanaticus.boards.net/post/35917/
Rough Going Woods: fanaticus.boards.net/thread/3127/rough-woods
Scouting & Terrain: fanaticus.boards.net/thread/3444/scouting-modifier-terrain-placement
Tropical Gentle Hills: fanaticus.boards.net/post/11216/
Terrain Placement
Both players place terrain: fanaticus.boards.net/post/10444/
Invader places terrain: fanaticus.boards.net/post/5932/
Randomly Generated Terrain: fanaticus-dba.fandom.com/wiki/File:Randomly_Generated_Terrain_Chart.pdf
Scouting Points: fanaticus.boards.net/post/6072/
Table Size chosen by Invaders: fanaticus.boards.net/post/12175/
Weather Effects
Adding Weather to DBA: fanaticus.boards.net/thread/1246/time-weather-rules
Weather Die Roll for Plough: fanaticus.boards.net/post/3886/
Visual or Organisational Aids
Army List Corrections: fanaticus-dba.wikia.com/wiki/File:Army_List_Corrections_for_DBA_3.0.pdf
Army List Spreadsheet: fanaticus.boards.net/thread/3137/dba-3-army-spreadsheet
Combat Effects Chart: fanaticus.boards.net/post/9701/
Conforming Flowchart: fanaticus.boards.net/post/10469/
Countdown Sun Clock: fanaticus.boards.net/thread/1858/countdown-clock
Detailed Cribsheets for DBA 3: fanaticus-dba.wikia.com/wiki/File:DETAILED_CRIB_SHEETS_for_DBA_3.0.pdf
Detailed Rules Index: fanaticus-dba.wikia.com/wiki/File:DETAILED_RULES_INDEX_for_DBA_3.0.pdf
Latest FAQ (Nov 2022): ancientwargaming.files.wordpress.com/2022/10/dba_faq_q4_2022_final.pdf
Lessons from History: fanaticus-dba.fandom.com/wiki/File:LESSONS_FROM_HISTORY.pdf
Time of Day Display: fanaticus.boards.net/thread/617/time-day-display
Playsheets: fanaticus-dba.wikia.com/wiki/File:Playsheets_for_DBA_3.0_from_the_Society_of_Ancients_website.pdf
Simple Ancient Battle Rules: fanaticus.boards.net/thread/3154/new-simple-ancient-battle-rules
-------------------------------------------------------------------------------------------------------------------------
Some Helpful Downloads can be found here: fanaticus-dba.wikia.com/wiki/Category:Reference_sheets_and_epitomes
And here is the latest Nov 2022 FAQ: ancientwargaming.files.wordpress.com/2022/10/dba_faq_q4_2022_final.pdf
Note that a "404 Error Message" means you are using a mobile device. The Fanaticus Wiki can only be accessed via a computer.
and House Rules all compiled into one large index in order to make each one easier to find.
Many of them are already in the House Rules section, but others are not, making them difficult to locate.
If there are more that you would like added, post their links in this thread and I’ll include them in the list.
(Newly added items are in blue to make it easier to spot any changes. Last updated 14th of December, 2022)
Army List Changes
Aggression ratings: fanaticus.boards.net/thread/3659/aggression-rating-tweeks
Ally Selection: fanaticus.boards.net/post/28676/
Antigonus mounted instead: fanaticus.boards.net/thread/689/why-antigonos-on-foot
Balancing Armies: fanaticus.boards.net/thread/1254/alternative-points-system-dba3
Hypaspists as Blades: fanaticus.boards.net/thread/520/alexander-hypaspists-blades
Improving aggression: fanaticus.boards.net/thread/1935/house-rule-improving-aggression
Littoral option for Normans: fanaticus.boards.net/thread/19/littorial-option-normans
Raiding: fanaticus.boards.net/thread/2439/raiding
Random Army Generator: fanaticus.boards.net/thread/619/random-generator-imaginations-sword-sorcery
Random Element Selection: fanaticus.boards.net/thread/2299/semi-random-element-generation
Spartans as Blades: fanaticus.boards.net/post/11067/
Spartacus as 6Bd: fanaticus.boards.net/thread/3363/spartacus-slave-revolt-3bd-3wb
Using DBMM Lists with DBA: fanaticus.boards.net/thread/3056/converting-dbmm-army-lists-use
Auxiliary Improvements
Ax recoil if doubled: fanaticus.boards.net/post/6501/
Ax recoil like mounted: fanaticus.boards.net/post/6299/
4Ax kill HI on an equal score: fanaticus.boards.net/post/6369/
4Ax +1 when vs. heavy foot: fanaticus.boards.net/post/6445/
Improving Auxiliaries: fanaticus.boards.net/thread/1048/dba-period-flavour-house-rules
Recoiling Ax troops: fanaticus.boards.net/post/6485/
Side Support for Ax troops: fanaticus.boards.net/post/6478/
Camps, Forts and Cities
DBA Sieges: fanaticus.boards.net/thread/2454/dba-siege
Sacked camps become rough: fanaticus.boards.net/post/22836/
Combat System Adjustments
Fatigue Markers: fanaticus.boards.net/post/10629/
Stand Experience: fanaticus.boards.net/thread/8/stand-experience
Superior/Inferior on ties: fanaticus.boards.net/thread/2298/
Weighted 12 sided dice: fanaticus.boards.net/post/5381
Using 12 Sided Dice: fanaticus.boards.net/thread/1272/different-d12s-probability
Using ‘Average’ Dice: fanaticus.boards.net/thread/1065/average-dice-use-replace-combat
Using Cards instead of Dice: fanaticus.boards.net/thread/2613/methods-testing-house-rules
Deployment Alterations
3Bw outside the Deployment Zone: fanaticus.boards.net/post/19931/
Beach Assaults: fanaticus.boards.net/thread/2334/house-rule-amphibious-beach-assaults
Field works: fanaticus.boards.net/thread/1875/field-works-idea
Flank March fording of rivers: fanaticus.boards.net/thread/2628/flank-march-fording-rivers
Littoral Landing Refinements: fanaticus.boards.net/post/18962/
Pre-Battle Rearrangement: fanaticus.boards.net/thread/3027/pre-battle-rearrangement
Off-Table Outflanking Marches: fanaticus.boards.net/thread/1040/off-table-outflanking-marches
Element Appearance
Alternative Basing Idea: fanaticus.boards.net/thread/2868/alternative-basing-idea
Decorative Double-Bases: fanaticus.boards.net/post/10670
Modular basing: fanaticus.boards.net/thread/2266/
Simple Ancient Battle Rules: fanaticus.boards.net/thread/3154/new-simple-ancient-battle-rules
Element Enhancements
3Bd Movement Adjustment: fanaticus.boards.net/thread/1257/fast-blades-move-cut-2bw
4Bd kill El on an equal score: fanaticus.boards.net/post/6369/
All troops can be rash/pursue: fanaticus.boards.net/post/10089/
Chariot Variations: fanaticus.boards.net/thread/1077/chariot-variations
Companion Wedges: fanaticus.boards.net/thread/1315/companion-wedges?page=1
Fast Foot v Mounted: fanaticus.boards.net/thread/2855/fast-foot-mounted-open
First Ps lost doesn't count: fanaticus.boards.net/thread/1254/alternative-points-system-dba3
Historical Tweaks: fanaticus.boards.net/thread/412/historical-tweaks-classical-period
Lb/Cb kill El on an equal score: fanaticus.boards.net/post/6403/
LH ‘Breaking-Off’: fanaticus.boards.net/thread/2840/reactions
LH corner overlaps: fanaticus.boards.net/post/30985/
LH voluntary recoil: fanaticus.boards.net/thread/3482/voluntary-recoils-lh
Limited pursuit for Bd and Pk: fanaticus.boards.net/thread/1973/limited-pursuit
No Recoil for Persian Sparabara: fanaticus.boards.net/thread/1831/another-on-sparabara
No Side-Support v Pk: fanaticus.boards.net/thread/2805/remove-side-support-pk
Pikes Double Based: fanaticus.boards.net/thread/2618/double-based-pikes
Pike Fixes: fanaticus.boards.net/thread/2323/fixing-pike
Pikes move faster: fanaticus.boards.net/thread/96/faster-solid-pike
Random Pursuit: fanaticus.boards.net/thread/2470/random-pursuit-idea
Reclassifying Polybian Romans: fanaticus.boards.net/thread/615/reclassifying-polybian-roman-legionaries
Spear rear-support: fanaticus.boards.net/post/32751/
Viking Blades are CF 4: fanaticus.boards.net/thread/1983/trouble-saxons?page=2
Warbands v Mounted: fanaticus.boards.net/thread/2774/warband-susceptible-mounted?page=1
Gameplay Changes
Irregular troops: fanaticus.boards.net/thread/3487/irregular-troops
Instantly Turning-to-Face: fanaticus.boards.net/thread/991/turning-face-future-version-dba?page=1
Simplifying Phantom Overlaps: fanaticus.boards.net/post/8232/
The Position of Generals: fanaticus.boards.net/post/25128/
Universal Rear-Support: fanaticus.boards.net/thread/2725/gets-rear-support?page=1
Unnecessary Rules: fanaticus.boards.net/post/8552/
Victory Conditions: fanaticus.boards.net/thread/2234/changing-victory-conditions
Movement Alterations
Evading from combat: fanaticus.boards.net/post/10546/
Feigned retreat: fanaticus.boards.net/thread/1936/scenario-rule-feinting-armies
Move Rates: fanaticus.boards.net/thread/633/move-rates
Reacting to the enemy: fanaticus.boards.net/thread/2840/reactions
New Element Types
African Elephants: fanaticus.boards.net/thread/1920/african-elephants
Elite Foot as Blades: fanaticus.boards.net/thread/520
Incendiary Pigs: fanaticus.boards.net/thread/545/incendiary-pigs-house-rule
Roaming Generals: fanaticus.boards.net/thread/1131/roaming-generals
Wardogs and Stampedes: fanaticus.boards.net/post/11020/
PIP Cost Adjustments
Blind General Hidden PIP’s: www.youtube.com/watch?v=uan_AD0VgPc AND fanaticus.boards.net/thread/3163/simple-solo-dba
C-in-C PIP costs: fanaticus.boards.net/thread/3643/motivating-general
Contacting a Flank: fanaticus.boards.net/thread/2197/moving-flank-contact
LH pays ½ a PIP to move: fanaticus.boards.net/post/25578/
Use 2D3 for PIP’s: fanaticus.boards.net/thread/3641/2d3-pips
Wb, 3Kn, and SCh PIP costs: fanaticus.boards.net/post/6406/
Shooting Enhancements
Arrian’s Artillery: fanaticus.boards.net/thread/964/arrians-artillery
Hilltop Overhead Shooting: fanaticus.boards.net/thread/1067/overhead-shooting-when-on-hill
LH Flee if Doubled by Bow: fanaticus.boards.net/post/10302/
Horse Archer Shooting: fanaticus.boards.net/thread/1151/horse-archer-shooting
Rear Rank Shooting: fanaticus.boards.net/thread/2478/overhead-shooting
Slingers with range: fanaticus.boards.net/thread/1409/ps-slingers-range
Shooting at close range: fanaticus.boards.net/thread/1048/dba-period-flavour-house-rules
Terrain Enhancements
Fighting Uphill: fanaticus.boards.net/thread/2883/fighting-uphill-thoughts
HoTT type Islands: fanaticus.boards.net/thread/3114/hott-type-islands-dba
New Impassable Terrain: fanaticus.boards.net/thread/1183/4-new-terrain-features-dba
Positioning Roads: fanaticus.boards.net/thread/731/road-placement
Realistic Road Movement: fanaticus.boards.net/post/37029/
River Assaults: fanaticus.boards.net/thread/562/river-assault-looking-suggestions
River Combat: fanaticus.boards.net/post/24994/
River Combat Effects: fanaticus.boards.net/post/28210/
River Going: fanaticus.boards.net/thread/2224/river-rules-revision
River Movement: fanaticus.boards.net/post/24879/
Rough Going Hills: fanaticus.boards.net/post/35917/
Rough Going Woods: fanaticus.boards.net/thread/3127/rough-woods
Scouting & Terrain: fanaticus.boards.net/thread/3444/scouting-modifier-terrain-placement
Tropical Gentle Hills: fanaticus.boards.net/post/11216/
Terrain Placement
Both players place terrain: fanaticus.boards.net/post/10444/
Invader places terrain: fanaticus.boards.net/post/5932/
Randomly Generated Terrain: fanaticus-dba.fandom.com/wiki/File:Randomly_Generated_Terrain_Chart.pdf
Scouting Points: fanaticus.boards.net/post/6072/
Table Size chosen by Invaders: fanaticus.boards.net/post/12175/
Weather Effects
Adding Weather to DBA: fanaticus.boards.net/thread/1246/time-weather-rules
Weather Die Roll for Plough: fanaticus.boards.net/post/3886/
Visual or Organisational Aids
Army List Corrections: fanaticus-dba.wikia.com/wiki/File:Army_List_Corrections_for_DBA_3.0.pdf
Army List Spreadsheet: fanaticus.boards.net/thread/3137/dba-3-army-spreadsheet
Combat Effects Chart: fanaticus.boards.net/post/9701/
Conforming Flowchart: fanaticus.boards.net/post/10469/
Countdown Sun Clock: fanaticus.boards.net/thread/1858/countdown-clock
Detailed Cribsheets for DBA 3: fanaticus-dba.wikia.com/wiki/File:DETAILED_CRIB_SHEETS_for_DBA_3.0.pdf
Detailed Rules Index: fanaticus-dba.wikia.com/wiki/File:DETAILED_RULES_INDEX_for_DBA_3.0.pdf
Latest FAQ (Nov 2022): ancientwargaming.files.wordpress.com/2022/10/dba_faq_q4_2022_final.pdf
Lessons from History: fanaticus-dba.fandom.com/wiki/File:LESSONS_FROM_HISTORY.pdf
Time of Day Display: fanaticus.boards.net/thread/617/time-day-display
Playsheets: fanaticus-dba.wikia.com/wiki/File:Playsheets_for_DBA_3.0_from_the_Society_of_Ancients_website.pdf
Simple Ancient Battle Rules: fanaticus.boards.net/thread/3154/new-simple-ancient-battle-rules
-------------------------------------------------------------------------------------------------------------------------
Some Helpful Downloads can be found here: fanaticus-dba.wikia.com/wiki/Category:Reference_sheets_and_epitomes
And here is the latest Nov 2022 FAQ: ancientwargaming.files.wordpress.com/2022/10/dba_faq_q4_2022_final.pdf
Note that a "404 Error Message" means you are using a mobile device. The Fanaticus Wiki can only be accessed via a computer.