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Post by bob on Aug 14, 2016 21:48:35 GMT
Larry, Great News! Thanks much to giving this a try. It is good to start having the old gang back into DBA, in addition to new helpers.
I will now have to get up at the crack of dawn to leave home early enough on Thursday to get to Con in time to play. I think I will try out a friend's new Pict army. II/68b Pictish Army 500-842 AD: 1 x General on horseback (Cv) or on foot (3Pk), 2 x light horse (LH), 6 x spearmen (3Pk), 3 x archers or crossbowmen (Ps). __________________
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Post by bob on Aug 10, 2016 0:44:08 GMT
Tell us what the answer was?
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Post by bob on Aug 8, 2016 16:33:56 GMT
I will be putting all information about the fall in schedule on our new site.
Someone asked on the old site if an army needed to be semi-historical as indicated by the theme.
You only need to use a theme army if you wanted to qualify for the international Barker best army trophy. Other than that, you only need to designate your army as either "good "or "bad ". The winner of the tournament gets the ugly trophy.
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Post by bob on Aug 7, 2016 19:16:44 GMT
Bill, Thanks much for mentioning the BB event. We did not want to overextend our program to have multiple events at the same time frame. We thought it better to have singles events as people are still learning the new game. This would be an important event for Historicon when we have more time slots, and more people. Too bad it was not held at last Historicon. I do like the Big Battle game, and hope to get it back into our schedule. After all, I did coin the name. www-personal.umich.edu/~beattie/bbdba.htmlBy the way, in recent years the the Original name of the BB Doubles has been neglected. I was named in honor of Tony Bath, father of ancients of wargaming, "Tony Bath Memorial DBA Big Battle Doubles" Likewise we want to do the Teen Tournament which as lapsed recently. I also want to bring back the Duplicate Tournament as well. The NICT needs to return to Historicon, too. So many events and so little time
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Post by bob on Aug 7, 2016 5:36:37 GMT
Time to make plans for the DBA schedule for Fall In, November 4-6. Joe Alberti will be joining me as the Co-Point Man for this event. Joe ran two DBA events at Historicon. We will be using DBA 3 with the FAQ. If a player cannot muster an army from the 3 list, it is ok to use one from 2, but all the troops will perform as in 3. For example, a Classical Indian army is now allowed only solid bows, so if a 2 army with three figure Bow elements is used, they will be designated as Solid. We would like to add some events, so if anyone is interested in running something, please let is know. A early bird event on Thursday evening would be nice, as would a Midnite Madness on Friday night. Other events welcome. So far we have the following, more details soon. Introduction to DBA three: Friday Morning DBA three open tournament, 15mm: Friday afternoon DBA three giant scenario battle: King Arthur versus the Saxons 25 mm Friday evening DBA three theme tournament, 15mm: Saturday morning DBA three matched pairs tournament, any scale: Saturday afternoon Hordes of the thing, 25mm: Fall IN Leg of the Good Bad and Ugly International tournament: Saturday evening Details here fanaticus.org/discussion/showthread.php?t=18216&highlight=GBNU
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Post by bob on Jul 29, 2016 18:07:09 GMT
Quote from fanaticus Originally Posted by Scott Russell View Post. www.fanaticus.org/discussion/showthread.php?t=18058&page=3I remember a couple of years ago (perhaps longer, I think we were all 2.2 then) some talk of David Kuijt and David Schlanger producing army guides on line for a fee (some historical perspective and some DBA tips). I would have thought 50 evenly matched scenarios plus discussion on the outcomes when used in the Northern Cup would be worth paying for. Scott Now that those two are out of the picture is there someway that this project can be picked up? Who can contribute some of the 50 evenly matched scenarios? This would be a great boon for DBA3. I would consolidated all for free. __________________
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Post by bob on Jul 26, 2016 20:41:00 GMT
Ditto to above. The rules are very clear on this.
"Artillery can shoot only (a) in their own bound if they did not move, or (b) to shoot back at enemy artillery shooting at them during the enemy bound."
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Camps
Jul 25, 2016 22:08:46 GMT
Post by bob on Jul 25, 2016 22:08:46 GMT
Sorry not reading the text closely. The text does say the camp is placed on the "rear edge of its side’s >deployment< area." I misread this as rear edge of battlefield. The diagram 1a defines the Deployment Area. It is 3BW from center and 4BW from the side. If there are camp followers or the heavy types, then I guess that is the rectangle. If the Camp has no garrison, or if the garrison is LH, Cv, Ax and Ps and Mounted Infantry then it could be in the extra 2BW area on the side. However, the text says "rear edge of its side’s deployment area or on a waterway or beach," Thus if placed on a waterway or beach, the camp can be anywhere along the back edge?
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Post by bob on Jul 25, 2016 21:51:22 GMT
I just got my recent issue of The Slingshot. May-June, 2016. Lots of interesting stuff. Of particular interest to DBA players is Phil Barker's discussion of his Pharsalus game at the last SOA Battle Day. There must be something missing, not printed, as there is no mention of what rules he was using. I assume it was DBA 3 Big Battle. Also, no army list or other actual game information. Perhaps the missing text will come in the next issue.
In addition, a very nice review of Great Battles of History for DBA 3.0 by Pete Duckworth. see full book here https://ancientwargaming.wordpress.c...es-of-history/
One slight glitch, there is actually one 12 element per side game reported in the Book.
Moreover, in the magazine is a self report by author of a new game, "Mortem et Gloriam" in which he argues it is the ancient wargame for the 21st century. Of interest to us, who like simple games (this is not) is that he wants to have an "easy access version that can bring people into the hobby (as Phil did with DBA for DBM)." When will people realize that people play DBA as an end to itself, and not as an intro to some more complicated game. This new game joins the many such attempts to improve on DBA, which is all I want for a game. Others look for complexity. This game as its own special color coded cards, unique dice, and even some sort of pre-game planning board. The price is never mentioned.
Included is a nice report of the DBA Northern Cup Themed Tournament. There is the list of players and armies, and scoring method, and some information about the format. I would have like to see a description of the actual format of the event as there seems to be some useful potential for events. There were 16 different armies, 8 Roman of various eras, and 8 enemies. So 8 pairings for 16 players in 5 rounds. But how matched up?
Much other stuff, not directly DBA related but fun reading. This magazine is well worth the price, and I need to re-up. Good timing given the pound to dollar ratio.
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Camps
Jul 25, 2016 4:44:26 GMT
Post by bob on Jul 25, 2016 4:44:26 GMT
Ergo, since camp is not an element of any kind but it is a structure, it goes anywhere along the back edge including in the corner. The central deployment area is for the deployment of troop types not for structures. The city or Fort or edifice or Hamlet is not an element either, but but they can go anywhere along the back edge too. All restrictions for the deployment area are for "troops."
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Camps
Jul 24, 2016 20:28:56 GMT
Post by bob on Jul 24, 2016 20:28:56 GMT
The camp may be placed on the "rear edge". No specification as to only in the deployment area. However, there is no reference to a troop element occupying the camp if it is not in the deployment area, as there is for a City or Fort. By the way, in DBA 3, unlike earlier versions, a camp is not an element.
Note that "on a waterway" does not mean "in a waterway." A waterway is not Good Going, it is impassable going. A camp may be placed ON the shore of a waterway.
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Post by bob on Jul 21, 2016 4:49:56 GMT
I want to obtain a DBA 3 painted, 15mm Pict army for a friend who is just starting DBA and would like to use this army.
II/68b Pictish Army 500-842 AD: 1 x General on horseback (Cv), 2 x light horse (LH), 6 x spearmen (3Pk), 3 x archers or crossbowmen (Ps).
Please contact me directly beattie@umich.edu
Thanks
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Post by bob on Jul 19, 2016 3:04:46 GMT
What particular rules do you like in 1 or 1.1 that were lost in 2? I know lots of people did not like BUA . what other additions were bad? Thanks
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Post by bob on Jul 19, 2016 2:56:29 GMT
When one element supports another both must be in good going. This presents interesting options for LH supporting LCm and vice versa. Dunes and oasis are good for LCm but not horse. So we get the following possibilities.
Light horse in oasis or dunes no support or supporting for or by camels. Camels in desert features, but LH behind in Good going yes.
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Post by bob on Jul 16, 2016 17:09:06 GMT
John, I linked to your site and got this "This category currently contains no pages or media."
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