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Post by vodnik on Mar 23, 2024 10:18:08 GMT
...hunnic horse archers from different manufacturers...
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Post by vodnik on Mar 22, 2024 7:22:15 GMT
...the Anglosaxons from Museum... ...more of them but by Wiglaf Miniatures... ...the Anglo-Danish from Museum...
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Post by vodnik on Mar 20, 2024 17:51:54 GMT
...i hope you know the confused general To win a game you need 2 demoralisated enemy commands. If you will use your living elements to destroy more enemy commandsyou can win...What do you want more..
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Post by vodnik on Mar 20, 2024 10:42:30 GMT
...a broken commands movement is quite limited. But it can close ways. For the opponent it is important to attack enemies with the new free forces to win the battle...
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Post by vodnik on Mar 20, 2024 9:45:51 GMT
...my new Welsh army by old Museum minies; ...the unruly spearmen to use with DBA or Triumph...
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Post by vodnik on Mar 18, 2024 17:20:20 GMT
...for me it is an anglosaxon error. The Alemanni were initialy a male group of loosers from beaten germanic tribes. They did fight as infantry including the commander. If there were any mounted troops, then any beaten Huns or Alans as scouts. The hardest enemies of Alemanni were Burgundians. That is the reason for Huns or Alans...
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Post by vodnik on Mar 18, 2024 10:04:37 GMT
...next... ...battle cards are used to emphasize the characteristics of certain armies. But these have to be paid for... ...to create a powerful army, it makes sense to use battle cards if, for example, the camp is better protected... ...almost all mounted troops are expensive and cost 4AP. Bad Horse only costs 3AP. Such Bad Hriegswagenden attack will be used... ...all troop types fight either in closed order or in open order but not both... ...in order to increase the number of the army, non-combat units can be positioned behind the front or in protected areas... ...only archers, artillery or war wagons have ranged combat factors. shelling by skirmishing archers; skirmishers or bow levy is counted in the melee factor...
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Post by vodnik on Mar 17, 2024 9:03:23 GMT
...there is a simple point system using Triumph... ...there are expensive elements valid 4AP cheaper elements for 3AP. The cheapest elements for 2AP. For your army you need 48AP. So using the rules you can field a 12-element army but most armies are larger... ...the battlefield use 2:3 proportions. For your 15ers it meens: 64:96cm... ...to prepare a battle you need 2 armies with its tipical invasions rating and its tipical manoever rating. 1. Dice for the battlefield topography. The battle will be fought in the territory of the lower score. 2. Dice for the tactical advantage. 3. Dice for the number of terrain peases... ...after this starting phase you can try to win the battle...
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Post by vodnik on Mar 16, 2024 18:26:23 GMT
...no problem if you are living in a larger town. In larger towns there are gamers. If you have no armies you can borrow an army of me and play in my castle in Zürich. Best would be to read the rules and to select an army you like. The armylists are all online at: meshwesh.wgcwar.com/home ...
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Post by vodnik on Mar 15, 2024 23:22:53 GMT
...can't say help you with the click but my click did stop with version 2.2. I did start with Triumph but i am still using DBA 2.2 for BBDBA with armies fron version 3...
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Post by vodnik on Mar 13, 2024 8:21:37 GMT
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Post by vodnik on Mar 3, 2024 17:10:16 GMT
...not bad, but i make my flags with the common paint or irfanview...
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Glue
Mar 2, 2024 18:00:16 GMT
Post by vodnik on Mar 2, 2024 18:00:16 GMT
...for me the best glue was the one of the swiss supermarket Migros. But now Migros did a few restrictions. Now i don't know if that glue is still available...
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Post by vodnik on Feb 24, 2024 12:14:12 GMT
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Post by vodnik on Feb 23, 2024 16:59:01 GMT
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