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Post by stevie on Jan 6, 2022 21:41:38 GMT
I'm still a little confused about the argument about why Z can conform, if Y cannot (because it has to move). Z has to rotate about its centre, then move into contact. Or, if it rotates about its corner, it still has to move sideways to conform. Or are you not allowing Z to conform to D, because it would involve a move. ...no, 'Z' MUST conform, or stand and fight as if overlapped (owner's choice)...I think the answer is in the first paragraph of the Moving Into Contact section on page 9 Haywire. There are four legal end-of-move-phase contact positions, a, b, c and d. For an example, see Figure 12:- In the 1st position the LH front-edge is not fully touching, so the LH cannot end in this position. In the 2nd position the LH front-corners don’t touch the Bow front-corners, so the LH cannot end in this position. In the 3rd position the LH is fully conformed, and as Goldilocks would say “everything is just right”. Of course there is an exception (isn’t there always?).
If the blokes that should do the conforming are physically prevented from doing so, then their opponent must either do the conforming instead or stay where they are and count as if they were being overlapped (see Figure 13a).
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Post by menacussecundus on Jan 6, 2022 22:03:02 GMT
So we are back to "is conforming a move to contact or not?"
A single element of Artillery contacted by a column of pike (a group) conforms to it ending in position (a) of the permissible moves to contact an enemy. Except that the rules also say that artillery cannot move into any contact with enemy.
So does the Artillery not conform (despite the rules saying that it should)? Or does conforming to contact initiated by an enemy not count as a move to contact? And if conforming by a single element doesn't count as moving to contact, why should conforming by a group be treated differently? (I am excluding the possibility that the combination of the two provisions means the column can't contact the Artillery.)
As you can see, I've changed my mind.
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Post by paulisper on Jan 6, 2022 22:05:29 GMT
I know which way I’d rule it, if asked as an umpire, and it’s not the way Stevie keeps banging on about 😆🤣 I’ve not moved from my position on this, about 3 pages ago…
P
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Post by stevie on Jan 6, 2022 22:27:04 GMT
So we are back to "is conforming a move to contact or not?" A single element of Artillery contacted by a column of pike (a group) conforms to it ending in position (a) of the permissible moves to contact an enemy. Except that the rules also say that artillery cannot move into any contact with enemy. So does the Artillery not conform (despite the rules saying that it should)? Or does conforming to contact initiated by an enemy not count as a move to contact? And if conforming by a single element doesn't count as moving to contact, why should conforming by a group be treated differently? (I am excluding the possibility that the combination of the two provisions means the column can't contact the Artillery.) As you can see, I've changed my mind. Simple answer… …the Art has NOT moved into the enemy… …the enemy has moved into THEM… They are already in contact due to the Pike column’s advance. They ain’t got no choice…the fight has come to them. So conform or fight as if overlapped. But shifting up to 2 BW from a ‘no-contact position’ to a ‘contact position’ is taking the fight to the enemy, and violates my old favourite rule:- “CP, Lit, CWg, Art or WWg cannot move into ANY contact with (the) enemy”... ...and there are NO exceptions to this rule (apart from WWg Towers, and even they cannot move into contact with enemy elements, only Cities, Forts and Camps)
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Post by menacussecundus on Jan 7, 2022 8:45:31 GMT
So we are back to "is conforming a move to contact or not?" A single element of Artillery contacted by a column of pike (a group) conforms to it ending in position (a) of the permissible moves to contact an enemy. Except that the rules also say that artillery cannot move into any contact with enemy. So does the Artillery not conform (despite the rules saying that it should)? Or does conforming to contact initiated by an enemy not count as a move to contact? And if conforming by a single element doesn't count as moving to contact, why should conforming by a group be treated differently? (I am excluding the possibility that the combination of the two provisions means the column can't contact the Artillery.) As you can see, I've changed my mind. Simple answer… …the Art has NOT moved into the enemy… …the enemy has moved into THEM… They are already in contact due to the Pike column’s advance. They ain’t got no choice…the fight has come to them. So conform or fight as if overlapped. But shifting up to 2 BW from a ‘no-contact position’ to a ‘contact position’ is taking the fight to the enemy, and violates my old favourite rule:- “CP, Lit, CWg, Art or WWg cannot move into ANY contact with (the) enemy”... ...and there are NO exceptions to this rule (apart from WWg Towers, and even they cannot move into contact with enemy elements, only Cities, Forts and Camps) stevie. Where does it say the Artillery have to conform or fight as overlapped? That would be true if they were part of a group, but they are not, they are a single element. Aren't we supposed to be playing by the rules as written? And aren't we also meant to be using the very specific definition of what is and what is not a move to contact? And it is the Artillery moving which satisfies the conditions for position (a). Either conforming completes the move to contact or it doesn't. You can't have it both ways.
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Post by stevie on Jan 7, 2022 10:09:14 GMT
Another simple answer… …page 9, Moving into Contact, 2nd paragraph, 3rd sentence. Quote:- “If conforming to a front edge by contactors is prevented by part-element spacing between enemy or physically blocked by elements, terrain or a table edge, contacted elements or groups must either conform or fight as if in full contact and overlapped.”
============================================================
Look everybody, I don’t want to cause a fuss. I will happily abide by whatever the DBA community decides. It just that it’s better to have these discussions here rather than in the middle of a game.
So, just to make sure an old thicky like me gets it right, can I assume that the following is correct. Since conforming is not really ‘moving’, a non-bounding group that has to conform can:- ● Ignore the “no contact rule” for CP, Lit, CWg, Art and WWg. ● Ignore “the distance travelled is at the speed of the slowest element within that group” rule. ● Ignore “the movement rules”, so the distance travelled when forced to conform is unlimited. ● Ignore the slowing effects of any hindering terrain being travelled through. ● Ignore the “Art and WWg cannot pass at all off-road through bad going" rule. ● And ignore the “groups can only wheel forwards” rule, since conforming is not ‘moving’.
That’s rather a lot of rule exceptions. And who gets to decide when a rule must be applied or when it can be ignored?
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Post by menacussecundus on Jan 7, 2022 11:45:42 GMT
Sorry stevie. That "simple" answer doesn't address the question as set. That only applies when conforming to a front edge by contactors is prevented by something. This won't be the case where a group contacts a single element because the rules say that the single element has to conform.
And saying that treating conforming as not being movement is to misrepresent the position - or rather to create a false dichotomy. Treat it as movement, but not as a move to contact as defined on page 9. Treat it as your "accidental contact", if you will. An element of Artillery is pushed back when friends in front of it recoil and "meets" an enemy element. Is that contact or not?
So, I would say disapply the first, observe points 2-5 and 6 doesn't apply as conforming results in front edge to front edge contact which can't be achieved by going backwards (although we all seem quite happy to allow a group to slide sideways in order to conform).
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Post by stevie on Jan 7, 2022 13:56:57 GMT
“Never give up and never surrender!” as they said in Galaxy Quest. (I’m afraid this going to be another loooong answer)1) “Sorry stevie. That "simple" answer doesn't address the question as set. That only applies when conforming to a front edge by contactors is prevented by something. This won't be the case where a group contacts a single element because the rules say that the single element has to conform.” Yes, because it is the moving group that triggered the conforming, and has initiated the contact. But a ‘Static’ element that is part of a non-bounding group that must conform because the moving bounding group is blocked, and moving/travelling/re-positioning/shifting it up to 2 BW from its original non-contact position to a brand new in-contact position in a totally different location some distance away from where it started is strictly forbidden by the “no contact” rule, with no exceptions. I really don’t see the problem. The default rule is “At the end of a bound’s movement phase the contacting ( i.e. moving) element or at least one element of the contacting (i.e. moving) group must be lined-up with an enemy element, in a, b, c, or d positions, or the move does not happen.” This is then over-ridden in the next paragraph which says it’s not always the contacting (i.e. moving) troops that must conform; sometimes the non-bounding non-moving troops must conform instead… …such as when a a group contacts a single lone element (unless it is entirely in Rough/Bad Going). Last of all the very bottom forth paragraph overrides all the proceeding paragraphs by saying that ‘Static’ elements cannot move into ANY kind of contact with the enemy, and no exceptions are given. (It doesn’t say “…except when conforming” for example)2) “So, I would say disapply the first, observe points 2-5…” Make up your mind…is conforming moving or not? Don’t just pick and choose. 3) “...and 6 doesn't apply as conforming results in front edge to front edge contact which can't be achieved by going backwards.” I again refer you to the ‘default contact rule’:- “At the end of a bound’s movement phase the contacting (i.e. moving) element or at least one element of the contacting group must be lined-up with an enemy element…” The whole group doesn’t have to end in front-edge contact…part of the group could tag along to maintain the group’s integrity, even if they don’t contact anybody. Or must non-bounding non-moving groups that are forced to conform because the bounding moving group is blocked have to split up to avoid moving backwards? And if so, where does it say this? ============================================================== Would someone just tell me which rule I must follow and which rule I can ignore!? (You known my thoughts… …follow the rules, ALL of them, and don’t miss any out or invent imaginary rule exceptions)
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Post by arnopov on Jan 7, 2022 14:22:26 GMT
Since conforming is not really ‘moving’, a non-bounding group that has to conform can:- ● Ignore the “no contact rule” for CP, Lit, CWg, Art and WWg. ● Ignore “the distance travelled is at the speed of the slowest element within that group” rule. ● Ignore “the movement rules”, so the distance travelled when forced to conform is unlimited. ● Ignore the slowing effects of any hindering terrain being travelled through. ● Ignore the “Art and WWg cannot pass at all off-road through bad going" rule. ● And ignore the “groups can only wheel forwards” rule, since conforming is not ‘moving’.
YES! Finally. Phew.
These are not exceptions, because as you write "conforming is not ‘moving’".
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Post by menacussecundus on Jan 7, 2022 15:06:53 GMT
Saying that it's the moving group which triggers conforming and that initiates the contact is stating the obvious isn't it? And it will always apply. If there is no move, there is no new contact and if there is no new contact, there is nothing to which to conform.
At the risk of repeating myself, is conforming by a single element a "move to contact" or not? If it is, then the single element of Artillery cannot conform when contacted by a pike column - and doesn't fight as if overlapped. If it isn't, then - by Grabthar's hammer - there is nothing to stop it conforming as part of a group.
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Post by menacussecundus on Jan 7, 2022 16:28:28 GMT
While we're at it, stevie, the reason I discounted point 6 is that I'm not sure it is possible for a group to contact a group legally in such a way that the contacted group would have to pivot both forwards and backwards in order to conform. I think the contact would need to be contacting group's front edge with contacted group's front corner, in which case a simple wheel forward and slide is all that is required to conform. (And as I mentioned, most people seem happy to allow groups to slide in order to conform even though the rules say a group can only move forwards.
Incidentally, if you are listing rules that get ignored, I seem to recall you were quite happy to allow a group which was part in and part out of bad going to conform as a group even if it wouldn't be allowed to move as a group. (You can, of course, change your mind on this point.)
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Post by stevie on Jan 7, 2022 19:05:05 GMT
They say that a picture is worth a thousand words Menacussecundas. Here it is the Red player’s bound, and the Red group advances into contact. Now the Red group should conform, but cannot and still stay as a group. So the Blue player must do the conforming instead, or fight as if overlapped. As you can see, if the Blue-C/D/E group conforms as a group, then Blue-Eends up shifting backwards. (And Red is not bothered about being attacked in the flank, as the Threat Zone generated by Red-D prevents this) In the real world, I can go to a static immobile object like a mountain. But in the topsy-turvy Alice in Wonderland world of DBA, the mountain, a static immobile object, can come to me. (I hope not!…I don’t have the room! Ha, ha, ha) =============================================== And thank you very much for your input Arnopov. That is just what I wanted…a clear and direct answer. 👍 So conforming is not moving. And this is not based on any written rule in Phil Barker’s rule book, but comes from player’s imagination of what they think the rules should say. Oh, I’m not complaining you understand. Although I won’t use ‘V’ shaped formations, I only asked the question in case my opponent does, and I wanted to know what they would be capable of and how I can counter it. However, I can see this would cause lots of weird effects, such as non-bounding groups that are forced to conform exceeding their normal move distance (which effectively becomes unlimited) Art and WWg passing through or even ending up in bad going, as well as in ‘Static’ elements bypassing the “no contact” rule and choosing to end in close combat if they wished, to name but a few. Still, providing we all know and use the same rules, we shall all be in the same boat.
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Post by menacussecundus on Jan 7, 2022 20:21:10 GMT
Yep, that's what they say, stevie.
Now add in the Threat Zones and explain how Red C contacts Blue D without passing through Blue E's TZ.
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Post by vodnik on Jan 7, 2022 23:10:13 GMT
...for me it looks still like a geometrical trap, or like a hack. Far DBA-starters it could be intessertin to see what is allowed by tde rules but to winn a battle you need more then a virtual situation that is not explaynet by the rules. In a tournament an unpire will beside...
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Post by stevie on Jan 8, 2022 0:11:49 GMT
Yep, that's what they say, stevie. Now add in the Threat Zones and explain how Red C contacts Blue D without passing through Blue E's TZ. Ha!…because it’s a group, and groups are not forced to split when conforming… …otherwise Figures 13c and 13d would be drawn very differently. Come to think of it, explain how in Figure 13b the Cavalry-C element can slip sideways out of the Spear column’s Threat Zone? Look, it seems this debate has run its course and reached its final conclusion. Many of you want conforming to not be classed as ‘moving’, and are not bothered by all the weird side effects this will bring. So I’ll do the same. I see it as yet another river rules debacle. The rules say “For movement, a river is neither good nor other going.” “Oh no Stevie…Phil Barker’s rules may say it only applies to movement, but we players know better, and we want to also apply it combat as well.” Well now we have another one, where the rules say “CP, Lit, CWg, Art or WWg cannot move into ANY contact with the enemy.” “Oh no Stevie…Phil Barker’s rules may say they can’t contact an enemy, but we players know better, and we want them to contact when forced to conform.” But for the sake of unity, I give in, I submit, I surrender, you win, and I’ll play it your way. (Although like Galileo is alleged to have muttered under his breath when he was forced to recant that the Earth moved around the Sun by the Inquisition… …”And yet it moves”…)
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