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Post by Baldie on Sept 29, 2023 7:42:25 GMT
Thank you all for responding. I have only played against myself and I figured I aught to at least how others play. I much prefer real matched enemies but me and chums often have classic match ups between, NKE and British. Hundred years war French have fought the Philistines etc and my Orc and Goblin forces have taken on the role of the Mongols previously. Welcome to the forum and happy gaming.
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Post by Baldie on Sept 29, 2023 6:11:33 GMT
Nice report again. About another 300 to go and you will take Tony's record.
There are bound to be errors but when playing yourself who cares.
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Post by Baldie on Sept 27, 2023 17:00:40 GMT
Glad you posted, enjoyed the battle and am on with Thrace now.
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Post by Baldie on Sept 27, 2023 14:33:41 GMT
The Early Libyans have the option of 4Sp with large shields (towards the end of the time period). Does anyone have a clue as to what they might have looked like? On-line research has brought me nought. I understand it is a kind of long stick with a pointy bit at the end, the shield a sort of flat wooden or metal shape sometimes with a painted facing.
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Post by Baldie on Sept 26, 2023 19:15:37 GMT
"but was forced to "beef up" warband" Probably by his missus who's favourite army is the Britons. Everyone's favourite surely!
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Post by Baldie on Sept 21, 2023 19:53:52 GMT
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Post by Baldie on Sept 21, 2023 13:20:41 GMT
Testudo was ridiculous in HC V1, not sure if they have changed it in V2. I am sure it was really useful in some situations but not sure the EIR spent most of their days wandering about with their shield brolly up.
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Post by Baldie on Sept 20, 2023 9:31:18 GMT
Back to the old argument of terrain that looks nice vs flat terrain to ensure you know where the edge is and figs font fall off. Especially important for DBA type games where a mm can make a big difference.
I wandered past the SAGA tables, another really enjoyable game, at Britcon and the tourney players like us DBAers were mostly using totally flat terrain. Many were neoprene print outs. I am not sure if they were using them for ease of transport to a tourney, becausevghere are some special SAGA packs of neoprene terrain or because SAGA also needs mm measurements.
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Post by Baldie on Sept 20, 2023 7:15:03 GMT
Fun Baldie, even if in age of telephone line for Russians and radios for Germans!p! CarlL It is indeed great fun, we did also do a 6 player Stalingrad game on a 7x8 board again using BA. We had six sewers you could go down roll well you came up where you wanted, average and it was a bit delayed and poor roll you came up a random sewer. Hilarity ensued as for a couple of turns the majority of the close combat action was in a 2x2 area. One veteran German squad entered a sewer on turn 1 got lost for 4 turns and then came back up randomly at same sewer opening they went down. This may explain their veteran status, what did you do in the war grandad? Survived it lad.
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Post by Baldie on Sept 19, 2023 15:05:23 GMT
Cromwell, I think your "assumption" works well for a lot of battles, and probably reflects difficulties of command and control and the adage of keeping your forces concentrated rather than spread out in smaller 'pockets' that can be easily defeated if caught alone by bigger force. As long ago as Sun Tzu writing on strategy and tactics it was recognised that a small concealed force appearing at the right time in the rear or on the flank of an enemy could wreak havoc, but I guess that required it to be under command of an able tactician who recognised the best time to attack. Too soon and surprise is lost, too late and the battle is lost already! Various rules try to reproduce this like dBm / dbmm with off table flank marches or likes of Armati with on table varying the number of command groups that are available to the on table CinC and allowing terrain to hide from view units within or behind the terrain. In DBA big battle its possible as Vodnik notes to vary size of each command. I suppose in some games the terrain might also create choke points on an army's flank that could be "defended" by a small number of static or out of command (distance) elements while the active pip throwing generals are spread elsewhere creating an imbalance or superiority of command and control (if not numbers of elements) on other flank? CarlL Have played some great game of 8 a side Bolt Action, all dice in the bag and draw three at a time. If two of the three dice were German they went first or tother way round if two of the three were Soviet. The supreme German commander and his fellow commanders could discuss what to do with the five. The Soviets could not discuss so whichever Doviet players dice came out they had to decide on their own best course of action. To add to the chaos we sometimes drop a white dice of doom in the bag and if it comes out the turn ends and all dice back in. I really enjoy the chaos of random activations and turn overs but some of the gang prefer to know their battle plan will be followed.
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Post by Baldie on Sept 19, 2023 9:15:41 GMT
Just put in a final order to Magister Militum to back fill my Early Hoplite armies so they can be used to make Kyrenean Greeks, Lydians, Paionians, Cypriot & Phoenicians etc. Greeks the gift that keeps on giving, mine have fought battles all over the place through many centuries.
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Post by Baldie on Sept 18, 2023 10:19:28 GMT
In unrelated news a new force takes to the field, warband not good enough let's try some solid Aux instead. For those of you with a nervous temperament dont look too closely as Maccabeans have joined with Greek and other types. I do have huge amounts of basing to do once I stop messing about.
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Post by Baldie on Sept 17, 2023 17:34:39 GMT
Even more fun when said knight general draws with a blade.
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Post by Baldie on Sept 17, 2023 14:56:41 GMT
All my armies have flaws…but some have more than others. On the other hand, ‘Matched Pairs’ means you can bring two historical enemies, without worrying about Warbands having to face masses of Knights (which is nice). Sudden urge to find warband vs knight enemies.
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Post by Baldie on Sept 17, 2023 13:58:19 GMT
What be a matched pair. if you don't mind me asking ? You bring 2 armies which are mutual enemies in the DBA lists . One of which has a terrible flaw you failed to see when you chose it, the flaw makes it an all conquering army that your opponent never loses with.
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