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Post by bob on Apr 16, 2020 18:05:10 GMT
Mine are all 30mm deep as my bases go back to DBA 1 and I will not be rebasing. If the difference in depth is being guided by recoil situations why worry about hordes? "Hordes Destroyed by Knights or Elephants if in good going, or by Warband. Recoil if shot at. If neither, no effect."
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Post by bob on Apr 6, 2020 21:02:46 GMT
I am always surprised to see so many intelligent players spending so much effort trying to "improve" the best set of Ancients/ medieval rules ever written. I feel lucky to have time to get in a game every so often, let alone spend time ruminating on fixing the game around the edges. I think many players are very happy with the way the game plays as written by Phil. I encourage all experts in the field with their own theories about warfare of the era to write their own rules instead of just standing on the shoulders of Phil to "fix" his game. The game is based on Phil's theory of war in the era, if you make changes then it is not longer Phil's game and no longer DBA.
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Post by bob on Mar 21, 2020 18:52:04 GMT
The April issue of War-games Illustrated has an article on unboxing the new Plastic Soldier Company Goths. No price given. Some nice pictures.
"PLASTIC SOLDIER COMPANY: 15MM GOTHIC ARMY UNBOXING These new plastic 15mm figures from the Plastic Soldier Company are just one box set from a whole variety of armies that are being made available for use with the Mortem Et Gloriam Pacto rules system or any other Ancients rules. There is a complete ‘army in a box’ approach, with this particular one being focussed upon a generic Gothic army."
page of text
"The contents of the pack mirror the numbers required for gaming with the Mortem Et Gloriam Pacto rules. There are 4 mounted generals, 6 armoured cavalry, 22 unarmoured cavalry, 52 warrior infantry and 12 archer infantry. The designations come from the rules themselves, but perhaps it is worth mentioning that the ‘warrior infantry’ consists of both armoured and unarmoured figures, some with hand weapon and shield, others with spears. This would perhaps help those using other rules in terms of creating units of similarly armed warriors. However, once they are based up, that’s 96 figures in total, more than enough for a small army, and one that’s not going to weigh much for carrying purposes, easily fitting into a small box.
Our Opinion – These are very nicely done miniatures, in a material that offers a resilience and overall quality that works well. Plus, although intended for a particular variant of a particular ruleset, a box or two of these and some ‘frugal’ basing means that you’d have a fairly large army. In many ways, 15mm is perfect for the ‘large scale, small battlefield’ style of battle that cannot easily be fought with larger miniatures. The fact that these figures are as detailed as some of the better 15mm metals on the market make these a wise investment."
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Post by bob on Mar 11, 2020 20:43:42 GMT
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Post by bob on Mar 11, 2020 19:32:19 GMT
This Chinese Flu is not the Spanish flu or the Krippin virus or the cause of the walking dead, but it is serious for us older people so good to avoid large crowds for a while. Certainly a harsh way for the communist leaders to turn attention away from the civil rights actions in Hong Kong
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Post by bob on Mar 4, 2020 18:44:08 GMT
This is great! Spread the good news. I have wanted to do a leg of the famous International Good Bad and Ugly HOTT Tournament in the Chicago area. I come there every thanksgiving and thought there could be a tournament on that Saturday. Previously there was no core of HOTT players. Maybe with your Little Wars efforts you can create a pool of players --6 or 8 is enough. Take names and keep up the good work. I can provide armies for people who would want to play but not collect.
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Post by bob on Mar 1, 2020 0:20:50 GMT
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Post by bob on Feb 25, 2020 17:45:22 GMT
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Post by bob on Feb 23, 2020 23:38:46 GMT
Good discussion here. The issue of armies and allies landing from a waterway took much time to resolve. Here is a good example of the comments then.
"On Pg 8 it states: "If any army or allied contingent's home topography is LITTORAL, it can reserve 0-3 elements instead of deploying them and instead place them as a 1 PIP group move in its 1st bound with the group touching any point on a waterway edge."
The current wording suggests an allied contingent which is itself littoral can be selected but allow troops from the players main army to be transported and landed. Is that the intent? I believe it provides to much flexibility."
After much back and forthing, Phil finally tried to make the rule clear. The army of the troops landed had to be Littoral. The main army or the allied army. If both are Littoral, can some of each land? I think so because it is not a PiP move to deploy(was so originally) but very PiP expensive to then move.
By the way, the original rule allowed any type to land, then comments that only foot should do so. I pointed out that some mostly mounted armies, such as Vandals, would be disadvantaged. Finally, only El, Art, and WWg were excluded. Almost chariots included but how did Achaians get chariots to Troy?
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Post by bob on Feb 19, 2020 19:32:12 GMT
chaotic, An interesting answer to the question I didn’t ask. But then I didn’t make myself clear. If you could have just two armies, what would give you the most possible number of games over time without repeating the same two configurations, of the Basic armies. II/4e Itself has the most configurations, so if you had two of these armies you should get the most possible configurations in the pair. So going back to the original statement, if you played three games today how many years could you play without repeating A paired configuration? No allies . It is fun to know who has the most allies.
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Post by bob on Feb 18, 2020 0:29:10 GMT
The individual armies with the greatest number of possible configurations are: II/4e Other Chinese Armies 355-202BC: 6384 configurations If you had a complete II/4e army, and played 3 games a day on average, you could play a new configuration every game for almost 6 years. ----------------------------------------------------------------------------------- What if you had two II/4e armies. How many years could you play with not repeating the same configuration pair?
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Post by bob on Jan 29, 2020 3:14:17 GMT
It was indeed great day. Amazed after countless years of playing in the room there were still two rules questions i first ten min of gaming that I for one had never come across. We are all awaiting to learn what they were.
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Post by bob on Jan 27, 2020 16:23:49 GMT
2) Paddy ricefields (iused as plough) for my far-east armies I am just now needing some rice paddies but the links are gone. Can we get them back so I can study them?? Thanks I do like Paul's.
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Post by bob on Jan 20, 2020 22:18:17 GMT
I will not make it this year. Best wishes for a great tournament.
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Post by bob on Jan 19, 2020 22:50:53 GMT
Ditto to Steve from me.
BTW, as I was reading the text, it struck me for the first time, must those subsequent moves be taken immediately after the first move, or can the elements move later? Say player has 5 PIPs. Moves a LH once. Then moves 3 elements, and ends with a PIP left. Now can he/she move the LH again?
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