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Post by phippsy on Dec 28, 2016 22:57:50 GMT
Been doing some battles recently with a Late Imperial Roman West army of 2xCv, 2xLH, 2xBd, 3x4Ax, 2xPs and 1xArt. Point is really struggling to get them to win against anything (except in an out of era match up v Spanish II/39c Lusitanians with loads of light troops and 3Ax when invading Roman arable homelands) and even lost to them when invading northern Portugal.
What appears to happen is that when defending, the invader can match up and focus on the weaker elements wherever deployed (and normally some weaker elements regardless of invader), or when invading then the terrain dominace and suitable defender element terrain types really works against multi-arms. Seems the same for the Cartheginians when used them.
Any ideas? Phippsy.
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Post by phippsy on Dec 26, 2016 20:37:12 GMT
Martin - thanks. Could you point me in the direction of where that is in the DBA 3.0 useful to have the reference.
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Post by phippsy on Dec 26, 2016 16:17:50 GMT
Excellent - so one can recoil into a river as it is terrain that can be entered...
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Post by phippsy on Dec 26, 2016 16:08:10 GMT
Ok - thanks. That supports the assessment.
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Post by phippsy on Dec 26, 2016 11:04:25 GMT
Under recoiling, page 12 para 4, there is reference to recoiling or pushed back elements meeting terrain it cannot enter, or if already in contact is with terrain it cannot enter, then destroyed. I have been trying to work out what terrain this could be. All elements can go into all terrain. I could only think of non foot elements recoiling into a fort. What are the possible examples where this occurs and elements cannot enter certain terrain?
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Post by phippsy on Dec 26, 2016 10:56:14 GMT
In Figue 7a on page 18, under point 6 it describes how to move out of a TZ. And refers to the elements 'full tactical move'. Say the element is a LH, and has a wood to its rear, the edge of it 2 BW away. Does this mean that the LH could only move out of the TZ up to the edge of the wood?
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Post by phippsy on Dec 26, 2016 10:49:31 GMT
Good further clarification Martin.
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Post by phippsy on Dec 26, 2016 8:02:43 GMT
That is indeed correct.
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Post by phippsy on Dec 20, 2016 16:57:41 GMT
Thanks for this - key is as expressed the domination of white / un dyed linen etc, thanks
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Post by phippsy on Dec 19, 2016 11:41:04 GMT
Hi all,
Does anyone have any colour guides etc for Early Polish, Early Hungarian, Rus, East Frank, Lombards etc? I have both the Dark Age and Feudal Books by Ian Heath. These are great but colours appear very broad where mentioned. Any trends or basic palettes for these armies?
Thanks
Peter
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Post by phippsy on Dec 11, 2016 23:29:47 GMT
Gents, thanks for the reports and photos. Looks like my Poles would have fitted in the mix well, but would have made an 11 competitor tournament, and sounds like it worked very well. Next time. Thanks. Peter
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Post by phippsy on Dec 5, 2016 12:48:39 GMT
Joe, perfect and simple. Thanks. Peter
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Post by phippsy on Dec 4, 2016 23:27:32 GMT
This may be a simple one to answer. If an element of bows is shooting at another element and both on a difficult hill or in a wood, then the range is max 0.5 B/W? If the same now element was just inside the wood, but within 0.5 B/W of the edge it could shoot out to max distance of 3B/W away if the wood is surrounded by good going say. Moral is to just hide the bows in such islands, as can fire out and their close combat factors not adversely affected...
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Post by phippsy on Dec 4, 2016 18:52:23 GMT
I had this event in my diary, after the good experience and welcome from the PAWS guys at the DBA Open...had been painting up and Early Polish Army, and finished yesterday, to fnd I have to go overseas on work Wednesday this week for a week...aaarrrggghhh. Have fun and will be looking out for some battle results. Thanks peter.
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Post by phippsy on Nov 26, 2016 21:31:44 GMT
Interesting indeed - I suppose all these subtleties and nuances, with LH makes it a real and interesting challenge, rather than more obvious and straight up tactics with knight, blade, spear and Warband dominant armies...thanks Hadraada. It looked like that from the rules when it said on P12 3rd par under 'fleeing' 'it is destroyed.....,or if after turning it cannot move at all,'...but was not sure if something was hidden away.....so you are advising that do not rear support up v heavy foot where a doubled would lead to an element being destroyed, rather than fighting in a single line - where a flee would happen normally ie cannot be killed....but ok to double up via mounted / Bows / Ps as destroyed anyway if doubled and therefore only lose the front element if with rear support.
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