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Post by Haardrada on May 19, 2024 23:20:09 GMT
At the battle of Nancy 1477 the Confederate center (Nachut) was made up entirely of Ps while the Vorhut made a flank march through Forrest and snow and then Gerwalthut simultaneously attacked the Burgundians from two directions and routed them, killing the Duke in the pursuit.
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Post by Haardrada on May 16, 2024 10:40:34 GMT
If not already mentioned army I/1c Great Summerian Revolt has a typo error....the allied I/5a should read as I/5b due to the time period.๐
Regards
Eddie
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Post by Haardrada on May 10, 2024 23:38:16 GMT
If you press proceed it should show you the images? Not for me , probably works for you as its your account ?ย This one should work,it's the Vikings,Medieval Germans and Early Polish allies contingent postimg.cc/gallery/R5GnFp4k
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Post by Haardrada on May 10, 2024 21:07:27 GMT
Try this link... postimg.cc/gallery/M24JfzFJ That's coming up as 404 Not found . If you press proceed it should show you the images?
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Post by Haardrada on May 10, 2024 19:17:03 GMT
Looks like you will be busy, Haardrada. Interesting figures. I use to base then paint but reverted to painting sticks as that was easier for angles to access figures with paintbrush. Link worked well for Pre Feudal Scots. Tried but failed on couple of times to view Viking Leidang via the link above. CarlL I tend to cut cardboard bases and tac the figures on to see how they will look and work out paint schemes. Try this link... postimg.cc/gallery/M24JfzFJ
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Post by Haardrada on May 10, 2024 10:35:29 GMT
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Post by Haardrada on May 9, 2024 20:52:44 GMT
Haardrada, Well done. I couldn't get your link to work. Was I wrong to think its a shared link rather than link to private access for FB members only? (I am not on FB.) CarlL Try this one Carll.๐ postimg.cc/gallery/M24JfzFJ
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Post by Haardrada on May 9, 2024 13:03:47 GMT
All done and based....III/40d Viking Leidang. Note the army is portrayed slightly later than the "Viking era" style most would be used to,but can easily be used as any but the list (a) version of the army.I did this because I wanted an army that wouldn't look out of place in 12th century either enemies or allies of Medieval Germans or Pre-Feudal Scots. www.facebook.com/share/p/1EyoojaSBf5hEKVt/
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Post by Haardrada on May 8, 2024 13:00:48 GMT
III/40d Viking Leidang finished this morning....better late than never.lol
I'll post pictures when I've finished the basing.๐
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Post by Haardrada on May 4, 2024 9:24:39 GMT
Have you considered using the rule of having no overlap in combat for Pike in combat similar to Ps..or would that have a significant side effect?It's a question of would loosing the negative factor for Pike being overlapped be significant change to the combat outcome? For me it would make it just a little more difficult to flank the Pk but not interfere too much with the combat factors and in a way simulate the way units had to contact the flanks of pike units to defeat them.It could also simulate the Pike unit forming a hedgehog formation or Swiss producing Halberdiers from their rear ranks to contest flanking of the main keil?๐ค If the negative flank factor doesn't work how about having a TZ for supported Pk similar to that of war wagons?This again could make it more difficult to contact the flank of supported Pk elements but not effect combat factors,as well as emulate Pk formations as above plus Pike squares? This would all need play-testing if not already tried? I've mentioned on other posts that I don't like rear supported pikes because the battle line is too short and easily overlapped/flanked (also 3x2 elements is not a phalanx to my eyes!). So I've been looking at ways to use pike as single elements. But your ideas may help them in the current model of supported pikes so worth investigating. Jim I also think supported elements do shorten the line too much and that a double element of some kind is needed to represent Pk better,but if the rules remain the same the double elements will also have the same weaknesses as being too easily flanked like the supported elements and adding the rule that the first one lost counts as two elements. What was universal in battle accounts of Pike formations were that frontally in combat they were formidable,to defeat them they either had to be disordered in some way or usually contacted frontally and on their flanks to beat them Otherwise, it was by weakening them by missile fire or a push of formations(normally other pike) that decided the day.Some Pike formations were adaptable enough to form circles(schiltrons,hedgehogs or squares) to be able to defend themselves to a degree....it's finding an effective way of representing that.๐ Yes my suggestions are based on the current rules and work on two basic principles....the first one on "Pike shock" that WRG were keen to represent in both Ancient & Medieval rules as being significant...and the second on the difficulty on attacking the flank of a formation that has momentum or capable of offering some defence in their formation by making it difficult for an overlapping element to wheel onto the Pk elements or close the door on their flank.Yes it does shorten the line but a lot of line formations are incorrect for the armies used in the game....We are told the Republican Roman army fought in a succession of lines,Arab formations consisted of a succession of lines and flanking formations,the Byzantines too copied the Lombards who fought in two lines....when do you see any of these tactics in a dba game?lol Perhaps this problem can only be sorted by stricter deployment rules and command distances limitations?Shorter battle lines would go some way to solving the extended line enveloping the double elements issue and you may even see some historical formations.๐
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Post by Haardrada on May 4, 2024 4:04:12 GMT
I will second your reasoning here as In the wars of the Diadochi the Phalanx was often locking in combat but the decisive part of the battle took place on the wings....on one occasion the foot surrendered because their cavalry was beaten or driven off. The Swiss Pikes were different entirely....even from pike units of Scots and Lowlanders of their same era. Yes they were fast and should be regarded as fast foot due to the speed at which they could manouvere, but also regarded as Solid as they could take on and beat any formed foot they encountered. I'm not sure what "remedy" would be the best fit for either and how it would effect games by changing the rules.....plus I think it would be wrong to just give one type of troops special rules when lots of different troops were also exceptional.๐ค It's a big challenge to make Pike, Spear and Bladeย feel different and still remain relatively well matched. Swiss Pike could be dealt with a deeper formation like 8Bw, 6Kn, etc. I agree that pike phalanxes pinned enemy and could grind out a victory rather than punch through. I tried experimenting Pk at +4 that couldn't be recoiled, only destroyed when doubled, so they weren't overlapped often. But side support spears still crushed them, let alone blades. Still haven't found a good mix. Jim Have you considered using the rule of having no overlap in combat for Pike in combat similar to Ps..or would that have a significant side effect?It's a question of would loosing the negative factor for Pike being overlapped be significant change to the combat outcome? For me it would make it just a little more difficult to flank the Pk but not interfere too much with the combat factors and in a way simulate the way units had to contact the flanks of pike units to defeat them.It could also simulate the Pike unit forming a hedgehog formation or Swiss producing Halberdiers from their rear ranks to contest flanking of the main keil?๐ค If the negative flank factor doesn't work how about having a TZ for supported Pk similar to that of war wagons?This again could make it more difficult to contact the flank of supported Pk elements but not effect combat factors,as well as emulate Pk formations as above plus Pike squares? This would all need play-testing if not already tried?
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Post by Haardrada on May 3, 2024 20:34:22 GMT
I sometimes wonder if Pikes were as effective as history would have us believe. I suppose the question is "effective at what". Di the Greek phalanx really expect to plough through their opponents in the way CF 3 plus 3 for second rank suggests? Macedonian and successor pike were good at fixing the enemy line - but how often were they decisive? Alexandrian battles were won by the cavalry. Seleucids perhaps relied more on their pike to grind out a victory. Is it a coincidence that scythed chariots are used at this time as a weapon designed to disrupt compact bodies of infantry. Swiss pike seem to have whizzed about, frightening the enemy - who knew they were about to have the fight of what was going potentially to be the rest of their short lives, and attacking them with the utmost of ferocity. A very different beast in my view to the classic Greek phalanx. If I had to undertake the difficult task of classifying the Greek phalanx in DBA terms I would put it in the horde category (sticks like glue and hard to defeat) but give it an extra combat factor or two). It should be destroyed if doubled or if it loses in cc while hard flanked (similar to a CP) Swiss pikemen, as I have suggested before, would be 6Bd. Having said that I appreciate it is easy to come up with simple sounding solutions while having forgotten the side effects so I shall pause there and wait to have the shortcomings of my suggestions explained to me. All the best Stephen I will second your reasoning here as In the wars of the Diadochi the Phalanx was often locking in combat but the decisive part of the battle took place on the wings....on one occasion the foot surrendered because their cavalry was beaten or driven off. The Swiss Pikes were different entirely....even from pike units of Scots and Lowlanders of their same era. Yes they were fast and should be regarded as fast foot due to the speed at which they could manouvere, but also regarded as Solid as they could take on and beat any formed foot they encountered. I'm not sure what "remedy" would be the best fit for either and how it would effect games by changing the rules.....plus I think it would be wrong to just give one type of troops special rules when lots of different troops were also exceptional.๐ค
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Post by Haardrada on May 1, 2024 12:26:47 GMT
Sorry that info is lost in the mists of time as they came from the lead pile. There are two type of oxen at least, maybe some are Irregular? The figures are female peasant types I'd got from some that were going to be Horde. Ken may be able to tell you what riders he converted? At present I'm having difficulty getting the dust 'cloud' right. First I painted cotton wool. At first this just turned into a slab. If you try pulling it apart whilst it's still wet it's better but still difficult to get a 'cloud' effect. A small cotton wool cloud with PVA and then covered in sand looks ok but it needs to be fully covered to avoid seeing the white strands inside. Any suggestions welcome! try some poster paint mixed with water in an old fabreeze spray bottle or something simular...just a spray or two at a time and let it dry, getting coverage bit by bit might work?
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Post by Haardrada on May 1, 2024 9:07:22 GMT
I will certainly post on the DBA Facebook page, though don't expect anything like the usual standard of artwork that appears there, mine is very basic in comparison. The production has been delayed slightly as a viral infection wiped me out for a couple of days, but I got back to them yesterday. The figures are now all painted I just need to try and see whether painted cotton wool, or painted cotton wool with some PVA and then scattered with crushed sand gives the best representation of dust. It also needs not to be too heavy so it doesn't sink from the figures. Can you tell us What figures did you use?
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Post by Haardrada on Apr 30, 2024 10:27:24 GMT
After a steady start to the year where I managed to paint two armies in as many months I sort of stopped while painting half of a third army.This is due to several reasons I won't bore you with but now I'm sorting of back on track.....6 bases of Viking Blades finished!Added to the 2x3Kn & 3Bd elements done that's half my Leidang army done.Now to start the Huscarles,Bow and Ps plus foot General for a Viking morph.
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