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Post by timurilank on May 4, 2024 16:55:13 GMT
Perhaps this problem can only be sorted by stricter deployment rules and command distances limitations?Shorter battle lines would go some way to solving the extended line enveloping the double elements issue and you may even see some historical formations. yep, limiting the command range was something I have mentioned also. Someone here (can’t remember who) said that they played 24 elements on a side with one die for pips and that forced them to maneuver in a three-division system like medieval battles often had. It is, to some degree, an advantage for Pike to always move in one big block. Maybe allow Pike to line up with other Pike for no pip cost? That would advantage Pike more in the shoving match with Blade and allow your other elements, like Companions, to strike the decisive blow while the side with Blades is spending all their pips fixing the line. That someone is me. We use a standard 80cm x 80cm board and increase this to 120cm x 80cm for the larger battle. Pike work best if used as they were intended, to pin the enemy, while the cavalry wing rolls up the enemy’s flank. The opposite wing is busy foiling the enemy to do the same. Here are two examples of pike battles. Antiochus III against the Bactriansdbagora.blogspot.com/2023/10/antiochus-iii-against-bactrians.htmlBactria crosses the Indusdbagora.blogspot.com/2023/10/bactria-crosses-indus.html
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Post by timurilank on May 4, 2024 10:47:24 GMT
There is a possible solution present in the DBA army list. The French Ordonnance IV/82b have 1 x pikemen (7Hd) in addition to 2 x Swiss mercenaries (4Pk). The French pikemen were raised in Picardy and Savoy. However, their performance forced Charles VIII to recruit more Swiss and rearm the pike with other weapons. I used this example of “lesser trained” pikemen for the Ghent rebellion scenario against the Duke of Burgundy (1453). Along the march to Gavere, Ghent gathered troops enroute and to represent these, the elements were based as horde. Actually, they are 9 figures on a 40mm x 40mm and can be seen in photos of the refight (3 of 7, lower right). Background Battle of Gavere 1453 dbagora.blogspot.com/2021/01/battle-of-gavere-1453.htmlThe re-fight dbagora.blogspot.com/2021/01/threetests-used-standard-dba3-lists-for.html
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Post by timurilank on May 2, 2024 9:05:43 GMT
War of the Roses (project)
I have posted to the blog the latest project, titled War of the Roses. Starting next week, this should need several months to complete. Half the late medieval collection will be involved needing a minimal amount of rebasing and touch-up painting to create uniformity. dbagora.blogspot.com/2024/05/war-of-roses-project.html
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Post by timurilank on May 2, 2024 9:04:44 GMT
Supplies bought, I have finished texturing 30 elements. Monk’s work made easy while listening to audio books.
Painting and flocking of the Bosporans and mobile baggage will be done over the next few days.
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Post by timurilank on Apr 30, 2024 20:15:55 GMT
Haardrada, Best wishes getting the painting mojo going and finishing the third army. Timurilank, You are on a roll. Well done completing your auxilia and (re-)basing projects. CarlL Photos of the auxilia should be posted later this week. Thursday, I will post an announcement of a new project.
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Post by timurilank on Apr 30, 2024 20:12:13 GMT
Pleased that the 48 auxilia are now based and flocked. Half have helmets, a uniform of sorts and make up the city-militias (Sp). The remainder are the Gallo-Roman levies (4Ax). Both will add variety for the Later Imperial or Patrician armies. Working on the late 4th century Bosporans to fill out the period. Collected from the extras box, all 12 elements will need some repainting. The mobile artillery was the last element added. Bases for the 4th c. Bosporans need repainting to make them consistent. And new flocking, but this will require a trip tomorrow for supplies. In the meantime, rebasing civilian figures and animals to make mobile baggage for Arab and Late Medieval European armies. Time well spent, figures are clean and ready for basing. 12 mobile baggage elements; half Arab, half medieval. 6 camp followers, half Arab, half medieval. No need to paint, but the gloss varnish will need to change.
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Post by timurilank on Apr 30, 2024 13:42:44 GMT
Underforeignplanets,
Welcome to the forum. Seven years ago, my how time flies.
The campaign was divided to follow the three major conflicts, the expansion of Nilfgaard, the first and second Wars of Nilfgaard.
The expansion phase was tested and worked well.
However, other projects came and were finished, then followed the complete refurbishment of the Muslim armies (2020). This placed the Witcher project to the back burner.
Refurbishment of collections continued with the Late Medieval collection. This created 24 armies and flags are interchangeable, giving me twice that number.
Long story short, the Witcher project is not forgotten, just delayed.
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Post by timurilank on Apr 30, 2024 13:41:24 GMT
Pleased that the 48 auxilia are now based and flocked. Half have helmets, a uniform of sorts and make up the city-militias (Sp). The remainder are the Gallo-Roman levies (4Ax). Both will add variety for the Later Imperial or Patrician armies. Working on the late 4th century Bosporans to fill out the period. Collected from the extras box, all 12 elements will need some repainting. The mobile artillery was the last element added. Bases for the 4th c. Bosporans need repainting to make them consistent. And new flocking, but this will require a trip tomorrow for supplies. In the meantime, rebasing civilian figures and animals to make mobile baggage for Arab and Late Medieval European armies.
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Post by timurilank on Apr 29, 2024 20:07:43 GMT
Pleased that the 48 auxilia are now based and flocked.
Half have helmets, a uniform of sorts and make up the city-militias (Sp). The remainder are the Gallo-Roman levies (4Ax). Both will add variety for the Later Imperial or Patrician armies.
Working on the late 4th century Bosporans to fill out the period. Collected from the extras box, all 12 elements will need some repainting. The mobile artillery was the last element added.
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Post by timurilank on Apr 25, 2024 15:27:38 GMT
What, playing a game? What madness is this? We're here to paint multitudes of tiny soldiers! I do paint, but spend time researching before putting point to a brush. Late 5th/early 6th century shield patterns have posed a problem. However, Late Roman/Early Byzantine mosaics helped locate six patterns. Painting begins tomorrow.
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Post by timurilank on Apr 25, 2024 7:41:00 GMT
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Post by timurilank on Apr 25, 2024 7:38:17 GMT
My order from TimeCast arrived Wednesday. Thursday was spent cleaning, priming and painting the Armenian infantry. Detailing them today will complete two commands of II/28c. Two Armenian commands are ready for this Thursday game. Now, 48 Late Roman auxilia are next on the work bench. These will fill the various cohortales, numeri, citizen militia elements needed for the Bosporan, Sub-Roman British, Later Visigothic and Middle Frankish armies. Shields are now the last step. At the end of the 5th century, I doubt if shields had a uniform appearance. Still playing with several ideas.
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Post by timurilank on Apr 21, 2024 13:39:10 GMT
My order from TimeCast arrived Wednesday. Thursday was spent cleaning, priming and painting the Armenian infantry. Detailing them today will complete two commands of II/28c. Two Armenian commands are ready for this Thursday game. Now, 48 Late Roman auxilia are next on the work bench. These will fill the various cohortales, numeri, citizen militia elements needed for the Bosporan, Sub-Roman British, Later Visigothic and Middle Frankish armies.
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Post by timurilank on Apr 19, 2024 7:21:59 GMT
My order from TimeCast arrived Wednesday.
Thursday was spent cleaning, priming and painting the Armenian infantry. Detailing them today will complete two commands of II/28c.
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Post by timurilank on Apr 19, 2024 7:13:29 GMT
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