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Post by jim1973 on Jul 17, 2019 3:48:19 GMT
That was awesome! It's what campaign wargaming should be!
Google translate did quite a reasonable job so I got to follow the events of the campaign. So confusing but in a good way. So like the wars of the Greeks we read in the books.
What campaign rules did you use? If they are your own and you ever have an English translation please post it on the Wiki. Heck, I'd love just to have the map and the counters!
Cheers
Jim
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Post by jim1973 on Jul 16, 2019 8:39:12 GMT
I got this idea watching the classic Waterloo movie, where the French crossed the river at Charlois.
Jim
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Post by jim1973 on Jul 16, 2019 8:38:06 GMT
I'll play devil's advocate and suggest we're missing Phil's subtlety. How wide would a fordable river be in the Ancient world? Between 5-30m? We're not talking about the Nile. Whereas a wood, for example, maybe 100x100m? Now think of how many troops our elements represent. Perhaps Phil thinks that the relative short distance where troops are slowed can be easily made up before and after crossing. But area terrain features, covering a larger area, have a greater effect.
Cheers
Jim
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Post by jim1973 on Jun 7, 2019 11:56:40 GMT
Interesting discussion as always stevie. Firstly, I am a big fan of allowing the players to model imaginatively. So the simple size restriction works well. I ignore the temporary/permanent camp followers restriction as unnecessary complication. But should you get a tactical advantage because of the shape of your camp/fort/BUA? One of the objectives of DBA3 was to negate geometrical ploys. I wonder if this was discussed by the development team? I wouldn't mind a work around for this in any future amendments. But as it stands, curves are better! 😉
Cheers
Jim
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Post by jim1973 on May 31, 2019 21:41:00 GMT
Clever!
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Post by jim1973 on May 31, 2019 21:40:25 GMT
Thrilling saga there, Jim. I think if you were campaigning the first Danish raids into the Littori Saxoni, these outcomes are pretty historical? Now if you want the army of Alfred the Great (the only British Monarch so described) you'll need to house-rule something. My claim is that by that time, the Danes are no longer 3Bd, but have become more of a shieldwall themselves (having now turned to settlement, trade and farming, and no longer being fulltime seafaring "special forces" raiders). I'd model the Danes as Sp instead. Then Alfred is in with a fighting chance. There's an idea. I'll fast forward a few years and repeat the campaign with Vikings III/40b. Of course they are 4Bd despite spears being the most common weapon and clear evidence of Shieldwall tactics. But then again, if I want Sp v Sp, I can go back to Classical Greece. Cheers Jim
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Post by jim1973 on May 31, 2019 21:34:27 GMT
It is awesome seeing the Tin Soldier minis in all their glory. But how do you keep getting all these pics on this site? I always get knocked back for space.
Cheers
Jim
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Post by jim1973 on May 31, 2019 21:31:52 GMT
I've emailed Claudio at Baueda to see if there is a way to stick a second camp behind the first to make a fort but without a rear gate. I'll keep you informed.
Jim
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Post by jim1973 on May 31, 2019 17:18:59 GMT
Just a heads up that this is now available as a DBA camp. Baueda campJim
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Post by jim1973 on May 18, 2019 5:16:07 GMT
Which Saxon Army? Which Viking army - III/40b or c? The campaign was set in 791AD. So Middle Anglo-Saxon III/24b v Viking III/40a. Cheers Jim
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Post by jim1973 on May 18, 2019 5:13:46 GMT
Normans ordered
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Post by jim1973 on May 17, 2019 8:21:20 GMT
Side support plus recoil on equal scores mean that the Saxons have a slight advantage in combat. Against the "Fast" blade however, this is difficult. Terrain is somewhat helpful. Hills are good if you are on them... small woods can help a small amount as the vikings can't group move through them. Another huge change is that the Saxons have 3x 4Bd. This is a nice step up over 2.2. So, in short... Try to get on a hill. Try to engage as many as possible... once they are in combat... they can't out-maneuver you. Remember that you lost in the end historically. Joe Collins Actually, Joe, no, the Saxoms combined with the Romano-British, and then they (under Alfred) thumped the Danes pretty well (they were not called Vikings till the Victorian era, apparently). Guthrum was forced to convert to Christianity, and the Lodbrokks seem to have vanished after a short period. But Anglo-Saxon language and writing survived, and displaced spoken Norse. The armies of Wessex were tough to beat! I think also I missed a trick with terrain deployment. I will look at how I can give the Saxons the best chance to anchor their spears even if not all of them are in line. It's one of the thoughts that keep plaguing me with spear-Heavy armies. Do you look for terrain where you can deploy 8-10 elements in a shieldwall (which also looks great and historical)? Do you sacrifice width for a better chance to secure the flanks (IMHO most srmies didn't have reserves in the ancient period (except Romans)? Decisions, decisions...That's why DBA 3 is so enjoyable! Jim
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Post by jim1973 on May 12, 2019 14:28:53 GMT
I think we do agree. My point about TZ and the gate is that the TZ doesn't penetrate the gate but comes into effect as soon as an element wishes to leave. No TZ penetrates the perimeter. Ever. Including silly ploys to partially protrude beyond a corner to limit movement of a sallying element.
Jim
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Post by jim1973 on May 12, 2019 7:09:02 GMT
All right stevie. I'll have a go. I have been musing on this point since you posted and was about to discourse on the various rules. But then I decided to use the common sense appproach. This is how I'd like the rules to play: 1) Completely agree that TZ doesn't extend through perimeter of fort or city... but you shouldn't be able to escape if the enemy is in contact and therefore assaulting the city. You can't escape through the opposite gate if they're coming over the walls. 2) Gates can be in TZ so that exiting garrisons have to fight the waiting enemy...but not if the enemy is hiding around a corner and using TZ to make it laborious for the garrison to get into contact. Never liked geometric ploys.
That's my take.
Cheers
Jim
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Post by jim1973 on May 2, 2019 11:20:19 GMT
I was thinking along similar lines. I suspect that creating a battlefield where you can bookend your line of Spears with terrain would help. The fast Blades can still fight at +3 in the terrain and Saxons only have 1 Ps. I'll have to look at the Allies.
Jim
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