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Post by jim1973 on Apr 8, 2022 3:12:00 GMT
By the way, I ordered the Xyston stuff and am now thinking about colour schemes. The images I could find suggest a lot of white overall, with shields being bronze or white. How about other colours? Greens, reds, blues, were those a thing too? And is the weird light blue scheme from Warlord's Sacred Band a thing, because it seems like a stretch to me. I should add, I'm not too strict about historical accuracy - it is much more important to me to have the units look different, have a good overall look, etc. So I'm aiming for a general accuracy, doesn't have to be perfect.
Well, the bronze will be bronze and the iron will be iron. Other than that, there is little more hard fact, which seems perfect for your overall effect. The linothorax is usually considered white but may also be off-white or beige, particularly if the theory that it was stiffened with ceramic is true and it had seen some years. It would have been decorated and perhaps reinforced with metal at weak spots. The pteruges hanging down may have been from the same material or from leather and also decorated. Researching Persians recently showed me that available dyes were red, yellow, crimson, purple, sand, beige, brown, black and blue. Of course different shades of these colours would be present. It was interesting and surprising to read that green was quite difficult at this time. Horsehair crests are usually considered as single or combination colours of red, black and white (again beige or simply bleached would be present). Shields could be intricate with whatever background colour as either the bronze could be painted or may only have been around the rim. Centrally distributed shields would likely have been plainer than personal shields. All this of course is conjecture. This youtube link discussing the absence of a word for blue in ancient greek was fascinating and raises the possibility that blue was indeed present but simply not called blue as we would. Blue in Ancient Greece
So you're pretty free with your palette and can have some fun and inspiration as you paint. Enjoy! Cheers Jim
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Post by jim1973 on Apr 6, 2022 18:59:30 GMT
Welcome to Fanaticus Aristides! You'll find many people here happy to chat about DBA3. But there a few greater supporters and promoters than Joe Collins!
Cheers
Jim
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Post by jim1973 on Apr 4, 2022 0:15:01 GMT
I would've thought both are plausable given the population and territory covered by the army lists. I'm not sure you will find a definite historical array for this tribal coalition v that tribal coalition. Besides, they need help against the Romans so some flexibilty is handy!
Cheers
Jim
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Post by jim1973 on Apr 3, 2022 5:56:35 GMT
Thanks for pointing that out! 👍🏼
Jim
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Post by jim1973 on Apr 3, 2022 0:11:08 GMT
I was thinking that if you had to purchase extra packs that you could use the left overs as a good base for a second army as a matched pair.
Cheers
Jim
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Post by jim1973 on Apr 2, 2022 7:40:49 GMT
I don't have the purple with me but I thought it said 30-40mm. Happy to be wrong. Saves a hassle. I wonder if there's a difference between the original edition and the DBA 3.0 release?
Jim
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Post by jim1973 on Apr 2, 2022 6:47:38 GMT
With some strategic purchases to add to the army pack, you could get enough for a traditional opponent like Plataea or Thessaly.
Jim
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Post by jim1973 on Apr 2, 2022 2:51:15 GMT
On a similar theme, I'm struggling to base Xyston Sparabara on 40x30mm. So I'm going to use 40x35mm and avoid any issues with flankers recoiling.
Jim
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Post by jim1973 on Apr 2, 2022 2:34:56 GMT
Firstly, welcome to Fanaticus! I'm sure you'll enjoy it.
I think you're on the right track. In the early 4th century, more open helmets like the Spartan pilos become popular, probably because they're cheaper and easier to make. So the Boeotian helmet would seem to be more prevalent. But there would always be a mix as there were no central armouries providing weapons. So that covers army II/5. Army I/52 would vary more in look as it was more militia like. Probably a few Boeotian shields. Corinthian helmets would certainly be present. Also look at Little Big Men Studios for shield decals for Xyston. They look amazing.
Cheers
Jim
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Post by jim1973 on Mar 29, 2022 21:39:41 GMT
Some good discussion and ideas. I think of terrain in DBA as "area effect" due to the scale. This means linear obstacles, such as Rivers and Gullies, should represent significant obstacles. But it's also logical to model hedges/low village walls/low palisade at the edge of a piece of terrain and have a penalty to cross it into open ground beyond. I would think that you should have to have the movement to completely cross the obstacle otherwise you stop on contact. No crawling along the wall! As for plough, I have used a roll of 1 (muddy) or 6 (crops ready to harvest) to keep them in play more often. I have also tried rolling for each plough separately after deployment and before first PIP roll. Finally, when I use weather rules, some events (e.g. rain) automatically make plough muddy and roads not usable.
Cheers
Jim
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Post by jim1973 on Mar 27, 2022 16:04:36 GMT
Just finishing up a Xyston Persian Scythed Chariot. Put it on 40x40mm initially and it looked silly, with half a the wheel projecting out the back and needing to trim the horse bases. Went for a 40x60mm and much happier. Of course, as a one off element, it's not going to be a problem. But having 4-5 would be when you are turning to flank opponents in a crowd. Luckily Museum NKE fit on 40x40mm. I would hope that people would have a gentlemen's agreement that if the base becomes an issue it can be replaced temporarily with a substitute 40x40mm blank base.
Cheers
Jim
PS I'm thinking of making a number of blank but flocked bases to add to the front of some of my Sp and Pk to allow them to contact the enemy without bending the weapons. Basically, the blank base is the actual location of the element, with the element behind it for decoration. It's an alternative of the decorative double base idea.
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Post by jim1973 on Feb 19, 2022 9:40:40 GMT
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Post by jim1973 on Feb 18, 2022 5:39:17 GMT
Yes, 1 PIP per element that you wish to move. They move according to their tactical move so they may not have enough movement to form a line. I think that the theory is that it's relatively easy to say "Follow me!" and have the troops line up behind. But it takes more Command/Control to form a battle line.
Cheers
Jim
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Gen. CP
Feb 15, 2022 7:12:36 GMT
via mobile
Post by jim1973 on Feb 15, 2022 7:12:36 GMT
I hope you had a great birthday stevie!
Jim
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Post by jim1973 on Feb 12, 2022 7:47:05 GMT
But who created the angle? It could quite conceivably be the army that is seeking contact that actually created the angle in the first place.
Cheers
Jim
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