|
Post by stevie on Feb 10, 2022 13:01:04 GMT
Regarding the movement distance, it's the kinked lines that become a problem. Your example above, where the CP would have to move 3BW or more, if it didn't conform, would it fight as if overlapped? If so, how is it fighting close combat almost out of bow range? If combat isn't allowed then are we not fulfilling the basic principle that combat should occur if front edge contact is made? Sorry Jim, but I’m a bit confused. How on Earth can an element fight in close combat if the enemy doesn’t touch it? Yes, groups move about and act as if they were giant elements… …but each individual element within the group only fights enemy they can touch.
|
|
|
Post by jim1973 on Feb 10, 2022 13:32:05 GMT
I'm looking at your example from Feb 9 with four blue elements with a CP at the end contacted by five red elements. Red is blocked by a single blue element from conforming as a group. What happens to the long blue line of elements? Does the whole group not conform because of the CP even if the Red elements and the remaining blue elements would have the movement allowances to conform? How would you umpire that?
Cheers
Jim
|
|
|
Post by Les1964 on Feb 10, 2022 17:18:18 GMT
Page 9
MOVING INTO CONTACT WITH ENEMY
Last paragraph .
"CP , Lit , Cwg , Art or WWg cannot move into any contact with enemy "
|
|
|
Post by stevie on Feb 10, 2022 17:56:54 GMT
Oh, you mean this Jim:- Weeellll…since I can only follow rules that are written in the rule book, and not made-up rules that only seem to exist in people’s imagination, so I maintain that conforming ‘ IS’ a form of moving (unless someone can point me to where it says “Conforming ignores all movement rules”), we get the following:- The CP element shouldn’t be allowed to exceed it’s normal travel distance. (The top of page 9 Move Distances doesn’t say “…except when conforming.”) The CP element shouldn’t be allowed to end in contact, let alone close combat. (The bottom of page 9 Contacting The Enemy doesn’t say “…except when conforming.”) And if there were a small piece of Bad Going between the red and blue groups, the bottom of page 8 Tactical Moves doesn’t say:- “Travelling across Bad Going must be by column…except when conforming.” While we are at it, the page 9 Move Distances also doesn’t say:- “WWg and Art cannot deploy or move in Bad Going…except when conforming.” So what can the blue group do? Actually it has several options. It could stand where it is, and let the end element (the one contacted) fight as if overlapped. Or it could be split by its owner, and three of the elements conform leaving the CP behind. So it’s not entirely blocked from reacting at all. Either way the blue group will be at a disadvantage… …but that’s what you get for not aligning with the enemy and being out-manoeuvred.
|
|
|
Post by chaotic on Feb 10, 2022 21:44:31 GMT
I maintain that conforming is a form of moving. Of course it is! Why else would it be covered in the "moving Into Contact With Enemy" part of the rules? These rules (p. 9) explicitly say "Contactors conform using their tactical move". Other elements that are forced to conform in the opponent's turn are obviously not using their "tactical" move, but in my view, are still "moving" and must therefore comply with any movement restrictions.
|
|
|
Post by medievalthomas on Feb 10, 2022 23:16:57 GMT
I'm leaning to another corollary that a required conform by a GROUP cannot exceed its MA. So you would either have to break the Group or fight Overlapped.
Stevie as always I apprecaite the attempt to solve it by trying to parse the rules but I can gurantee that Phil never comtimplted any of this and therefore did not write any rules to cover the situation.
So we need to move toward agreed corollaries to resolve how to deal with a few of this notty problems. Its really only the forced conforms from non-moving Groups that are causing trouble. I think limiting the forced conform to the Group's MA solves this but it is definitely an "imaginary rule" so if you don't like "imaginary rules" you will just have to spin your wheels when this situation arises.
But for everyone else let us imagine a rule that says must finish the conform up to its MA and if unable or unwilling fight as if Overlapped.
TomT
|
|
|
Post by jim1973 on Feb 11, 2022 2:50:36 GMT
Thanks for the clarification Tom. My problem with all of this discussion is the corner only contact between groups. Allowing the choice to not conform means the defender can limit combat to one element at a time, which seems like its rewarding the defender for using angled lines and kinks. This is clearly something PB wants to avoid. Using stevie's example, imagine that Red were all Bd and blue were all Wb except for the CP and the loose element being Ps. Should red have to break it's group up and use two PIPs to contact all and take slightly less advantageous match ups? I just don't like rewarding these angled deployments and placements. Now if combat required front edge to (any) edge contact then there is no debate. Red has to break up its group if it wants to get into combat. At least that would be an unambiguous ruling.
But as you say, we won't find a solution in the rules if it was never considered. So it really comes down to the community. For my part, I think the game is simpler and flows better if corner to edge contact triggers conforming for single elements only and groups v groups need front edge to edge contact. At least it's clear. It also stops discussion about how far various elements are able to move etc. as these two long angled lines don't exist.
Cheers
Jim
|
|
|
Post by stevie on Feb 11, 2022 8:51:59 GMT
Sorry Jim, but how would forcing the red group to break-up benefit the red player? Seems to me you are rewarding the blue player and penalizing red. In my diagram red just needs to advance for one PIP, can’t conform, so the blue group has the responsibility of conforming and is the one that is at a disadvantage. And Tom, I do agree with you that troops should conform as much as they possibly can, and only when they cannot do so fully should the stationary non-bounding troops have to complete the conforming, if they are able. (Hell…I’d go even further…I’ve never liked this “or choose to fight as if overlapped” stuff. Don’t give ‘em a choice…MAKE the buggers conform if they can! But Phil Barker says they should have the choice, and we must follow his commandments)Since these situations were never originally conceived of nor tested, we will have to do so. Firstly, conforming should still obey ALL the movement rules, restrictions, and limitations, leaving two possible avenues before us; the simple way or the complicated way. The Simple WayOnly those that have the responsibility of conforming need sufficient movement to do so. And both front-edges and front-corners trigger conforming. (Exception: ‘like’ front-corners touching won’t trigger conforming, but ‘odd’ front-corners will. Compare Figure 16a Bow-Y with Figure 13d Blade-X)There you go…dead simple, and universal to all troops, be they single elements or groups, either moving or stationary. The Complicated WayA group that contacts a single element just needs to touch it, as the group doesn’t do the conforming. A group that contacts a group needs sufficient movement to conform, as it has that responsibility. But a group that forces a non-bounding group to conform still needs enough movement conform to it. (Tom’s suggestion, which would make the red group in my diagram unable to contact the blue group, thereby rewarding the blue player for being at an angle and unaligned)A front-edge, but not a front-corner, touching any edge of an enemy makes one party or the other conform. (Jim’s suggestion, and also the FAQ ruling. However, this like Tom's suggestion will prevent the red group in my diagram from making contact, again rewarding the blue player for being at an angle and unaligned. Also, it requires awkward and fiddly wiggling on the part of groups in order to get their front-edges into contact with enemy edges, so it is not very practical and it will prevent some rather obvious contacts)If I have misunderstood anything, please let me know. Needless to say, I prefer to keep things simple.
|
|
|
Gen. CP
Feb 11, 2022 9:26:36 GMT
via mobile
Post by jim1973 on Feb 11, 2022 9:26:36 GMT
Forcing Red to break up in order to get front edge to edge contact doesn't help Red. But it is a clear and simple ruling. Also, it's a ruling you would know from the start of the game and you would try to plan for it with your deployment abd movement, PIPs allowing, so you avoid it.
Cheers
Jim
PS Making Red fight one element at a time may also not be in Red's favour. But PB does state the defender chooses to conform or not.
|
|
|
Post by medievalthomas on Feb 11, 2022 20:53:41 GMT
Responsibility for conforming is clear from the rules: a moving Group must conform (is responsible) for lining up with a non-moving Group as much as possible.
But sometimes it can't due to blocking Elements and so non movers must attempt to conform. This doesn't change who was responsible to line up just the practicalities of doing so.
I'm more and more convinced the best rule is that the moving Group must have been able to conform but for the blocking Elements. So in Stevie's example its not really the stray blue Element that's preventing conforming its the fact that the moving Group does not have enough MA to reach the angled blue line. This solves a lot of problems because angled Groups aren't teleporting forward because now they have a compelled conform to execute.
So I think we have found the solution to the problem.
TomT
|
|
|
Post by stevie on Feb 11, 2022 23:54:27 GMT
There is one other thing we should keep in mind Tom… …the harder we make it to make contact, then the harder we make it to conform.
Do we really want to make it hard to initiate combat, and have large ponderous groups shuffling about desperately trying to get into the right positions (thereby making angled unaligned formations ideal for preventing and frustrating contact...something DBA 3.0 seeks to eliminate where possible)?
Or would it not be better to make it easier to initiate combat, thereby discouraging and neutralizing the blocking effects of being angled and unaligned (making contact and conforming seem more ‘natural’, leading to a faster more flowing game)?
I think angled unaligned formations should be punished...not rewarded.
Still, since we are trying to fill in a hole in the rules that doesn’t cover these situations, anything would be better than nothing…
|
|
|
Post by jim1973 on Feb 12, 2022 7:47:05 GMT
But who created the angle? It could quite conceivably be the army that is seeking contact that actually created the angle in the first place.
Cheers
Jim
|
|
|
Post by stevie on Feb 12, 2022 11:14:17 GMT
That’s a good point Jim…👍 …but in Figure 13d, it is the Blade player that has deliberately chosen to ‘kink’ their battleline, forcing their Spear opponent to move closer and be able to prove that they can conform to at least one of the enemy before they can make contact…although the lack of space means it’s not the Spear group that has the responsibility of conforming, but the Blades (giving the ‘kinked’ formations a slight advantage). After all, we don’t make groups ‘seek permission’ to contact single elements by proving that they have sufficient movement to conform, because it is the single elements that have that responsibility. So why should a moving group that lacks the space to conform properly ‘seek permission’ to contact a stationary group when it is the stationary group that has the responsibility of conforming? I think it would be better if ‘only those that have the responsibility of conforming need to have sufficient movement to do so’…thereby neutralizing the gimmicky positional trickery of having ‘kinked’ formations. (“I have moved into contact, but don’t have the room to conform, therefore you will have to it. So hurry-up and get on with it!”)
|
|
|
Post by ronisan on Feb 12, 2022 13:58:52 GMT
So what can the blue group do? Actually it has several options. It could stand where it is, and let the end element (the one contacted) fight as if overlapped. Or it could be split by its owner, and three of the elements conform leaving the CP behind. So it’s not entirely blocked from reacting at all. Either way the blue group will be at a disadvantage… …but that’s what you get for not aligning with the enemy and being out-manoeuvred. Hi everybody, I'm completely fine with the conforming rules on page 9!
IMO - if the red general's intention is not able (lacking of MA) or not aggressiv enough to split his red line and contacting the blue line and the single blue element in front edge to front edge contact... then (for me) it's obvious, that the "initiative" goes to the blue general, who now can decide, whether his blue line fights with one element "being overlapped" ... or conforming with one, two or (if enough MA) even 3 elements and leaving his CP-element behind! The only thing to consider is, if the blue general chooses to conform ... should it be mandatory for blue to conform with as much elements as (MA!) possible to reach the enemy?
Cheers, Ronald
|
|
|
Post by stevie on Feb 13, 2022 11:02:45 GMT
The only thing to consider is, if the blue general chooses to conform ... should it be mandatory for blue to conform with as much elements as (MA!) possible to reach the enemy? I’m afraid that is out of our hands Ronald. Phil Barker says they should have the choice, and we must follow his commandments. P.S. It was my birthday yesterday, yippee…but I wasn’t ambushed by a cake (shame). So 21 again… (“Ha! More like on your third lap of being 21 again Stevie!” Ha, ha, ha! )
|
|