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Post by snowcat on May 25, 2023 10:07:13 GMT
I have a little benefit for 4Ax. Sort of.
I was thinking about how Wb would fare against the Ax(F) peltast/hillmen types if the latter gained 1BW distant shooting. And the answer was the Wb wouldn't appreciate it very much. Unless the Wb got hold of them. And then the Ax(F) would be in strife.
Wb QK 3Ax on ties.
(A side-benefit for 4Ax.)
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Post by snowcat on May 25, 2023 10:12:28 GMT
Improving LH & horse archers in general seems to have spread quite broadly now.  (I've warned others about this very thing.)  Still, it does appear to have merit.
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Post by vodnik on May 25, 2023 10:30:45 GMT
...a few samples of LH with javelins:  ...Berber...  ...Lithuanians...  ...Germans...  ..chinese bowmen...  ...Steppe people with bows...
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Post by snowcat on May 25, 2023 10:42:16 GMT
Hey, half those Huns at the bottom are lefties! 
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Post by stevie on May 25, 2023 11:34:41 GMT
I have a little benefit for 4Ax. Sort of. I was thinking about how Wb would fare against the Ax(F) peltast/hillmen types if the latter gained 40 paces distant shooting. And the answer was the Wb wouldn't appreciate it very much. Unless the Wb got hold of them. And then the Ax(F) would be in strife. Wb QK 3Ax on ties. (A side-benefit for 4Ax.) Oh I don’t think this is necessary. Keep it as it is…Wb & Ax have a CF of 3 in close combat with each other. 3Ax will be able to shoot (with 1 chance in 36 of doubling the Wb…i.e. once in a blue moon). Ax have a CF of 3 against mounted (Wb only have a CF of 2…so advantage to the Ax). Wb can ‘quick-kill’ heavy foot (Ax cannot…so advantage to the Wb). Wb get +1 for rear support (Ax do not…another advantage for the Wb). Otherwise have them fighting the same as each other, just as they are at present. (It’s simpler, and seems realistic)
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Post by snowcat on May 25, 2023 11:53:05 GMT
Okay, it's not a big deal. I still think Wb should be CF 3 vs mounted though, or at least 4Wb should.
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Post by stevie on May 25, 2023 12:03:41 GMT
As for 4Ax against heavy foot, although a bit off-topic in this current thread:- A New Tactical Factor+1 to “Solid” Auxiliaries and “Solid” Bows when in close combat with any Blades, Spears, or Pikes (unless they are in bad going, or when assaulting or defending a city, fort or camp) |
(to be placed in the page 11 paragraph 3 Tactical Factors, between the “+1 if a general” and “+1 if uphill”)Historical justificationJustifications are really secondary; it’s the effect that is important. Indeed, DBA gives no justification at all for why Solid Bows receive a +1 when side-supported by Solid Blades...Bows cannot form ‘shield-walls’ like Spears! No, it’s just an excuse to give a weak troop type a much needed boost. Nonetheless, here is our justification:-Native disordered and untrained 3Ax fight in loose order, which is why they are unaffected by hindering terrain. But trained and drilled regular 4Ax, plus those native troops who were just naturally stubborn, would have the sense to temporarily form-up into close formation when facing heavy enemy foot. Against all other kinds of foot they stay in loose formation, because close order against Warbands would make them as brittle as Blades and Spears (and not able to ‘roll-with-the-punch’ to avoid being ‘quick-killed’), they would be more vulnerable to Bows (all arrows would hit someone instead of half of them falling in the empty spaces between the men), and they need a loose formation to be able to make sudden short dashes to catch slippery evading Auxiliaries, Psiloi, and Fast Bows. Changing into a close formation is really quite simple for troops that have practised it:- ●●●●●●●● ●●●●●●●● ●●●●●●●● ●●●●●●●● ○ ○ ○ ○ ○ ○○○○○○○○ ○ ○ ○ ○ ○ ↑ ↑ ↑ ↑ ↑ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○The effect of this new ruleThis new Tactical Factor will make solid 4Ax have a combat factor of 4, but only against Blades, Spears, and Pikes, and only when in rough or good going, with no knock-on effects against other troop types. When up a gentle hill or defending a riverbank, 4Ax will be equal with Sp and Bd...and why shouldn’t they be? And should your opponent have no heavy foot (and most Book 1 armies don’t) then it will have no effect at all. But in addition to all the above, it will also give 4Ax just a little bit of ‘punch’, and causes opponents such as the Romans to keep some reserves in case a double result creates a gap in their battleline that will need filling. At the moment, using only the basic rules, 4Ax are no threat whatsoever to Blades, so the Romans can simply form one long line with no reserves at all as if they were nothing more than bunch of Greek Hoplites. This is not at all realistic. Having this extra Tactical Factor not only improves the historical behaviour and performance of the 4Ax, it will also encourage their opponents to behave and deploy in an historical formation as well. AlternativesWe tried other solutions to remedy this weakness of 4Ax when fighting heavy infantry, such as giving them side-support, or simply making their combat factor 4 against all foot, or giving them the ‘evade 1 BW’ ability. But these proved ineffective or made them more powerful against Ps, 3Ax, Wb, Bows, Hd, WWg, or caused them to act contrary to their real-life counterparts as they will shun rough going (where side-support is lost). The above solution, of giving them +1 when facing heavy foot, avoids all these undesirable knock-on effects. Historical examples and links to the sources:-Battle of Cannae 216 BC: Polybius’ (115.5) and Livy’s (47.4) account of the performance of Hannibal’s 4Ax:- “For a time the Spaniards and Celts kept their ranks and struggled bravely with the Romans, but soon, borne down by the weight of the legions, they gave way and fell back, breaking up the crescent. The Romans, however, following up the Celts and pressing on to the centre and that part of the enemy's line which was giving way, progressed so far that they now had the heavy-armed Africans on both of their flanks.” (Source: www.johndclare.net/AncientHistory/Hannibal_Sources6.html , Polybius section 115.5)
Battle of Zama 202 BC: Polybius’ (13.1) and Livy’s (34.2) account of the performance of Hannibal’s Gauls and Ligurians:- “The mercenaries at first prevailed by their courage and skill, wounding many of the Romans, but the latter still continued to advance, relying on their admirable order and on the superiority of their arms." (Source: www.johndclare.net/AncientHistory/Hannibal_Sources8.html , Polybius section 13.1)
Iberian warfare, by Fernando Quesada, endorsed by Duncan Head, page 18:- “A great deal of new information about Iberian and Celriberian warfare is now available (see Quesada) , which argues that the Celtiberians and Iberians did not favour guerilla tactics but pitched battles, where they fought in a flexible style not dissimilar to that of the Romans, but without Roman discipline and organisation.” (Source: “Macedonian and Punic Wars” by Duncan Head, page 18 of the 2016 edition) (See also : Spanish Iberian warfare by Fernando Quesada:- →link )
All the following quotes are from Duncan Head’s “Armies of the Macedonian and Punic Wars”, 2016 edition:- →link
Thureophoroi: “these and similar troops, such as Thracians and Illyrians, might also be deployed in battle to protect the vulnerable flanks of a phalanx...”. “Asklepiodotos bases their organisation on files of eight, and this was probably their typical depth in battle. It seems likely they would skirmish in open order but close up to pyknosis for close combat”. (The Jewish Maccabees, and many others, were also armed and fought as Hellenistic thureophoroi). (Source: “Macedonian and Punic Wars” by Duncan Head, page 114 of the 2016 edition)
Later Illyrians: “The good order and the willingness to hold firm and fight hand to hand, displayed by the Dardanoi in 200 BC, is seen as early as 358 BC...”. “The Dardanoi in 200 BC are described as much steadier warriors - these troops do not leave their ranks impulsively but keep close order in both combat and withdrawl”. “The contrast between 5th century Illyrians fighting individually in no order and their 3rd century counterparts in formed speirai suggests a marked improvement in battlefield organisation”. (Source: “Macedonian and Punic Wars” by Duncan Head, page 122 of the 2016 edition)
The Spaniards: “did not despair if things went badly, but fought doggedly on...Their initial charge was often powerful enough to break through even a Roman line; if it was held, the Spaniards were still formidable with swords, but Roman discipline and armour would usually beat them.” (Source: “Macedonian and Punic Wars” by Duncan Head, page 130 of the 2016 edition)
The Samnites: “The Romans believed the first Samnite attack was the most dangerous, and after a while they would run out of missiles and their spirits would flag...Their infantry would usually charge fiercely and fight at close quarters rather than skirmish with their javelins; the Romans seem to have had a slight edge in such a contest, but Samnite troops worsted them more than once.” (Source: “Macedonian and Punic Wars” by Duncan Head, page 143 of the 2016 edition) ---------------------------- None of the above is likely using a combat factor of 3 against heavy foot with a combat factor of 5, unless lucky. But add a +1 to 4Ax when facing heavy foot, then all the above quotes will become more likely.
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Post by stevie on May 25, 2023 12:07:12 GMT
I still think Wb should be CF 3 vs mounted though, or at least 4Wb should. Easily done...let the Wb+1 for rear support apply against ALL opponents, except enemy Psiloi.
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Post by snowcat on May 25, 2023 12:08:02 GMT
I've always thought that CF 4 vs Heavy Foot was necessary for 4Ax, even though there still seems to be something missing for them.
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Post by snowcat on May 25, 2023 12:16:33 GMT
I still think Wb should be CF 3 vs mounted though, or at least 4Wb should. Easily done...let the Wb+1 for rear support apply against ALL opponents, except enemy Psiloi. Maybe.
I'm thinking of those almost shieldwall types of warband, e.g. Soldurii bodyguard, Helvetti, Chauci, etc. Closely packed, some with long spears, large shields. Not so much the blokes running about madly through the trees. 
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Post by stevie on May 25, 2023 12:58:57 GMT
Actually, I was thinking of the dense deep columns of 4Wb used by the early and middle Frankish armies. They didn’t seem to be put out by enemy Cavalry.
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Post by snowcat on May 25, 2023 13:02:19 GMT
Actually, I was thinking of the dense deep columns of 4Wb used by the early and middle Frankish armies. They didn’t seem to be put out by enemy Cavalry. Until the latter charged them in the flank!  (Volturnus 554 AD)
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skb777
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Post by skb777 on May 26, 2023 9:53:03 GMT
Javelin armed troops already distance within the rules - it is just assumed they are doing or able to do this even if in base to base contact. Allowing them to distance distance shoot is a bit unnecessary in my book. But ps armed with bw could be a different matter, after all they could be quite a nuisance to cav. and should be able to disrupt their formation, after all Alexander screened his Companions with light troops for a reason or moved quickly into combat to avoid casualties from shooting. Even with a 1 BW shooting ability for PS Bw it would still take a particular set of events for them to even get close enough to do this, but would at least give the other side food for thought and add a another layer to tactical thinking. Same can be said about LH Bw, but I don't think either should be able to do any more than cause a recoil to most troops.But as a fully signed up member of the LH armies it's a shame they are quite unusable at the moment, something should be done about LH and I don't get how they can move 5 BW in DBM and only 4 in DBA. (different rules I know)
It isn't about making the rules historically accurate (it's impossible to do with simplified rules sets) but historically pleasing.
+1 side support for 4 aux could be good (after all a shield wall is a shield wall), blade and pike would still eventually conquer once they broke the formation up
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Post by stevie on May 26, 2023 15:24:16 GMT
You are quite right skb777. DBA uses an abstract and sometimes counter-intuitive system of ‘close combat’, which covers both hand-to-hand fighting and very close range shooting. This makes things simpler, without the need for various fiddly rules. The only problem is…it just doesn’t look nor does it feel right… …i.e. “it’s not historically pleasing”. Plus it isn’t being applied consistently. If Psiloi can ignore corner-to-corner overlaps, then why can’t LH, especially Horse Archers! (See fanaticus.boards.net/post/30985/ )If you want Psiloi armed with bows to have some sort of limited shooting ability, then why not slingers, and mounted with bows, and bow armed Light Chariots? And if it were only limited to bows and crossbows (and handgunners?), then what advantage do we give to javelin armed skirmishing troops as compensation? If DBA can treat hand-to-hand fighting and very close range shooting as the same, then I say let 1 BW skirmishing javelins be treated the same as 1 BW skirmishing bows. Javelins may have a shorter range, but nimble Ps and LH can dash forwards to shoot. As for “they should only cause a recoil to most troops”, Snowcat’s suggestion does just that. (We need a name for it…I suggest ‘Skirmish Shooting’, which is always 1 BW with a CF of 2) CF 2 shooting at CF 4 = no chance of scoring a double. CF 2 shooting at CF 3 = 1 chance out 36 of scoring a double. CF 2 shooting at CF 2 = 4 chances out of 36 of scoring a double. (See this →linkStill, all this is just “House Rules”, which by their very nature are subject to the whims of players:- i.e. what someone might like, someone else may hate (although everyone is convinced that their own particular “House Rule” is the best thing since the invention of soft toilet paper! Ha, ha, ha! )================================================================= Oh, and a quick word about giving 4Ax side-support. This sounds good on paper, but in practice it’s full of flaws. * there is no side-support in rough going, so 4Ax will avoid it while Bd/Sp seek it out (the opposite of reality). * if it gives 4Ax +1 against all enemy foot, they’ll become more powerful against Ps, 3Ax, Wb, Bows, Hd & WWg. And the same thing occurs if you simply give the 4Ax a blanket CF of 4 against all foot. * side-support works best when adjacent friends on each flank give it, in case one of them recoils. This means players would be encouraged to have the 4Ax in the centre of their battleline, with other heavy foot, who do not need side-support, on the wings (the opposite to how the Romans and pikemen deployed in reality). The best solution is to identify the 4Ax weakness, then apply a surgical fix to correct that specific weakness. A +1 when fighting heavy foot does just that, with no unwanted unbalancing side effects against other troops.
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skb777
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Post by skb777 on May 26, 2023 19:14:59 GMT
The only problem is…it just doesn’t look nor does it feel right…i.e. “it’s not historically pleasing”. I couldn't agree more, hence why we take to message boards If Psiloi can ignore corner-to-corner overlaps, then why can’t LH, especially Horse Archers - I have no idea the thinking behind this, nut I feel they should also. If you want Psiloi armed with bows to have some sort of limited shooting ability, then why not slingers, and mounted with bows, and bow armed Light Chariots? - why not slingers or mounted with bows. LCh, instinct would tell me that 1 x base of LCh for 25% of the amount of corresponding LH and therefore they'd be less effective. There was a reason everyone stopped using them after all. then what advantage do we give to javelin armed skirmishing troops as compensation? Why should they? What is the effective range of a thrown javelin, 100ft? A bow is what 200 - 1000ft? The fact of the matter is bows were considered fairly ineffective in the ancient world and were more of a nuisance than anything else, they are probably more useful in DBA than in reality. As for “they should only cause a recoil to most troops”, Snowcat’s suggestion does just that - yes I wasn't disagreeing with that. Just something I've always thought myself. Still, all this is just “House Rules”, which by their very nature are subject to the whims of players - exactly, they are a complete waste of time because it's only you or your immediate gaming chums who use them, providing you can get them to agree to them, but you never know maybe some will be taken on board. It used to drive me nuts how The Polybian Roman, despite being able to relieve troops in the front line, could never do this in WRG 7 and no one was ever going to agree to it as it would give the other player the advantage. I'd often wonder if the folks making wargame rules had read the same literature we had, but we always know best right? 4 ax side support - actually i misremembered what had been written in the thread, but the more I think about it why not? One troop type hiding behind a big shield should be as much the same as another. * there is no side-support in rough going, so 4Ax will avoid it - I don't see why they would avoid at all. * if it gives 4Ax +1 against all enemy foot, they’ll become more powerful against Ps, 3Ax, Wb, Bows, Hd & WWg, and why not? They should in reality be able to see any of them off. * side-support works best when adjacent friends on each flank give it, in case one of them recoils - i agree, it should be noted that it would only be if they are the same troop type. * This means players would be encouraged to have the 4Ax in the centre of their battleline, with other heavy foot - there is little evidence to support the view they were little more than 'foreign expendable cannon fodder' surely giving them a blanket CF 4 against blades and pikes actually would give them a 4 v 4 against pike and a 4 v 3 against blade if they recoiled and you got a double overlap.
Anyhow's DBA along with most rulestes that use dice are luck mixed with strategy, or strategy mixed with luck depending on your outlook. Either way it is what it is, like chess pawns do what they do and bishops do what they do, except the dice can decide your fate. Your glorious potential game winning cavalry charge at the head of your knights falls apart as you role a 1 and die and lose, not exactly the stuff of legends, but it is what it is.
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