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Post by Roland on Jul 8, 2021 13:13:08 GMT
What is the standard most use or setting the "gap" between elements that ( usually because of insufficient movement) fail to make edge to edge contact? I'm thinking very much about situations involving edge to corner contact. Do both element simply sit in mutual threat zones until either player expends a pip to resolve it or is the move disallowed altogether if it does not result in edge to edge contact?)
( been playing a whole lot more DBA of late and my eyes are wide open to all sorts of subtle rules questions I have glossed over through the years)
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Post by Tony Aguilar on Jul 8, 2021 13:19:11 GMT
Can you give an example with some simple graphics for clarity (and so we answer the correct question you are asking?)
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Post by Roland on Jul 8, 2021 13:58:59 GMT
For clarity: Take Figure 12a. "Conforming" ( sub diagram 1) page 21 of Purple. If LH A1 had used its full move to contact Bw X is A. the move disallowed because LH A1 cannot achieve edge to edge contact with Bw X or B. It makes the move but no CC occurs until either player expends a pip to rectify the orientation or C. LH A1 can make the move but cannot physically contact Bw X ( and if that is the case what gap would have to be allowed?)
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Post by menacussecundus on Jul 8, 2021 14:09:56 GMT
For clarity: Take Figure 12a. "Conforming" ( sub diagram 1) page 21 of Purple. If LH A1 had used its full move to contact Bw X is A. the move disallowed because LH A1 cannot achieve edge to edge contact with Bw X or B. It makes the move but no CC occurs until either player expends a pip to rectify the orientation or C. LH A1 can make the move but cannot physically contact Bw X ( and if that is the case what gap would have to be allowed?) I think the answer might be (d) the LH makes a slightly different move so that a small part of its front edge ends flush with a small part of the Bw's front edge. It would then slide to conform.
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Post by Tony Aguilar on Jul 8, 2021 14:17:40 GMT
For clarity: Take Figure 12a. "Conforming" ( sub diagram 1) page 21 of Purple. If LH A1 had used its full move to contact Bw X is A. the move disallowed because LH A1 cannot achieve edge to edge contact with Bw X or B. It makes the move but no CC occurs until either player expends a pip to rectify the orientation or C. LH A1 can make the move but cannot physically contact Bw X ( and if that is the case what gap would have to be allowed?) I think the answer might be (d) the LH makes a slightly different move so that a small part of its front edge ends flush with a small part of the Bw's front edge. It would then slide to conform. I think this is the way to go - or just stay a "frog's hair" away from contacting.
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Post by Roland on Jul 8, 2021 14:21:04 GMT
Well that _is_ a potential solution. For the sake of discussion I'm preceding from the proposition that all the LH movement was in a straight line to reach that point ergo no room to corner wiggle. Assuming there isn't a specific rule that supersedes my interpretation is that the move is allowed yet no CC happens. Bw make fire ( as LH is in its threat zone) but CC does not occur until either player expends a pip to rectify the orientation either by completing the move into contact or falling back.
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Post by Tony Aguilar on Jul 8, 2021 14:26:16 GMT
Well that _is_ a potential solution. For the sake of discussion I'm preceding from the proposition that all the LH movement was in a straight line to reach that point ergo no room to corner wiggle. Assuming there isn't a specific rule that supersedes my interpretation is that the move is allowed yet no CC happens. Bw make fire ( as LH is in its threat zone) but CC does not occur until either player expends a pip to rectify the orientation either by completing the move into contact or falling back. It is disallowed by the following: MOVING INTO CONTACT WITH ENEMY The general principle is that troops that would contact in real life do so in the game so that moving a front edge into contact with enemy always results in combat. Al the end of the hound's movement phase the contacting element or at least one element of a contacting group must be lined-up with an enemy element, either; (a) in full mutual front edge contact, (b) in full front edge to rear edge contact, or (c) in front edge lo side edge contact with front comers in contact, or (d) with no enemy in contact to its front, but in overlap (see p.10). If this is not possible, the move does not happen.
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Post by Roland on Jul 8, 2021 14:29:36 GMT
I think the answer might be (d) the LH makes a slightly different move so that a small part of its front edge ends flush with a small part of the Bw's front edge. It would then slide to conform. I think this is the way to go - or just stay a "frog's hair" away from contacting. LoL, my brother is gonna hate that answer. He likes specificity and was so razzing me about that. As luck had it there was another point of discussion regarding multiple moves to form a battle line. He was underwhelmed when I expended 2 pips to move my Art in line with ( but 1BW wide of my existing battle line then a turn later expended a pip to move Bd into that BW gap to form a new group/ battleline. His feeling is that it should have cost another pip to attach the Art. He didn't like the vagueness of 1BW being enough to contact and fears players would exploit it. ( say maybe 42mm gap instead of 40mm and saying " jobs a good un" anyway. We played it out and said we'd put a pin in that question and come back to it.
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Post by menacussecundus on Jul 8, 2021 14:29:50 GMT
Well that _is_ a potential solution. For the sake of discussion I'm preceding from the proposition that all the LH movement was in a straight line to reach that point ergo no room to corner wiggle. Assuming there isn't a specific rule that supersedes my interpretation is that the move is allowed yet no CC happens. Bw make fire ( as LH is in its threat zone) but CC does not occur until either player expends a pip to rectify the orientation either by completing the move into contact or falling back. In that case, I would say the move is not possible. The LH has to stop just short of contact.
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Post by Roland on Jul 8, 2021 14:31:00 GMT
Well that _is_ a potential solution. For the sake of discussion I'm preceding from the proposition that all the LH movement was in a straight line to reach that point ergo no room to corner wiggle. Assuming there isn't a specific rule that supersedes my interpretation is that the move is allowed yet no CC happens. Bw make fire ( as LH is in its threat zone) but CC does not occur until either player expends a pip to rectify the orientation either by completing the move into contact or falling back. It is disallowed by the following: MOVING INTO CONTACT WITH ENEMY The general principle is that troops that would contact in real life do so in the game so that moving a front edge into contact with enemy always results in combat. Al the end of the hound's movement phase the contacting element or at least one element of a contacting group must be lined-up with an enemy element, either; (a) in full mutual front edge contact, (b) in full front edge to rear edge contact, or (c) in front edge lo side edge contact with front comers in contact, or (d) with no enemy in contact to its front, but in overlap (see p.10). If this is not possible, the move does not happen. So, again a "frog hair" I guess?!
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Post by menacussecundus on Jul 8, 2021 14:32:41 GMT
So, again a "frog hair" I guess?! Or a gnat's whisker.
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Post by Tony Aguilar on Jul 8, 2021 14:33:41 GMT
So, again a "frog hair" I guess?! Or a gnat's whisker. That's a good one too.
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Post by Roland on Jul 8, 2021 14:33:58 GMT
... which I suppose is academic in that a resolution will still have to be made. Bw can still shoot. Both elements are in each other's TZ and only pips are gonna resolve that ( unless I'm missing something)
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Post by menacussecundus on Jul 8, 2021 15:38:52 GMT
... which I suppose is academic in that a resolution will still have to be made. Bw can still shoot. Both elements are in each other's TZ and only pips are gonna resolve that ( unless I'm missing something) Yes - unless the Bw's shooting destroys the LH first. (1 in 6 chance, i think.)
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Post by Baldie on Jul 8, 2021 21:18:22 GMT
That's a good one too. Try a Baldies hairs breadth
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