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Post by stevie on Jun 15, 2020 18:13:37 GMT
Not according to FAQ ruling Baldie. And without the FAQ ruling, we get the weird absurd TZ moves as illustrated by Zendor. Blimey, that def one I have been doing for years Ha! I bet you’re not the only one. We must realise why this FAQ ruling about staying lined-up is there in the first place... ...it’s an attempt to clarify something that the TZ rules by themselves fails to make clear.
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Post by stevie on Jun 15, 2020 18:44:39 GMT
So in the original diagram by zendor, the Bd would not be able to attack the Ax. Are you sure about this as a solution? My turn to be confused, as I don’t understand what you mean. In Zendor’s original picture, neither the Blade and Aux are ‘lined-up’, so they can wiggle about a bit as they approach contacting each other, and the same applies in Zendor’s second picture. In his third picture, the Psiloi IS lined-up with the Blade, and to move as shown means breaking being lined-up...which the FAQ says we mustn’t do (in other words, no wiggling allowed...it should stay lined-up, and it doesn't):- In his fourth picture, the Psiloi wiggles itself right out of a threat zone!... ...again completely breaking the line-up it had with the Blade who's TZ it was in:- As I replied to Martin, it all boils down to this:- * do we think the above move is legitimate and realistic? (even though it obeys all the TZ rules)... * or do we think it’s an absurd exploitative loophole? (and only possible because of sloppy rule writing). If the former, then ignore the FAQ ruling and allow such a move. If the latter, then apply staying lined-up when in a TZ to prevent it.
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Post by menacussecundus on Jun 15, 2020 18:53:43 GMT
Look at the first diagram again, stevie. (1 of 9th June.) The Bd and the Ps are lined up and, because the Bd is lined up with the Ps, it cannot deviate to contact the Ax - UNLESS one allows it to ignore the FAQs requirement to stay lined up.
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Post by stevie on Jun 15, 2020 20:00:31 GMT
True...the Blade and Psiloi are lined-up. The Blade must stay lined-up as it makes a Tactical Move (costing PIPs) straight forward... ...so it hits the Aux and then has to use the free sideways slide to conform. Yes, the Blade ends up unlined with the Psiloi...but that’s because of the free sideways slide, which is an involuntary action (you have freedom to make Tactical Moves, but you can’t forgo involuntary moves like the free sideways slide. The slide is compulsory). There you go...the Blade has contacted the Aux. And if the Aux were facing to the right, the Blade would hit part of the Aux flank, and then have to conform to that flank by getting both front-corners touching, again ending unlined up with the Psiloi. (Conforming is also compulsory for a single element contacting the flank of another single element, although it’s not free) Look, I didn’t write that FAQ ruling that says you must stay lined-up...but I do find it jolly useful to prevent elements from wiggling their way out of a TZ, and to stop them from having MORE, instead of LESS, freedom just because they enter a new TZ halfway through a move. DBA is better and the Threat Zone rules more understandable with it than without it... ...which is why the FAQ Team included it.
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Post by paddy649 on Jun 16, 2020 5:40:04 GMT
So under the FAQ the Ps in zendor’s first example can’t move diagonally because they become unaligned with the Bd. Is that correct?
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Post by stevie on Jun 16, 2020 8:56:57 GMT
In a word...yep. In his third picture, the Psiloi IS lined-up with the Blade, and to move as shown means breaking being lined-up...which the FAQ says we mustn’t do (in other words, no wiggling allowed...it should stay lined-up, and it doesn't):- Here is another example:- LH ... ... Blade Blade Blade LH Ps
... ... Spear Spear Spear Kn Ax PsHere the blue group moved into the red group’s TZ, but didn’t have the speed to move into contact. What is there to stop the red Kn from moving forwards a bit, then sideways a bit, then forwards again so that it contacts both the LH and Ps, then use the free sideways slide to end in contact with the Ps? (Remembering that the free sideways slide has no limitations in which direction the slide is to be made)This manoeuvre obeys all the requirements of the TZ rules:- (a) to line up its front edge with one such enemy generating the TZ (not relevant, as it’s already lined-up) , or (b) to advance into or towards contact with such an enemy (it is, but wiggling sideways a bit as it does so), or (c) if a single element, to move straight back to its own rear for the entire move. I assume that most players will agree that this is absurd, even if the vague general outlines of the TZ rules allows it. So how can we prevent such a ridiculous move? Well, the FAQ Team realised this, so added that when lined-up in a TZ, you must stay lined-up. Now the Kn has no choice...it can only contact the LH column (just what the blue player wants), or move straight back. Absurd exploitative loophole fixed, and problem solved.
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Post by martin on Jun 16, 2020 11:03:06 GMT
Couple of points
It has been said / suggested in this thread that there is ‘no limitation on the free sideways slide...‘ . But isn’t it ‘the minimum possible, in order to line up’? P9 - ‘One party moves the minimum distance to so conform’.
Previous comments about being in two threat zones:- WAAAY back, it was stated (poss by Joe?) that moving to attack either element whose TZ your element is in was specifically allowed (unlike in Hott, where the move is only permitted towards the nearest/minimum distance), as Mr B. had resisted suggestions that the Hott rule should be used (?).
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Post by sheffmark on Jun 16, 2020 11:15:08 GMT
Hi Martin
That what I was querying on page 4 of this post (9.18 Jun 11th), but I think the phrase "One party moves the minimum distance to so conform" is taken purely for one element v one element conforming rule as in the paragraph above re Threat Zones, it implies you have the choice of movement if you are in multiple Threat Zones and the diagram at 7b reinforces that.
So as the rules stand at present it seems that if you are in multiple threat zones you can ignore the closest enemy and line up or attack one further away. So if you get hard flanked and bounce both the enemy you can then turn, ignore the enemy to front and attack the flanking element.
Seems weird to me and as you say, it's not the same as in HOTT.
I wonder if there was some reason why this was allowed, i.e. was it ever different in previous editions and were people abusing the rule so it was changed?
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Post by paulisper on Jun 16, 2020 11:23:27 GMT
So as the rules stand at present it seems that if you are in multiple threat zones you can ignore the closest enemy and line up or attack one further away. So if you get hard flanked and bounce both the enemy you can then turn, ignore the enemy to front and attack the flanking element. Yes, I agree - if you're in two or more TZ's, as a single element, you can move to assault any of them - don't see what the problem is here... P.
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Post by Roland on Jun 16, 2020 12:22:00 GMT
I do not believe figure two works very well. Ps attacking would have to conform to the defender. This in turn would mean pushing the Ax laterally to the right to square up with defending blades. I do not believe that is a legal option. Given the set up of the diagram, I believe that the Ax has to engage Bd before Ps can do its thing. ( I actually still prefer the older term "Zone of Control" rather than "Threat Zone" as it does a more effective job of conveying the purpose of the zone in game terms)
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Post by menacussecundus on Jun 16, 2020 13:27:49 GMT
So as the rules stand at present it seems that if you are in multiple threat zones you can ignore the closest enemy and line up or attack one further away. So if you get hard flanked and bounce both the enemy you can then turn, ignore the enemy to front and attack the flanking element. Yes, I agree - if you're in two or more TZ's, as a single element, you can move to assault any of them - don't see what the problem is here... P. The "problem" - if that is no too loaded a word - is that if you are hard flanked and bounce both the enemy elements, you are "lined up" with the element in front and, following the clarification of the FAQ, cannot deviate from being lined up and therefore cannot attack the flanking element. (I'm not wild about this as an outcome, but I hope this description does it justice.)
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Post by stevie on Jun 16, 2020 13:40:19 GMT
Couple of points It has been said / suggested in this thread that there is ‘no limitation on the free sideways slide...‘ . But isn’t it ‘the minimum possible, in order to line up’? P9 - ‘One party moves the minimum distance to so conform’. Even if you apply the “minimum distance to conform” to the free sideways slide Martin, elements can still wiggle their way out of a TZ and end up in full frontal contact with any of the three enemy elements within 1 BW or more to their front, as shown here:- In his fourth picture, the Psiloi wiggles itself right out of a threat zone!... ...again completely breaking the line-up it had with the Blade who's TZ it was in:- Ah, but if when lined-up in a TZ you must stay lined-up, the above move couldn’t happen.
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Post by paulisper on Jun 16, 2020 14:33:04 GMT
Yes, I agree - if you're in two or more TZ's, as a single element, you can move to assault any of them - don't see what the problem is here... P. The "problem" - if that is no too loaded a word - is that if you are hard flanked and bounce both the enemy elements, you are "lined up" with the element in front and, following the clarification of the FAQ, cannot deviate from being lined up and therefore cannot attack the flanking element. (I'm not wild about this as an outcome, but I hope this description does it justice.) Well, that’s plainly BS and has never been played that way in the UK in any of the iterations of DBA. It would also be a clear breach of Figure 7b, where Sp A can move into engage either of the two Bd elements who’s TZ’s it finds itself in... P
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Post by arnopov on Jun 16, 2020 14:33:38 GMT
The FAQ doesn't really say "When lined-up in a TZ you must stay lined-up." though.
Context is important! The only time the FAQ references "lined up" and ZOC is in answer to a quite specific situation " A: No, you must stay lined up with Spear in front. Please reference diagram 7b for the proper ways to respond to a threat zone.". There is absolutely no reason to extrapolate from that.And the rules (+Fig. 7b) already prevent the nonsense. Things are fine. (Unless I'm not looking at the latest FAQ?)
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Post by zendor on Jun 16, 2020 14:39:20 GMT
Not according to FAQ ruling Baldie. And without the FAQ ruling, we get the weird absurd TZ moves as illustrated by Zendor. Stevie, don't you think you are too attached to "lined up" state of the element? Below is a little different situation with non lined-up Ps element. What do you think, is this move possible, and does your statement "when lined-up in a TZ you must stay lined-up" solve it? I think this situation just as ridiculous as previous...
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