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Post by paulisper on Jul 2, 2020 16:33:02 GMT
But, please excuse my confusion, the "others" in this case are friends facing the same direction. There is no limit set on the number of friendly elements facing in the same direction that can be pushed back. I read others as anyone who isn't a friend and/or not facing in the same direction. Not sure how much clearer you want it to be? The rule, plus the associated figure, surely are sufficient? Tony A calls it correctly. P
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Post by Baldie on Jul 2, 2020 17:37:30 GMT
I think it is the bit about a recoiling element been different from a pushed back element that has caused the confusion.
A recoiling element can push an element back but not if the pushed back element has to push another element back.
In that case the poor chump of a recoiler just pushes up the daisies.
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Post by menacussecundus on Jul 2, 2020 18:18:23 GMT
But, please excuse my confusion, the "others" in this case are friends facing the same direction. There is no limit set on the number of friendly elements facing in the same direction that can be pushed back. I read others as anyone who isn't a friend and/or not facing in the same direction. The front element recoils, the one behind it is pushed back. But the rules then say that an element which is pushed back cannot itself push back (or interpenetrate) another element. That gives you the numerical limit.
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Post by eg407 on Jul 2, 2020 18:22:49 GMT
Baldie, that is indeed the source of my confusion. Thank you for clearing that up. I don't think it's helped by some old (false friend) rules from DBM creeping in and cluttering up the thoughts.
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Post by Baldie on Jul 2, 2020 20:20:15 GMT
Baldie, that is indeed the source of my confusion. Thank you for clearing that up. I don't think it's helped by some old (false friend) rules from DBM creeping in and cluttering up the thoughts. I love DBA and Lart, we play lart with two DBA based infantry as a unit and one cav as a unit rather than everything on a 40mm x 40mm base. The rules are so similar but completely different DBA defender goes first Lart attacker goes first DBA supporting units can fire missile weapons and be fired upon Lart supporting units cant fire missile weapons or be fired upon it goes on
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Post by scottrussell on Jul 3, 2020 8:07:44 GMT
Baldie,
I know nothing about Lart and am sure they are a good set of rules, but I do wonder, from what you say, if they are based (subconsciously, I'm sure!), on DBA 2.2? Those changes have been brought in in 3.0. The so called "DBX" superfamily of war-games rules is quite large.
Scott
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Post by menacussecundus on Jul 3, 2020 10:31:43 GMT
Baldie, I know nothing about Lart and am sure they are a good set of rules, but I do wonder, from what you say, if they are based (subconsciously, I'm sure!), on DBA 2.2? Those changes have been brought in in 3.0. The so called "DBX" superfamily of war-games rules is quite large. Scott I doubt it Scott. Those are binary decisions which leave little room for inventiveness. Either the attacker goes first or the defender does; the difference in L'Art is that whoever wins the initiative can elect to defend if (s)he wishes. Similarly, either supporting units can shoot and be shot at or they can't. Any rule writer has to choose either one or the other LADLAG has been using the base width to measure movement since its first edition (2008), but I don't imagine that's why DBA adopted it for v3. Units in LADLAG can also slide up to one BW to the side provided they move forward at least one BW. (Sound familiar?)
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Post by sheffmark on Jul 3, 2020 12:07:15 GMT
Wasn't the big shift in ancient and Renaissance rules when the first DBM version came out?
I never played 7th edition as I gave up at 6th edition as I could never get on with them. (This could have been after I lost a battle with my Hun army without suffering a single figure loss, after one unit routed after being fired on from a wood, this caused the next unit to flee and so on down the line!)
However DBM system of no record keeping or individual figure removal seemed to be a fundamental shift in how the game was played, which a lot of recent rule sets seem to have been based on since.
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