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Post by paddy649 on Mar 22, 2019 22:36:33 GMT
Just remember it wasn't the army that made Hannibal great, it was Hannibal himself. ...so play with a loaded dice and you’ll get the correct historical result. 😀
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Post by Tony Aguilar on Mar 22, 2019 22:39:17 GMT
Just remember it wasn't the army that made Hannibal great, it was Hannibal himself. ...so play with a loaded dice and you’ll get the correct historical result. 😀 Exactly. The aggression number should also be a -1 to symbolize Hannibal picking the site of most of his battles.
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Post by greedo on Mar 22, 2019 23:39:50 GMT
Just remember it wasn't the army that made Hannibal great, it was Hannibal himself. True. But Hannibal also didn't have his elephants sitting in a box for 5 years in NYC waiting to come out for their first fight! When I play Fantasy, I want Trolls. When I play Ancients, I want Elephants. And I haven't got any Successors or Indians, so here we go! Y'all have convinced me, even if I go out in a flaming pile of elephant dung... ahem.
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Post by greedo on Mar 22, 2019 23:40:35 GMT
...so play with a loaded dice and you’ll get the correct historical result. 😀 Exactly. The aggression number should also be a -1 to symbolize Hannibal picking the site of most of his battles. Actually that's quite a genius way of representing "brilliant" generals to help you pick the terrain to fight over.
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Post by paulhannah on Mar 23, 2019 1:04:16 GMT
Carthage has got to be the most popular, hardest to win with army in DBA. So true. Here in the Greater NAGS Empire, II/32 Later Carthaginians have a lamentable, 117-172 record. But we keep trying.
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Post by stevie on Mar 23, 2019 13:21:21 GMT
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Post by greedo on Mar 23, 2019 15:09:08 GMT
Well, happily I’ll be playing as Hannibal’s mother’s, cousin’s, brother’s former roommate: Horribal, so I should be good
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Post by Tony Aguilar on Mar 23, 2019 16:43:27 GMT
Well, happily I’ll be playing as Hannibal’s mother’s, cousin’s, brother’s former roommate: Horribal, so I should be good Bahahahahaha! 🤣
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Post by paddy649 on Mar 23, 2019 20:12:57 GMT
Stevie,
Whilst I am awestruck at the quality of you rant about Hannibal and Cannae - which are truly top notch I think you over simplify when you say “DBA has got every single thing about Hannibal’s army wrong!”
Things DBA has got right about Hannibal’s army: - The name of the General. - The fact that his army was composed of Africans, Spanish and Gauls. - That there were elephants somewhere - at least initially. - Errrr.......
However, DBA seems to neuter all (non-Roman) historically successful armies. Try playing Alexandrian Macedonian or Mongols for example - I expect there are more. There seems to be an inverse correlation between size of empire and DBA effectiveness. Or am I being overly simplistic?
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Post by stevie on Mar 23, 2019 20:42:06 GMT
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Post by paddy649 on Mar 25, 2019 23:36:37 GMT
Stevie, I said “There seems to be an inverse correlation between size of empire and DBA effectiveness.” Inverse!
So the bigger the empire the more DBA limits their effectiveness. Persia = big empire so in DBA Persian 8Bw Sparabara are made unhistorically utterly useless in close combat. Alexander, has useless Hypaspists and is saddled with too many pike, Mongols are just useless - period! Is it just the Romans who are spared this fate? I don’t know enough to say whether this holds true in the Far East - perhaps someone could comment.
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Post by eg407 on Jul 2, 2020 14:10:16 GMT
Sorry to re-open an old thread. Butt I thought it better than starting a new one, even though this one slid off topic quite dramatically. I am pondering the same question as the original poster. And I have looked at diagram 20f. But what I am confused about is the reason for diagram 20f. I cannot find where it is justified in the text. Page 12, paragraph 4 - about half way- says: "If the recoiling element is not Elephants, friends facing the same directing can be interpenetrated if allowed. If not, they are pushed back far enough to make room unless they are elephants or war wagons. Pushed back elements cannot interpenetrate or push back others." To my understanding this does not limit the number of elements that can be pushed back, but only to the fact that the elements have to be friends and facing in the same direction. Please enlighten me Thanks, EG
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Post by Tony Aguilar on Jul 2, 2020 14:46:21 GMT
The last sentence under "RECOILING OR BEING PUSHED BACK" on page 12:
"Pushed back elements cannot interpenetrate or push back others."
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Post by ronisan on Jul 2, 2020 14:59:35 GMT
Pushed back elements cannot interpenetrate or push back others." ... Figure 20f is correct, Bd X should push back Bd Y. But Bd Y can‘t push back another element! In other words: attacking a column three or more elements deep gives an automatic quick kill (no doubling needed to eliminate the first element of the enemy column)!
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Post by eg407 on Jul 2, 2020 16:00:19 GMT
But, please excuse my confusion, the "others" in this case are friends facing the same direction. There is no limit set on the number of friendly elements facing in the same direction that can be pushed back. I read others as anyone who isn't a friend and/or not facing in the same direction.
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