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Post by felixs on Feb 10, 2023 15:10:37 GMT
I was super excited about this game a few years ago until I found out it has plenty of loose ends similar to other games.
Do you mean that it has lots of unclear rules? That is, indeed, a problem with many rules. And one of the reasons why the search for a good set of versatile fantasy rules for my gaming goes on.
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Post by felixs on Feb 6, 2023 22:21:39 GMT
Warband was surprisingly fun. A bit rough, but that might wear off with practice. The motivation system led to quite a few amusing moments. Combat seemed a bit slow, but that might be our lack of knowledge on what is effective. I might play again.
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Post by felixs on Feb 6, 2023 17:42:10 GMT
Not decided on that.
We have - so far - tried Dragon Rampant (OK-ish game, but big skirmish is not what we want), Fantasy Rules! (too chaotic, too much weird stuff), Fantastic Battles (my gaming partners favourite so far; I am not convinced), A Game of Knights and Knaves (neither of us is convinced), Kings of War (we both liked it OK, but no real enthusiasm sparked. And we both found the number of dice too much) and DBA with fantasy armies (which is my favourite so far). Tonight will be Warband. And then possibly Sword and Spear Fantasy. And maybe the Triumph fantasy rules; but probably not, since my gaming partner is not fond of DBx fantasy gaming. I would like to re-try Warmaster as well, but that will not happen, since there is no way we can regularly use a six-by-four monster of a table. And Warmaster really needs at least that, a bit bigger would not hurt.
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Post by felixs on Feb 2, 2023 12:26:27 GMT
Please feel free to ask any questions about the rules that you may have. I have the rules here.
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Post by felixs on Feb 2, 2023 10:04:17 GMT
Anyone ever played DBA or HOTT with really big bases (8cm) on a 120cm x 120cm board? Because I found out that IMPETUS army lists seem to be not too far away from DBA troop compositions, so I'd like to use my Impetus armies on that scale in DBA... And some german friends played HOTT with Wahammer miniatures on that BW. That sounds really epic to me...
Works great. And looks very good. If I had the space for that, that would be how I would be playing all of the time.
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Post by felixs on Feb 2, 2023 9:59:56 GMT
I am surprised that there is no reference sheet. I was surprised as well.
Still not sure whether I have missed something and there is a playsheet somewhere. I have not found it.
what would you say, how much DBA is there in it? As Joe Collins (lkmjbc) writes: A lot. It is basically a re-written version of DBA with options and fantasy elements added. I very much like the idea of it. But, as I wrote, it is extremely chaotic. And - to me - unplayable without a playsheet. Of course, I could do one myself. But that seems too much work really. And some other ideas seem semi-finished. There are rules for elves and dwarves and since they are better than humans, they have a x1.5 points cost modificator. That sounds OK for what they get (basically fight with a d8 instead of a d6), but x1.5 points cost results in problems as soon as you have a unit with an uneven points cost. A cost of 3 would become 4.5 points. But half points are, as far as I understand, not a concept of the rules. There are numerous similar cases.
A selection of good ideas. But, alas, unfinished, inconsistent and lacking polish. Still worth a look if you do not mind these things and if a toolbox of ideas sounds good to you. Just don't expect something that is smoothly playable right from the book.
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Post by felixs on Feb 1, 2023 22:16:51 GMT
Test-played again today, without a real reference sheet, but with something cobbled together from the rulebook. The rules work OK, but are still higly chaotic and convoluted. Much better than the first edition was, but still difficult to put together. The modular nature of the rulebook does not help. The rules are all over the place and the glossary is incomplete. In the end, only a full-text search in the PDF yields answers. I assume that it is all somewhere in the rules, but it is too much work for me to put it together.
I guess a good game is in there, and presentation has improved. Alas, still insufficiently so to convince me to keep trying.
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Post by felixs on Jan 30, 2023 19:13:57 GMT
SAGA age of magic plays ok for big skirmish games. I am a WFB player by heart to be honest[/quote] Skirmish is not really my cup of tea. I like formed units with facings and the like. That is also the reason that Dragon Rampant fails to really catch my interest. Tried Saga once, many moons ago. It was OK-ish and I would play again. Maybe it would grow on me. But what I really want is a rank-and-file game with multi-bases, without casualty removal, with a point system for building armies, and with a good balance of flavour vs. playability (Warhammer, with all the special rules, is a bit much. HotT feels a bit bland).
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Post by felixs on Jan 30, 2023 14:34:34 GMT
In theory, I have everything I need to play Dragon Rampant, Alien Squad Leader, Lasalle, Fantasic Battles, Fantasy Rules!, Warband, Sword and Shield, Song of Blades and Heroes, etc. Even Kings of War.
In practice, I rarely play them. Not because I do not want to, but for lack of other players and due to time constraints.
The simplicity and the low to moderate encumbrance that DBA offers is just very helpful.
All this will not keep me from trying other rules and I still really, really want to find a set of fantasy rules that I really like. Unfortunately, Hordes of the Things does not work overly well for me and does not work at all for my regular wargames partner.
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Post by felixs on Jan 27, 2023 21:48:08 GMT
Hello,
is there a reference sheet for the Knight and Knaves rules?
The new version of the rules looks a lot better than the old one and I would like to give them another try. A reference sheet would come very handy.
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Post by felixs on Jan 27, 2023 9:02:48 GMT
Everything has been sold. Thank you!
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Post by felixs on Jan 23, 2023 21:33:26 GMT
I think they are great and I would keep to that style if you are happy with it. Maybe a slightly heavier wash would help to bring out more contours, if you are after that. But not necessary at all - and the important question, anyway, is how it looks from typical gaming distance, thus from two or three feet away. The bases seem very tall to me (5 mm?) - but that, again, is a matter of taste and if you are happy with how it works, that is great. I would be interested in how that looks on the table. I think I might like the look
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Post by felixs on Jan 21, 2023 13:34:23 GMT
Finished I/51 Later Sargonid Assyrian.
Not a perfect paintjob and some problems with the miniatures (riders should be all armoured, some other choices are a bit impressionistic). But it looks nice on the table and I much prefer that to having unfinished and part-finished army projects laying around. One can always return and improve things.
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Post by felixs on Jan 16, 2023 12:41:44 GMT
Finishing my Later Sargonid Assyrians.
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Post by felixs on Sept 10, 2022 15:55:53 GMT
Here we are at 3.0, and there still appears to be a number of issues, disagreements, etc. DBA and DBM flourished for a while as tournament rules but were never really used much for people who wanted to recreate history. Eventually, the constant attempts to close loopholes opened new ones, and repairing the mechanics with a new edition somehow always results in more of the same issues.
That is the case for all other rules that I am aware of as well. DBA, at least, has two advantages: 1) The author has seriously tried to address these problems. Most of the issues that remain are quite minor. 2) There is a very active and committed community of players who try to interpret and fix the remaining issues.
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