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Post by sheffmark on Feb 9, 2017 13:55:16 GMT
I suppose my question would be why does it pivot rather than just move/slide towards the original element? But I agree I don't think there is anything in the rules to stop this if the pivoting is moving towards the original pinning element.
Figure 7a introduces the word 'straight' which isn't in the main body of the rules. This seems to imply that if Warband A were to enter the TZ of Spear X it has the same options as Warband B , which includes "Move straight (towards Spear Y) but not make contact". Even if you took this to mean toward Spear X (which I think is understood rather than taking the exact literal meaning), it would still enable Warband A to move straight forward and pin Spear Y.
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Post by sheffmark on Jan 7, 2017 15:37:41 GMT
Hi
Yes, last section of 'Destroyed Elements' on page 12 says: "An element that has an enemy front edge in contact with it's side or rear edge is destroyed by recoiling, being pushed back, fleeing or being in a column whose front element is destroyed"
It doesn't say anything about how much of the side edge is in contact so any amount will be enough to destroy it.
Cheers Mark
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Post by sheffmark on Jan 7, 2017 8:06:54 GMT
Won't make any difference. There is a house rule that no one is allowed to win the cup for a second time. There must come a time where that all changes 😝👊....?! P Same cup but new show, maybe the rule is broken?
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Post by sheffmark on Jan 6, 2017 9:10:58 GMT
Ah but will you be wearing your 'lucky trousers' again?
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Post by sheffmark on Jan 6, 2017 8:57:17 GMT
Venue is again CV7 8HX Keresley Community Library Bennetts Road Keresley End Coventry NB it is rather to the north of Coventry - handy for the M6 though. Try to be there ready for the 10:30 am start Entry fee £5 to cover venue cost. Thanks Are you asking people to register beforehand or is it just turn up on the day?
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Post by sheffmark on Jan 3, 2017 12:59:07 GMT
Hi Pete
Any further info on location, timings and when entries are open?
I'd hope to make it, weather permmitting.
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Post by sheffmark on Dec 30, 2016 9:08:43 GMT
Had a flick through the publication, and an interesting read. Rather formulaic, but the authors put a lot in going through all the army lists. They clearly have their own preferences around effectiveness - different people like different challenges in DBA from what I see. Some like me - like to try and find a way to win win with some of the least effective armies, that might be a little more complex, but that is the challenge. As it is with trying to win with an aggressive mono element type army such as the Vikings, against differing opponent combinations in non ideal terrain. There would be no fun if everyone fought with ideal effective armies that looked and felt the same. I agree. They seem to be an interesting generalisation, but match ups and terrain could throw out any individual score. Overall I think the changes to the rules must have changed these ratings, but part of the fun of DBA is using different, maybe not 'ideal' armies, against different opponents. As for the Vikings, don't forget Bd in bad going are just as good as Ax. It's just the Wb they have trouble with!
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Post by sheffmark on Dec 21, 2016 8:55:43 GMT
Very good sir! My work area is always a mess. It's a wonder anything is ever done on it. A work colleague did once remark that I am the type of person who given a clear desk and two postage stamps could make the desk look cluttered! I remember being told about a CEO who complained about the mess on people's desks. When he told his PA that the state of the desk reflects the state of the mind, she replied, "Is that why yours is always empty?" History does not record whether she's still in her job!
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Post by sheffmark on Dec 20, 2016 11:19:00 GMT
Not got my rules with me at present but is the Sp contact legal? It's not contacting corner to corner, though can't remember if you need to do this on a flank?
Why is it the centre Sp that's making the actual contact? (The right hand Sp is making more contact with the front LH than the centre Sp.)
Also could the front LH move to contact the right hand Sp and the rear most one contact the middle Sp, as both Sp contacted both LH at the same time and the front LH is in the TZ of both Sp so could move to contact either? Is it because the LH provide rear support?
What if the contact was by right corner of the middle Sp to the right front corner of the rear most LH? Would that result in two individual combats?
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Post by sheffmark on Dec 5, 2016 13:33:29 GMT
Really good day out, some challenging games played in a friendly atmosphere.
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Post by sheffmark on Dec 5, 2016 13:15:32 GMT
This looks quite a powerful one to me. Particularly if you can choose the point they appear when you successfully dice for them! I think under the various DBM rules and even before,(6th edition etc) there was always an element of risk that the flank march would get lost/delayed and so wouldn't appear. I'd suggest adding 1 to the PIP scores you suggest so, for example if you wanted it to appear on turn 3, maybe just as the lines were to engage, you'd need to throw a 4 on PIP dice to get them on, or altenatively marking on a map the point at which they were going to appear?
This may seem so at first glance but there are a number of factors at play. Used in the context of the campaign most players would readily expend their points to reconstitute and supply their armies to move on to the next engagement. With an average amount of luck, players will occasionally need to forego a month of activity simply to re-build their reserve of points. The player implementing the flank march may find his army hotly engaged by turn two that needed pips will be required elsewhere to maintain a cohesive fight. I will certainly look at increasing the pip score required to bring a flank march on the table and it goes without saying the location should be marked down ahead of time. I will add that to the text.
Must admit I like the idea of the Stratagems. It would be great to see some battle reports of them in operation, if you get the time. Cheers Mark
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Post by sheffmark on Dec 5, 2016 12:41:34 GMT
I have read through Stratagems by Frontinus with an idea to include a number of these as options for our quick play campaigns. After the initial confrontation, subsequent battles would invariably be fought between uneven sides and availing the use of stratagem could bring a balance between armies.
Just as movement and supply, using a stratagem would cost points. They would be available for both sides, but due to their cost, these would not be used with any great frequency. At the moment, I have four stratagems in mind; ambush, flank march, rapid deployment and choosing a battlefield.
Number One. The stratagem ambush is taken from Book I, chapter 6 – On Laying and Meeting Ambushes While On The March.
Ambush This works similar to the “lurker” rule in HOTT (DBA Fantasy). Ambushers (1 - 3 elements) are not placed on-table during the deployment phase, but appear on a player’s turn in rough or bad going terrain as a tactical move.
This costs 2 Pips per element to appear anywhere in the terrain feature. Thereafter, the element remains on the table as part of the command from which they were detached from. Ambushers are “fast” troop types, such as Ps, 3Ax, 3Wb and 3Bd, but not 5Hd. Group move restrictions in non-good going terrain still apply.
Comments?
2 PIPs per element seems a bit expensive, i.e. to get three elements on you'd need to throw a 6? Maybe 2 PIPs per group? Also the HOTT rule says they have to be placed when an enemy element enters bad going and they have to be placed in contact with the enemy. Would you have something like that? Otherwise you could have enemy troops marching through a piece of scrub, only to find elements 'pop up' behind them once they'd been through?
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Post by sheffmark on Dec 5, 2016 12:35:29 GMT
Number Four. From Frontinus, Book I , Chapter 6 – On Laying and Meeting Ambushes While On The March give an example of a Roman legion flanking an enemy line. Flank March One to three elements can execute a flank march and are held off table during deployment.
On the player's first turn they appear at any table edge, but not an opponent's deployment area, for the cost of one pip. A player may elect to delay their appearance, to do so costs one pip extra per turn delayed. Therefore, to appear on turn 2 costs 2 pips, turn 3, 3 pips, etc. Players should note, while the flank march remains off table, the required number of elements needed to defeat a command is reduced by one.
This looks quite a powerful one to me. Particularly if you can choose the point they appear when you successfully dice for them! I think under the various DBM rules and even before,(6th edition etc) there was always an element of risk that the flank march would get lost/delayed and so wouldn't appear. I'd suggest adding 1 to the PIP scores you suggest so, for example if you wanted it to appear on turn 3, maybe just as the lines were to engage, you'd need to throw a 4 on PIP dice to get them on, or altenatively marking on a map the point at which they were going to appear?
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Post by sheffmark on Nov 21, 2016 14:32:43 GMT
Thanks for that.
To save people following the link, if anyone is interested in attending, this is the info from Tim:
"Just to let people know that we're running our usual HOTT competition at Recon this year (Leeds - 3rd Dec.) All welcome (entrance fee £4:50 including entrance to the show, 10:00 start), but would be helpful if you let me know you're coming in advance via Tim.kohler@naturalengland.org.uk, or text 07827 280405. If you're short an army, we have loan ones if you let me know beforehand."
Rules: Hordes of the Things 2nd Edition (plus amended movement for shooters – 2” and Warband – 3”) Scale : 15mm Army Composition (this is to the standard rules in HoTT (24 Army Points), but no more than 12 AP may be elements over 2AP each)
Having played in this the last couple of years it's usually a fun event and as Tim says if you're short of an army you can always borrow one from them, plus you get to look around the show as well!
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Post by sheffmark on Nov 16, 2016 12:37:37 GMT
Whenever I visit this site I go to the 'Home' page first. On the home page (before I follow the link to the forum), the latest posts always seem to show the name of the original poster (whoever started the topic ) rather than the name of the person who made the most recent post. That isn't a major problem for me, because whenever I visit the forum, it shows whether or not a board has unread posts. think this may answer the questionAh yes I think you're probably right, sorry for the confusion.
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