|
Post by goragrad on Dec 2, 2017 10:03:44 GMT
Interesting - a couple of the first armies I completed (had some elements off ebay that I touched up and added to) were the Ostrogoths and the Gepids - with some Saxons (a rebase project) they make one of the double ally BBDBA options.
Haven't had them on the table much and am a bit surprised at how well they did here and in one of Tony's youtubed matches.
Need to paint up some more Goths.
Previous sets were interesting as well - my LIR were hampered in their outings due to poor terrain placement and a lack of familiarity with some rules (DBA 3 was still in wrapup and then just out). Need to get them on the table more.
|
|
|
Post by timurilank on Dec 2, 2017 10:43:36 GMT
Interesting - a couple of the first armies I completed (had some elements off ebay that I touched up and added to) were the Ostrogoths and the Gepids - with some Saxons (a rebase project) they make one of the double ally BBDBA options. Haven't had them on the table much and am a bit surprised at how well they did here and in one of Tony's youtubed matches. Need to paint up some more Goths. Previous sets were interesting as well - my LIR were hampered in their outings due to poor terrain placement and a lack of familiarity with some rules (DBA 3 was still in wrapup and then just out). Need to get them on the table more.
Goragrad,
The series has been particularly useful in exploring the placement of terrain. Note, there are no roads used so this increases an attacker's choice of board edge. Conversely, it places the defender under pressure to adjust his deployment and game.
There are moments when the attacker selects a less than ideal side simply to deny his opponent the pleasure of its use.
|
|
|
Post by timurilank on Dec 6, 2017 9:10:23 GMT
|
|
|
Post by paddy649 on Dec 8, 2017 0:15:26 GMT
4-3, 3-4, 5-3! 3 evenly balanced, nip and tuck battles. Looks fun!
|
|
|
Post by timurilank on Dec 9, 2017 17:06:26 GMT
4-3, 3-4, 5-3! 3 evenly balanced, nip and tuck battles. Looks fun! They were fun games and took an average of seven or eight turns to reach a decision. Despite a large game board (80cm x 80cm) the presence of woods and river created an amphitheatre of death for both sides.
The flanking manoeuvre by the Illyriani in games two and three had mixed results.
Game three they arrived in time to help the auxilia palatina and game two they both died at the hands of the Burgundi general and skirmishers.
|
|
|
Post by timurilank on Dec 12, 2017 8:40:42 GMT
Historical match up – LIR vs. the Suevi This finishes the series for the Later Imperial Rome of the West.
After a short pause, the series will continue with the Eastern forces confronting a host of new enemies; Sassanid Persia, Armenia, Sarmatia and many others. dbagora.blogspot.nl/2017/12/later-imperial-roman-vs-suevi.html
|
|
|
Post by goragrad on Dec 15, 2017 5:32:14 GMT
The legions seem to have been a bit fragile - poor combat rolls?
Or at least in most of the actions they seem to have been casualties.
At any rate good reports as usual.
|
|
|
Post by timurilank on Dec 15, 2017 7:23:14 GMT
The legions seem to have been a bit fragile - poor combat rolls? Or at least in most of the actions they seem to have been casualties. At any rate good reports as usual. The legion (2 x 4Bd) did perform as expected, especially for this current series. Against barbarian armies, heavy with warband and/or knights, you should not have high expectations of them performing miracles.
If they survive one or two bounds of combat, accept this as heaven sent. For this reason, you will see cavalry deployed behind them at a distance of 2 or 3BW.
|
|
|
Post by timurilank on Jan 13, 2018 10:26:43 GMT
Lovely. I am still awaiting delivery of a second order of biblical armies, therefore to make use of the time I began work on a new army, the Merovingian Franks.
These will form a continuation of the ‘Migration to Kingdom’ project focusing on the Frankish kingdoms the 6th and 7th century AD.
3 noble cavalry (3Kn), 6 tribesmen (4Wb) and 6 levy infantry (Sp) are done and lack only the grass and tufts for their bases. Photos and a brief write up should be posted to the blog mid-week.
|
|
|
Post by timurilank on Jan 30, 2018 8:48:50 GMT
Historical Match up – Later Imperial Rome vs. the Sarmatian The Biblical figures (Nubians, Hyksos and more Egyptians) have arrived and these should take some weeks to make battle ready. In the meantime, I have quite a number of games played in December which were held in the ‘out’ box.
These are Later Imperial Rome, the eastern variant and the enemies include Sarmatian, Armenia, Sassanid Persia and five others. dbagora.blogspot.nl/2018/01/later-imperial-roman-vs-sarmatian.html
|
|
|
Post by goragrad on Jan 31, 2018 4:36:08 GMT
Interesting reports (as usual).
The increased cavalry and the BW for the East give them a much better chance against the KN of the Sarmatians - as expected.
Holding the hill with the cavalry in that second battle was not as successful as one would have thought (didn't work for me with a West army, but that was just CV and LH). Poor combat rolls?
Now I may just have to finish up those Essex Sarmatians and Alans (neither Essex or TTG have Sarmatian LH) that are half done.
|
|
|
Post by timurilank on Jan 31, 2018 7:46:19 GMT
Interesting reports (as usual). The increased cavalry and the BW for the East give them a much better chance against the KN of the Sarmatians - as expected. Holding the hill with the cavalry in that second battle was not as successful as one would have thought (didn't work for me with a West army, but that was just CV and LH). Poor combat rolls? Now I may just have to finish up those Essex Sarmatians and Alans (neither Essex or TTG have Sarmatian LH) that are half done. The loss in game two was attributed to a well timed attack on both front and rear of the Roman centre.
In photo 3 of game two, the Sarmatian general struck the magister militum in the rear as the Sarmatian cavalry charged the auxilia and legion from the front. Despite the hill advantage, the die casts were just enough to have all three destroyed on simple recoils. The Alani also contributed to the general mayhem of that bound ending the game.
Having lost game two, Rome was now defending and placed their selection of ‘steppe’ terrain. The river slicing the board in two posed an interesting dilemma for the Sarmatian; cross the river to fight Rome or deploy on the same bank on narrow ground.
|
|
|
Post by timurilank on Feb 3, 2018 8:24:29 GMT
|
|
|
Post by vodnik on Feb 3, 2018 9:15:23 GMT
...the Armenian build up area looks great...
|
|
|
Post by timurilank on Feb 3, 2018 9:38:32 GMT
|
|