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Post by Tony Aguilar on Aug 22, 2023 14:54:29 GMT
Am I right in thinking that in 2.2 losing a combat, whilst being contacted in the flank, didn't result in the element being destroyed? This has no doubt been discussed before, but why was it added in 3.0? (I know I am going to be burnt as a heretic for this) do you think it slows the game down? You end up agonising over which move to make so as not to be caught frontally and in the flank. It sometimes feels counter intuitive "Right, I'm going to send those LH into the left flank in the hope they can slow it up enough to buy me some time in the center' as opposed to 'Right, if I send those LH into the left flank those Ps will surround it and it'll die.
Admittedly, I never played 2.2 so I don't know?
That WAS a part of DBA 2.2.
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Post by skb777 on Aug 22, 2023 15:04:36 GMT
Was it? I did have them somewhere, but couldn't remember.
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Post by lkmjbc on Aug 23, 2023 13:11:33 GMT
I think you are remembering DBA 1.0.
In that version, recoiling while contacted in the flank didn't kill you.
Joe Collins
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Post by skb777 on Aug 23, 2023 13:40:42 GMT
Maybe, that’s around the time I’d last played DBA. I had a quick go last night, which I probably should have done first, jeez it’s hard to kill anything.
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