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Post by cotedelachevre on Oct 9, 2016 21:58:07 GMT
Forgive me if this is a dumb question, but I'm not clear on how the Defender's Base Edge is selected.
We know which human being is the Defender, because he or she scored the lowest in a die roll augmented by the Aggression Factor. It sounds like the human being selected as Defender then notionally divides up the playing surface into four quadrants, based upon where the Defender happens to be sitting before a blank playing surface. The four quadrants are numbered from the Defender human being's left front, left back, right back, then right front. So, it sounds like we know, at the beginning, which edge is the Defender's Base Edge. That's what I gather from p. 15, figure 1a. Defender's Base Edge will always be the the bottom of quadrants 1 & 4.
But p. 8, "Deployment," suggests that the Invader is privileged to choose its base edge, subject to some limitations. Once the Invader has chosen its Base Edge, then the Defender's Base Edge is automatically the opposite edge.
So - is it possible that the Defender's Base Edge might end up to be not the bottom of quadrants 1 & 4?
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Post by lkmjbc on Oct 9, 2016 22:09:22 GMT
I'm afraid that I don't quite follow your question.
The defender places the terrain... by the process you defined... then, after terrain is placed... the attacker/invader picks his board edge with some limitations....
So, yes... the quadrants 1 & 4 may not be the defender's board edge...
Does that help?
I'm not sure I understand the issue... or maybe you just wanted reassurance that you were reading it correctly. (and it seems that you are doing so!)
Joe Collins
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Post by cotedelachevre on Oct 9, 2016 22:20:18 GMT
Thank you, Joe Collins. I had just wanted to be sure. Figure 1a suggests that Q1 and Q4 will always host the Defender's deployment area; but not true.
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Post by primuspilus on Oct 10, 2016 13:56:01 GMT
Note if the defender places a road, that does restrict the attacker's choice. So does a waterway, so that you need to think of that when you play on a 30" board for instance. It is possible on a 30" board to have a sector that is jammed with terrain, and if the attacker forces the defender to deploy in the rough, for instance, you are in a world of hurt of you have cavalry, artillery, etc.... Happened to me in a couple of games on the big boards with Classical Indians, and trying to manoeuvre elephants through the jungle is no fun. After that, when I have terrain-sensitive troops, I add a road as the defender, so that the attacker can't channel me as easily.
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Post by bob on Oct 10, 2016 15:41:26 GMT
I think the purpose of the battlefield diagram in 1a is to show where particular troop types can be deployed AFTER the invader has selected his/her edge. If the invader had selected the right edge as his/her edge, then the defender will be on Q1-Q2. If there is any doubt in your mind about something follow the rules.
"The defender chooses and places terrain allowed to its army to create the battlefield. The invader then selects a base edge. If a road crosses the battlefield, one of the intersected sides must be chosen, otherwise any edge that is not opposite a waterway. The defender’s base edge is that opposite the invader’s edge."
However, it is always good to get confirmation from the group here.
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Post by cotedelachevre on Oct 10, 2016 22:56:08 GMT
Thank you, Bob.
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