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Post by snowcat on Mar 9, 2023 1:29:38 GMT
Looking through my gallery of lovely Camps made by various talented folks for earlier versions of DBA reminded me of the size limitation of Camp bases in v3.0. Many of those Camps would no longer legally fit within the 4BW maximum size for 15mm armies.
If you happen to like the idea of using those resin castles or similar buildings and structures like city or fortress walls ('K's Collection' spring to mind) that often measure 3"-4"+ in base size, you're going to struggle to fit them onto a 4BW base for v3.0. You could easily be over by a cm or two, or possibly even more. (Technically a model castle or city wall or other large permanent structure is not what is suggested for a Camp in the first place. Yet I've seen such things intentionally used as Camps. And why not? They look good.) So what to do?
Use the model castle or similar as a BUA terrain feature instead, where the much larger base size (up to 9BW) is available? So model castles and the like are reserved for 'Castles and Forts' under BUAs. Similarly, a model city is used only as a 'City' BUA. A temple on a hill could be an 'Edifice', etc. Camps are then depicted purely as temporary structures, as suggested in the rules. (Tents, palisades, tethered animals, wagons, etc.)
Or slide the rear section of the oversized Camp model (castle, city, wall, etc.) off the back of the board, leaving the legal portion on the board?
Any other ideas?
Cheers
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Post by jim1973 on Mar 9, 2023 2:54:44 GMT
Use the model castle or similar as a BUA terrain feature instead, where the much larger base size (up to 9BW) is available? So model castles and the like are reserved for 'Castles and Forts' under BUAs. Similarly, a model city is used only as a 'City' BUA. A temple on a hill could be an 'Edifice', etc. Camps are then depicted purely as temporary structures, as suggested in the rules. (Tents, palisades, tethered animals, wagons, etc.)
Or slide the rear section of the oversized Camp model (castle, city, wall, etc.) off the back of the board, leaving the legal portion on the board? A few cms wouldn't bother me. But the two solutions you wrote above are the most practical and rule-abiding solutions. I understand PBs request that camps only have temporary structures for "realism" but nothing should stop people from using their imagination and modelling. If you can accept that the New Kingdom Egyptians may invade the Holy Roman Empire then they can bring along a pyramid or a sphinx or a burial tomb etc. Having said that, I like making camps so I will often try to have a home and away option. The away option can cover multiple armies. Cheers Jim
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Post by Brian Ború on Mar 9, 2023 9:09:19 GMT
Use the model castle or similar as a BUA terrain feature instead, where the much larger base size (up to 9BW) is available? So model castles and the like are reserved for 'Castles and Forts' under BUAs. Similarly, a model city is used only as a 'City' BUA. A temple on a hill could be an 'Edifice', etc. Camps are then depicted purely as temporary structures, as suggested in the rules. (Tents, palisades, tethered animals, wagons, etc.)
Or slide the rear section of the oversized Camp model (castle, city, wall, etc.) off the back of the board, leaving the legal portion on the board? A few cms wouldn't bother me. But the two solutions you wrote above are the most practical and rule-abiding solutions. I understand PBs request that camps only have temporary structures for "realism" but nothing should stop people from using their imagination and modelling. If you can accept that the New Kingdom Egyptians may invade the Holy Roman Empire then they can bring along a pyramid or a sphinx or a burial tomb etc. Having said that, I like making camps so I will often try to have a home and away option. The away option can cover multiple armies. Cheers Jim Or build your camp or BUA in two parts. We've already seen many beautiful versatile buildings here! Or cut your oversize camp in two halves.
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Post by snowcat on Mar 9, 2023 11:20:23 GMT
A few cms wouldn't bother me. But the two solutions you wrote above are the most practical and rule-abiding solutions. I understand PBs request that camps only have temporary structures for "realism" but nothing should stop people from using their imagination and modelling. If you can accept that the New Kingdom Egyptians may invade the Holy Roman Empire then they can bring along a pyramid or a sphinx or a burial tomb etc. Having said that, I like making camps so I will often try to have a home and away option. The away option can cover multiple armies. Cheers Jim Or build your camp or BUA in two parts. We've already seen many beautiful versatile buildings here! Or cut your oversize camp in two halves. I presume you mean that only one part of the two parts need fit the 4BW Camp limit. But if I use a slightly oversized model which cannot be cut in any way, I can't build my camp in 2 parts to settle the 4BW limit. Nice idea for a scratchbuild, not so good for something already made. Best I've thought of for a castle model is to put it on a precipice, the front or rear face of which cuts back inwards for a smaller base footprint overall.
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Post by gregorius on Mar 9, 2023 22:42:59 GMT
I don't really care about the limitation for camps under 3.0. I tend to envision the camp then provide a suitably sized base. If I give an advantage to my opponent, so that they are potentially closer for the capture of it, then that is my issue. To paraphrase what someone said in a different thread, I'll go for style over function.
Cheers
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Post by snowcat on Mar 10, 2023 0:24:48 GMT
I don't really care about the limitation for camps under 3.0. I tend to envision the camp then provide a suitably sized base. If I give an advantage to my opponent, so that they are potentially closer for the capture of it, then that is my issue. To paraphrase what someone said in a different thread, I'll go for style over function. Cheers I like your style.
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Post by snowcat on Mar 10, 2023 0:26:25 GMT
Use the model castle or similar as a BUA terrain feature instead, where the much larger base size (up to 9BW) is available? So model castles and the like are reserved for 'Castles and Forts' under BUAs. Similarly, a model city is used only as a 'City' BUA. A temple on a hill could be an 'Edifice', etc. Camps are then depicted purely as temporary structures, as suggested in the rules. (Tents, palisades, tethered animals, wagons, etc.)
Or slide the rear section of the oversized Camp model (castle, city, wall, etc.) off the back of the board, leaving the legal portion on the board? A few cms wouldn't bother me. But the two solutions you wrote above are the most practical and rule-abiding solutions. I understand PBs request that camps only have temporary structures for "realism" but nothing should stop people from using their imagination and modelling. If you can accept that the New Kingdom Egyptians may invade the Holy Roman Empire then they can bring along a pyramid or a sphinx or a burial tomb etc. Having said that, I like making camps so I will often try to have a home and away option. The away option can cover multiple armies. Cheers Jim Yes, home and away options definitely. The away camp will be the smaller temporary arrangement, the home camp the much larger impressive piece.
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