Post by diades on Sept 20, 2020 16:15:24 GMT
Joseon? A good thing? A vassal state to the mighty Ming? Sejong the so-called great has reinforced his borders against incursion, but it seems his army can't resist incursion into our territory. Time to teach it a lesson.
The Yi general sets his battleline up between a hamlet on his right and a steep hill on his left. At the right hand end, two units of archers, moving left, double ranked pikemen, guns (Art), skirmishers and armoured cavalry. Out right, two more units of cavalry and out left, beyond the hill, two units of horse archers, whilst he sits behind his own centre, right.
In front of his skirmishers and left wing cavalry is a small wood. I have superior bad going troops, I will use this to my advantage. To its right, opposite the steep hill, I deploy alternating southern tribesmen (3Ax) and artillery: bolt-shooters and rocketeers, with my own horse archers beyond. To its left and angled back to refuse the flank, two units of halberdiers, with crossbows on each flank. My unit of cavalry and my dare to die swordsmen sit in reserve centrally.
The Yi centre and right advance, but their left flank cavalry retire to join their general, as my centre also advances, effectively around the opposite side of the wood to the enemy centre, with my light horse going on ahead towards their counterparts. My halberdiers shuffle towards the wood, whilst the advance crossbows cycle behind to join their comrades on the refused left flank. Finally one unit of my tribesmen charges through the woods to threaten the enemy skirmishers.
The enemy horse archers flee behind the steep hill and my artillery starts to wheel towards the exposed enemy left flank. The enemy centre keeps on. My halberdiers head for the enemy bow, supported by my dare to die swordsmen, whilst my tribesmen attack and destroy the enemy skirmishers.
The enemy displays outrageous manoeuvring. Suddenly my halberdiers are faced by cavalry and my dare to die swordsmen by pikes. Crossbows and bows face off on my left, whilst my successful tribesmen cut back through the wood threatening the enemy pike and exposing the enemy guns to my artillery.
The fighting pushes and shoves in the centre, whilst the enemy gunners seem impervious to my bolts and rockets, even though they do not return fire. Meanwhile the enemy right wing cavalry, now including the general, sweep round on my crossbows. A unit of my halberdiers and both my units of crossbows are destroyed, we are in trouble!
Finally my artillery comes good and destroys the enemy guns, now freeing my tribesmen emerge from the woods to hit the flank of the enemy pikes, whilst I move to protect my remaining halberdiers from the enemy general behind their rear right flank.
Both armies suffer poor command and both sides survive poor odds, until my dare to die swordsmen and tribesmen finally destroy the enemy pikes in the nick of time. The Yi will have to return to their border forts with their tails between their legs.
A close 4-3 victory.
The Yi general sets his battleline up between a hamlet on his right and a steep hill on his left. At the right hand end, two units of archers, moving left, double ranked pikemen, guns (Art), skirmishers and armoured cavalry. Out right, two more units of cavalry and out left, beyond the hill, two units of horse archers, whilst he sits behind his own centre, right.
In front of his skirmishers and left wing cavalry is a small wood. I have superior bad going troops, I will use this to my advantage. To its right, opposite the steep hill, I deploy alternating southern tribesmen (3Ax) and artillery: bolt-shooters and rocketeers, with my own horse archers beyond. To its left and angled back to refuse the flank, two units of halberdiers, with crossbows on each flank. My unit of cavalry and my dare to die swordsmen sit in reserve centrally.
The Yi centre and right advance, but their left flank cavalry retire to join their general, as my centre also advances, effectively around the opposite side of the wood to the enemy centre, with my light horse going on ahead towards their counterparts. My halberdiers shuffle towards the wood, whilst the advance crossbows cycle behind to join their comrades on the refused left flank. Finally one unit of my tribesmen charges through the woods to threaten the enemy skirmishers.
The enemy horse archers flee behind the steep hill and my artillery starts to wheel towards the exposed enemy left flank. The enemy centre keeps on. My halberdiers head for the enemy bow, supported by my dare to die swordsmen, whilst my tribesmen attack and destroy the enemy skirmishers.
The enemy displays outrageous manoeuvring. Suddenly my halberdiers are faced by cavalry and my dare to die swordsmen by pikes. Crossbows and bows face off on my left, whilst my successful tribesmen cut back through the wood threatening the enemy pike and exposing the enemy guns to my artillery.
The fighting pushes and shoves in the centre, whilst the enemy gunners seem impervious to my bolts and rockets, even though they do not return fire. Meanwhile the enemy right wing cavalry, now including the general, sweep round on my crossbows. A unit of my halberdiers and both my units of crossbows are destroyed, we are in trouble!
Finally my artillery comes good and destroys the enemy guns, now freeing my tribesmen emerge from the woods to hit the flank of the enemy pikes, whilst I move to protect my remaining halberdiers from the enemy general behind their rear right flank.
Both armies suffer poor command and both sides survive poor odds, until my dare to die swordsmen and tribesmen finally destroy the enemy pikes in the nick of time. The Yi will have to return to their border forts with their tails between their legs.
A close 4-3 victory.