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Post by zendor on May 16, 2020 17:08:49 GMT
I noticed that "Close Combat example 2" on page 36 in HOTT 2.1 rulebook does not comply with the rules (I've attaced photos below). As you see on the first photo, the last sentence explains, that if element B is destroyed, then both Warbands G and E will have to pursue meeting in the middle. And this claim despite the rules clearly say that element in rear contact does not pursue (p.26). To compare I opened HOTT 2.0 rulebook and the same example (in 2.0 book it is on page 76) is treated in a different way! Сuriously enough, this is not just a typo, but someone intentionally changed the description of this example in 2.1 book. So, there can be only two possibilities: the description is incorrect or the rules are incorrect. What do you think? Here are the photos. First from the HOTT 2.1 and second from HOTT 2.0 book:
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Post by stevie on May 16, 2020 18:22:59 GMT
Ha!...it only took a very quick glance at the rules to show that the diagram on page 36 is wrong. HoTT 2.1 rule book, page 26, Pursuit says:- An element of Knights, Behemoths, Beasts or Warband whose close combat opponents recoil, break-off, flee or are destroyed immediately pursues straight forward unless: * * It fought only as an overlap or flank or rear contact. * (Well spotted though 👍 )
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Post by medievalthomas on May 19, 2020 19:14:58 GMT
Shows why a common set of mechanics for both HOTT & DBA 3.0 would be a great blessing to DBX longevity.
TomT
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