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Post by redrob on Apr 7, 2019 11:42:11 GMT
I imagine this has been brought up before but... What is the problem with fast Pikes? Yes, they are fast, but given that they live and work predominantly on hills why are they so uncomfortable fighting on them? I am guessing that they operated in a different manner to their solid cousins- fighting in clumps or scattered groups of men, not in neat blocks of trained and well-led soldiers.
So why are they penalised on hills? Other irregular or fast warriors are not. It would seem logical that they should not be penalised in bad going (their 'home' turf, as it were) and perhaps they should get the rear rank bonus in such terrain. I like the idea that they could cause a great deal of grief in bad terrain but be slightly ill-at-ease in the open. Or maybe fast pikes ought to be harder to be killed in combat results?
Ditto with fast blades I suppose. Can't see Viking raiders suffering the slightest inconvenience whilst charging down a rocky hill.
Just a thought...
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Post by primuspilus on Apr 7, 2019 16:23:16 GMT
Viking fast Bd do not suffer relative disadvantages in Bad Going. The fight all Bad Going troops at even. They obliterate Fast Pk in Bad Going, and have the edge over Sp. Not sure what you are asking. Would you want Fast Bd to be even stronger than they already are?
I think Fast Pk should be thought of as able to muster, gather, and move quickly, but they still need open ground to be most effective. And lugging their Pikes around in Bad Going is, shall we say, unhelpful.
There is a misconception out there that fast troops are bad going troops. Not so. They merely are able to make use of paths, valleys, and terrain weaknesses better than their Solid cousins. They are at home in broken country for the purposes of march and maneuver. Maybe because they are local. Maybe they are faster runners. But they fight differently than Ax and Ps.
If you want a crazy example, check out Fast Hd...
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