Here is my re-fight of Cannae to play-test another of
Joe’s rule suggestions
When Auxilia Score Less: Destroyed by Knights if in good going. Recoil 1 BW from all Pike or all Blade, else recoil as normal.Here is my deployment, with the Carthaginian ‘Spearmen’ as Blades, partly because they used Roman equipment, partly because their
battlefield behaviour was not that of passive spearmen huddling in a defensive shield-wall, but mainly because they were
veterans...and
veteran spearmen would fight better than ordinary spearmen, and not need side-supporting
(read Polybius).
T1 T2
*
C1 C2
B1 V1 V2 B6 (T = triarii, V = velites, * = general)
B2 B3 B4 B5
M1 M2 S1 S2 L1 L2 (M = mounted/cav, S = vet Sp fighting as 4Bd,
* A1 A2 A3 A4 L = Numidian LH, A = 4Ax, P = Psiloi)
P1 P2Hannibal’s DeploymentThe Carthaginian centre has been held back instead of projecting forwards in a crescent as Polybius said it was in order help prevent
overlaps on the Ax, because
overlaps-kill-auxiliaries. Also, being held back like this allows
A1 and
A4 to get overlaps from
S1 and
S2 on any attacking Blades...which, hopefully, will help the auxiliaries to survive a little longer.
Rome’s DeploymentNote that
C1* is positioned in such a way it is not aligned with
M1-M2, but covers both Carthaginian Cavalry elements. This is to prevent
M1 from ‘hard flanking’ them, as
M1 is not beyond the flank-line of
C1* (see figure 8 of the rules). Being a single element, it will have to
conform when hit by the
M1-M2 group, but is arranged so that it does so by sliding to its left, allowing
B1 to overlap
M2 and thus increase
its chances in close combat.
C2 on the left wing is arranged likewise to snuggle up to
B6 when hit by group
L1-L2.
Elements
B1 to B6 form a large single group thanks to the velites, and can still advance even on a PIP roll of 1.
Initial SkirmishingThere is no point in Rome having their velite Psiloi out in front. They may be destroyed by the Ax, and they would get in the way.
The Romans know their wings will be turned, and any delay that prevents the legionaries from getting stuck in just helps Hannibal.
Likewise, the Carthaginian skirmishers will just bounce off the Roman Blades. If you like, you can just assume that the Psiloi
were out
in front at the start of the battle, but have since fled back behind the Carthaginian centre.
The Roman TriariiNow I have some very serious grievances about how DBA treats this battle
(basically, it gets EVERY-SINGLE-THING WRONG!)...
...but I’ll save it all for another thread so that I don’t go off-topic here. However, there is one thing that I cannot avoid mentioning:-
Auxiliaries have no bite! That’s right...they have no teeth, no bite, and no punch. Even though Duncan Head in “The Armies of the
Macedonian and Punic Wars” says on page 56, paragraph 5, of the 1982 edition, that the Spanish 4Ax “initial charge was often powerful
enough to break through even a Roman line”. Well, you try that with DBA. A CF of 3 v CF 5, with only 6 chances out of 36 of recoiling a
Blade, Ax have no chance whatsoever of “breaking through”. Even if the Ax perform a miracle and get a double overlap (1 chance in 36),
they then only have 2 chances out of 36 of getting a double...and the same 2 chances of being doubled themselves.
So because the Ax are so pathetically weak, and have as much chance as firing a rifle at a battleship,
the Romans don’t need reserves.
The Ax are no threat whatsoever to Bd...so why bother having reserves? You might as well put the legionaries in one long line.
And ask yourself this: if the Romans
are in one long line, with no reserves...
...does it
look like a Roman army?
...does it
feel like you’re commanding a Roman army?
Or is it more like a bunch of Greek Hoplites, standing in a line...
All this means that I can find no incentive for a Roman player to keep any reserve when facing Ax. It’s just a waste of manpower.
Therefore the Triarii will
not be in the positions I have shown. No, they’ll be on the wings, where their spears will have most effect.
So the Carthaginians will
not outflank the Romans...the Romans are
not enveloped on both wings...they are
not surrounded...and
the whole battle bears no resemblance
at all to Polybius’ detailed account.
And all this because auxiliaries have no bite.
The SolutionEven if Joe’s suggestion, which I like,
did keep Ax alive for a little longer (which unfortunately it doesn’t), then you
still have the
problem of trying to force the Romans into keeping a reserve instead of just forming a Hoplite line. The only way to achieve both
more survival,
and more bite so they are a bit of a threat, is to change the combat difference from being +2 to the Blades to just +1.
Either reduce all heavy foot factors by 1, or give 4Ax a +1 tactical factor against heavy foot because they can form-up in close
formation when facing heavy opponents.
Anything else is just putting a small plaster on a serious knife wound.
Cure the cause of the problem, and the symptoms will also be cured.
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