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Post by BrianNZ on Aug 21, 2016 7:53:30 GMT
Had a game recently where my opponent landed a column of three elements grouped as a column at a 45% ( approx ) angle to the waterway with the left rear corner of one element touching the waterway.
I thought this looked a bit dodgy but the rules state "At least 1 element of the group must touch the waterway."
Was this Littoral Landing legal ?
During the course of the battle there were several combats in the river which gave cause to study the rules on Fleeing, last paragraph.
The rules state "It is destroyed if it starts................., or if it enters any river."
If an outcome result stipulates 'flee' is an element that is in the river destroyed or does it flee out of the river ?
The fact that the fleeing element is not entering the river ( it's already entered ) when the flee rule states "enters any river" is somewhat confusing.
Thanks
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Post by bob on Aug 21, 2016 22:27:59 GMT
It is certainly possible for an action to be legal and dodgy. That latter word has lots of meanings, however, so what did you have in mind? In any event, the Littoral Landing rule does not state how much of an element must touch the Waterway. We know that corner to corner element touching is contact so, element corner to Waterway edge touching is contact. The flee situation seems clear: "or if it enters any river" If it is in the river, and must flee, then it is not entering it. Phil knows the difference between entering and starting in. Note the language of the pursue rule which includes both being in and entering.
An element in . . . in bad going (other than marsh or gully) or . . . enter such bad going, does not pursue.
For the element to be destroyed if starting in the river, would not the rule be
"It is destroyed if it starts with an enemy front edge in contact with its flank or rear edges, or if after turning it cannot move at all, or if it >starts in< or enters any river. "
By the way, you had quite a wet battlefield, with both a Waterway and a River.
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Post by BrianNZ on Aug 22, 2016 2:13:38 GMT
Thank you Bob, makes sense what you say. Those were basically my thoughts too but second opinions are always worthwhile. Yes much water abounds here as we have a campaign running where defending provinces/homelands requires very defensive tactics at times.
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Post by twrnz on Aug 22, 2016 6:44:12 GMT
With respect to the waterway question I don't believe the positioning described defines the intent. I base this on the additional wording in the Big Battle section where it clearly states all elements must deploy within 1BW of the waterway. I find it hard to accept deployment is restricted to a smaller area in the larger game.
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gus
Munifex
Posts: 22
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Post by gus on Aug 22, 2016 7:21:43 GMT
From what I hear "battle raged" might not be an accurate description of events!
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Post by BrianNZ on Aug 22, 2016 8:37:21 GMT
With respect to the waterway question I don't believe the positioning described defines the intent. I base this on the additional wording in the Big Battle section where it clearly states all elements must deploy within 1BW of the waterway. I find it hard to accept deployment is restricted to a smaller area in the larger game. re BBDBA twrnz, the rules state "this ( BBDBA ) differs from the standard version only as described below" One would read from this that the Standard Version of the DBA rules re deploying from waterways " At least 1 element of the group must touch the waterway " is totally different from BBDBA. Something to think about ?
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Post by twrnz on Aug 22, 2016 9:08:29 GMT
I'm not sure I understand what you are suggesting Brian.
I believe that BB rules are trying to allow for the situation of much larger commands. The rules haven't been replaced but further clarified in the BB situation.
Either way the situation you outline in the standard game needs to be, in my view, clarified.
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Post by primuspilus on Aug 22, 2016 12:01:36 GMT
The BBDBA rules are different in several respects, not merely "further clarified". The 1BW limit for waterway deployment is one of them. The rules are pretty clear about how a Littoral Landing is to work in the base game. About fleeing, it does seem odd that a flee result from within a river is not as severe as one that starts near, and ends in a river, however again you look for the aggregate effect of the rules over the length of a game, and not individual instances that seem out of place.
DBA is a game where the rules must always be considered in the overall, average, and long term effects they have. Absent this thinking, some of the outcomes for ties, for instance, appear to make no sense. Fleeing into/out of a river I sub,it is one of these cases, if it can indeed be shown that Phil intended these to be different. Recall, a stubborn problem in older versiosn of DBA was the D-Day landings required to cross a river. If you make flee results that begin in a river to turn out fatal, you will radically strengthen river defences. Is that desirable?
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Post by lkmjbc on Aug 22, 2016 13:56:46 GMT
Had a game recently where my opponent landed a column of three elements grouped as a column at a 45% ( approx ) angle to the waterway with the left rear corner of one element touching the waterway. I thought this looked a bit dodgy but the rules state "At least 1 element of the group must touch the waterway." Was this Littoral Landing legal ? During the course of the battle there were several combats in the river which gave cause to study the rules on Fleeing, last paragraph. The rules state "It is destroyed if it starts................., or if it enters any river." If an outcome result stipulates 'flee' is an element that is in the river destroyed or does it flee out of the river ? The fact that the fleeing element is not entering the river ( it's already entered ) when the flee rule states "enters any river" is somewhat confusing. Thanks Yes, Brian... This seems dodgy.... One could also land as a line with side to side contact... thus taking up 3 BW of frontage. I would prefer that contact be either front or rear... though the rules don't say that. I think you have the river question answered. Joe Collins
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Post by bob on Aug 22, 2016 16:18:58 GMT
There are many differences between littoral landings in big battle and standard game. In standard game the maximum number that can land is three elements and they must be in a group, and one element "must touch the waterway". There is no restriction given as to what part or how much of an element must do the touching. In the big battle game, a full command must land, so up to 24 elements can land. An army is divided into three commands, each a minimum of six elements. So if 2 commands of six, then one command of 24 elements. There is no restriction as to how the 6 - 24 deployed elements along the waterway are arranged, that is as a group or not, only that each element is within one BW of the waterway. The rules imply that the same element restrictions apply to landing in the big game as to the small game, no elephants, artillery or Warwagon. Therefore, a full Carthaginian army with the elephants cannot be landed. It is also implied that the 24 elements, like the three in the small game, are reserved at deployment, and not placed along the waterway until the first bound. This is somewhat confusing. As it is not explicitly stated in the rules, which do say that all commands are placed during deployment, with no reference to reserving anything. So this must be implied as being like the small game. "Either the defender deploys all commands, then the invader deploys all his (the quickest method; and note that the defender has first move); or the defender deploys 1 or more commands, then each in turn places a command."
Interesting situation that 24 elements can make a Littoral landing within the 15 minutes of a bound. Are bounds longer in big battle games?
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Post by twrnz on Aug 22, 2016 19:52:43 GMT
There are many differences between littoral landings in big battle and standard game. In standard game the maximum number that can land is three elements and they must be in a group, and one element "must touch the waterway". There is no restriction given as to what part or how much of an element must do the touching. In the big battle game, a full command must land, so up to 24 elements can land. An army is divided into three commands, each a minimum of six elements. So if 2 commands of six, then one command of 24 elements. There is no restriction as to how the 6 - 24 deployed elements along the waterway are arranged, that is as a group or not, only that each element is within one BW of the waterway. The rules imply that the same element restrictions apply to landing in the big game as to the small game, no elephants, artillery or Warwagon. Therefore, a full Carthaginian army with the elephants cannot be landed... With respect to landings there are only two points that are different in the BB rules. They are: * that an entire command is landed, rather than 1 to 3 stands and; * that all stands must be within 1BW of the waterway. Therefore the other standard rules apply. That is they must be a single group and one element of the group must touch the waterway. I believe the 1BW point is mentioned as that without this very odd things could be attempted when positioning stands in a BB landing, but Phil's thinking, of course, is not stated. As to your comment on Carthaginians no full army can be landed, only one command. A Carthaginian army can land a command, like many others. It can not land a command that contains elephants. It is very easy to create a command without elephants.
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Post by bob on Aug 23, 2016 3:05:51 GMT
I believe that the rule stating that elements must be within one base width of the waterway supersedes the requirement for a group of to be touching the waterway. This is an example of a difference between the small game in the big game. Note not 1-3.
Small game = " If a waterway has been placed, either side can reserve 2-3 elements (whose army's home terrain is LITTORAL) to be deployed at the start of its first bound (before PIP dicing) as a single group anywhere along the waterway. At least 1 element of the group must touch the waterway."
Big game " This differs from the standard version only as described below"
"A littoral landing must be by a full command provided by an army whose own home topography is LITTORAL; and all that command's elements must deploy within 1 BW of the Water Way."
Thus single blade element can be placed a base width away from the waterway not in a group or touching the WW. It does not seem correct that all 24 elements of the littoral command must be in a group, touching the waterway.
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Post by Commiades on Sept 11, 2016 5:52:19 GMT
Yes, Brian... This seems dodgy.... One could also land as a line with side to side contact... thus taking up 3 BW of frontage. I would prefer that contact be either front or rear... though the rules don't say that. I think you have the river question answered. Joe Collins I've used littoral landings in just that way a couple of times. In a recent battle I had three elements of Ptolemaic pirates land with one side edge in contact with the Nile and their side edges in contact with each other. They landed behind some Marian Romans and were able to ZoC one of them through doing this.
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Post by phippsy on Oct 26, 2016 15:53:31 GMT
All - if you have two littoral armies say Carthaginian and Syracuase, and the defender lands an element(s), and does not move it / them, can then the attacker who lands, land elements that ZOC the just landed defenders or with configurations where they can actually land in contact and straight into combat....which seems feasible.
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Post by paulisper on Oct 26, 2016 21:54:08 GMT
All - if you have two littoral armies say Carthaginian and Syracuase, and the defender lands an element(s), and does not move it / them, can then the attacker who lands, land elements that ZOC the just landed defenders or with configurations where they can actually land in contact and straight into combat....which seems feasible. Yes, I would say that is possible... P.
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