|
Post by goldenhord on Oct 29, 2018 12:35:07 GMT
Distant shooting p 10.3
...targets exposed by outcome moves can be shot at...
Does it means that only shooters who did not fight and did not shoot before could shoot on a target which was invisible before ?
or is it allowed for shooters who recoiled Following a melee that turn ?
As the invariable synoptic is move, shoot, melee which is broken before, this is matter of clarification ?
Tks guys !
|
|
|
Post by Vic on Oct 29, 2018 13:13:31 GMT
The way I interpret that phrase is, as you say, that if an enemy element recoiling, fleeing or being destroyed due to shooting exposes a new target, this one can be shot at by another of your elements. Note that this implies that targets are declared one after another, resolving the previous shot before declaring the next. There's an ongoing debate about this (see the "shooting dilemma" thread).
|
|
|
Post by menacussecundus on Oct 29, 2018 13:26:44 GMT
In practice, I think this is unlikely to happen very often, but suppose shooting by a line of Bw at an element of LH is blocked by an element of Ps (which can't be destroyed by Bw shooting). One of the Bw shoots at the Ps hoping to double it and get a flee result. Then the other two Bw could shoot at the LH.
Alternatively, if shooting is blocked by one of your own elements and that element is recoiled or forced to flee, you can then shoot at the target which is exposed as a result.
|
|
|
Post by stevie on Oct 29, 2018 13:39:41 GMT
Just agreeing with the others... ...and remember that shooters can only shoot in the Shooting Phase, and only once per bound (see page 8, paragraph 4, item number 3) (Although it would have been nice if this “must shoot once each” rule were mentioned under Distant Shooting on page 10 instead of hidden away on page 8 under Sequence of Play. You know what I’m going to say now don’t you...yep, “I didn’t write the rules”. )Some potentially useful player aids can be found here, such as the “Quick Reference Sheets” from the Society of Ancients, and the new “Army List Corrections” file: fanaticus-dba.wikia.com/wiki/Category:Reference_sheets_and_epitomes And this is the latest January 2018 FAQ: fanaticus-dba.wikia.com/wiki/FAQ_2018
|
|
|
Post by Vic on Oct 29, 2018 19:04:17 GMT
A situation in which this comes up is this: imagine a line of bows opposite a line of other elements.
E1 E2 E3
B1 B2 B3
B1 could shoot at E3 (or aid B3 in shooting at E3) only if B2 makes E2 recoil first.
|
|
|
Post by goragrad on Oct 29, 2018 21:02:50 GMT
Actually, per that diagram, Vic, E3 is out of the firing envelope of B1.
The target for distant shooting is all of or any single one-half BW of an element edge and must be entirely within 1 BW of directly in front of the shooting element.
B1 can only target E1 or E2 directly or in support.
|
|
|
Post by lkmjbc on Oct 29, 2018 21:33:25 GMT
I believe he is supposing that E2 is recoiled...
This allows B1 to fire at E3... as E3 has an edge "within" one BW.
Remember that "within" is hard defined now in the rules.
The definition includes "at"...
Joe Collins
|
|
|
Post by Vic on Oct 30, 2018 1:49:11 GMT
Exactly, while the front edge of E3 is beyond the arc of fire of B1, its flank edge, if exposed by E2 recoiling, fleeing or being destroyed, is just within it.
|
|