|
Post by bob on Jun 23, 2018 19:03:16 GMT
Very clever. Thanks for showing this. I wonder about a dice tower, does it make any difference how you drop in the die. For example, if you hold with the 6 on top, does the die come out differently than if you hold the 1 on top.
|
|
|
Post by nangwaya on Jun 23, 2018 19:09:25 GMT
I tried to look for a pattern after recording the numbers, but I am unable to find one or there isn't a pattern.
What I did after picking up the die from the tower tray, was to not turn the die at all, and drop it on the top slat, and repeated.
|
|
|
Post by nangwaya on Jun 23, 2018 19:19:51 GMT
Here are the raw numbers for die #1 using the tower. Maybe you can spot a pattern.
4, 1, 2, 5, 2, 4, 1, 3, 3, 5, 5, 3, 5, 4, 3, 2, 1, 5, 5, 5, 1, 4, 4, 2, 4, 5, 3, 2, 6, 2, 2, 3, 3, 1, 3, 5, 3, 1, 2, 2, 2, 5, 5, 1, 2, 1, 1, 4, 6, 3, 4, 3, 5, 6, 4, 2, 3, 5, 4, 4, 4, 2, 3, 4, 2, 1, 5, 4, 4, 1, 4, 2, 4, 3, 6, 5, 1, 3, 4, 3, 5, 6, 2, 6, 1, 5, 6, 2, 2, 1, 4, 2, 6, 1, 4, 3, 5, 6, 1, 2
Looks like there is a high probability that if you get a 3 or a 5, you will get a 5 or a 3?
|
|
|
Post by davidjconstable on Jun 23, 2018 21:15:34 GMT
Dice are funny things they have an inbuilt bias, for Americans that means they have heavy and light sides. The effect of bias is to skew the so called average scores, however the way any individual die behaves depends to an extent on the individual throwing it.
I once acquired by accident a die at a DBA competition, it had been fiddled with, but it was far from obvious because they lightened the five side.
Sheffield had the correct idea I think, you used the die supplied at the table side you sat at, and you had to have a good reason to request a change.
Now I have ignored the one die rule for years, and used ten or twelve dice, each once, then shaken up and started again.
At an event like Bakewell you could provide each player with one or two dice and tell them to use those if you wanted.
As I watch a lot of games now, I have become very aware of people and shall we call them there foibles over the die they use on occasions.
By the way, tests in the early 1970s showed it took an average of about 120 throws to produce a reasonably average result with an individual die. This resulted in the British Army buying some very expensive % dice sets that were made by an aircraft manufacturer for them.
I would also add for the record this sort of discussion has been going on for at least fifty years at wargames clubs.
David Constable
|
|
|
Post by davidjconstable on Jun 27, 2018 15:33:24 GMT
I tried a dice tower, and gave it up after the first game, you could fiddle it in your favour by sending the die down towards the side, six up. This considerable decreased the chances of getting a one (1), but increased the odds of 2-6, by about one spot per die throw, which is a lot.
Many years ago on a ZX81 I think (possibly Spectrum) I did a random number program using the inbuilt random number in the computer, it did 120 throws in blocks of thirty, you started from 12+D6, this made it difficult to die count.
Latter we tried it at the club, the one lad who could card count complained at the end he could not work it out. The reason was I introduced a variable number instead of thirty to a block, and even I would not have been able to tell you the number in the block.
With die you have to trust your opponent to be honest (hard in a wargame), but watch out for people having odd dice, PB might have it correct when he says one per game, but not sure about that.
I think the umpire supplying the die and letting players choose blind from a bag will at least stop a player cheating, and players can always blame the umpire for bad luck.
David Constable
|
|