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Post by jim1973 on Dec 17, 2022 1:29:36 GMT
Here's an ahistorical battle between Brasidas and Agesileus using all the exotic troops each list offers. Here's the setup: Brasidas is defending and as both armies are littoral, refuses his flank near the waterway rather than using a naval force, because clearly local knowledge of the coast is useless! (I dislike the naval landing rules very much!). His Thracian peltasts infest the marshlands. Agesileus plans to land his Paplagonians forward to take care of the Thracians with the support of his Mysians before the hoplites and cavalry meet. However, his phalanx is delayed by bad omens (PIP 1) leaving his Paphlagonians dangerously exposed with only the Mysians able to advance. Brasidas seizes the opportunity and splits his phalanx to crush the light troops. After a scrambled melee in and around the marshes, with many an underdog prevailing against overwhelming odds, Brasidas fails to destroy the Paphlagonians and they eventually win the marshes against the Thracians but with losses (two elements Ax v three elements Ps). Now Brasidas is in danger as the King has arrived. But the brilliant general scrambles and his remaining Thracians delay the phalanx protecting his flank until the rest of the hoplites arrive. However, Brasidas is distracted himself by some Mysian psiloi and the King's phalanx seems to be grinding away to a victory. Brasidas mutters a prayer to Zeus and the Father of the Gods obliges by scattering the Ionian cavalry, thus isolating the end of the King's phalanx, which is destroyed (some extreme dice rolling here). The king himself is in peril! The battle is lost as the King retreats from the field!
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Post by jim1973 on Dec 17, 2022 1:35:54 GMT
This was a very enjoyable battle with lots of decision points almost every turn. Using the hoplite armylists that have a number of light or different troops makes things interesting and teaches you quickly how to use these troops, particularly Psiloi, to advantage.
Cheers
Jim
PS But I may never use the naval landing rules again. Because they automatically land, they lead to predictable deployment and potentially dull games. There is no surprise, which I assume was the main reason you would ever contemplate risking one quarter of your army in foreign waters?
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Post by stevie on Dec 17, 2022 10:58:35 GMT
Nice battle Jim. And I too dislike the current ‘cartoonish’ Littoral Landing rules. My main gripe is that they can land directly into contact (!). I’d much prefer them to land 1 BW away from the enemy, as if they were performing a subsequent move (which in effect is what they are doing…sailing across the waterway is one move, and disembarking in confusion and disorder is another move). Another idea I quite like is this:- “ The rear edge of at least 1 element of the group must touch the waterway.” See ancientwargaming.wordpress.com/new-zealand-dba-clarifications/
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Post by timurilank on Dec 17, 2022 14:39:51 GMT
Nice battle Jim. And I too dislike the current ‘cartoonish’ Littoral Landing rules. My main gripe is that they can land directly into contact (!). I’d much prefer them to land 1 BW away from the enemy, as if they were performing a subsequent move (which in effect is what they are doing…sailing across the waterway is one move, and disembarking in confusion and disorder is another move). Another idea I quite like is this:- “ The rear edge of at least 1 element of the group must touch the waterway.” See ancientwargaming.wordpress.com/new-zealand-dba-clarifications/ I too, would like to see a littoral landing ending 1 BW from the enemy.
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Post by lkmjbc on Dec 17, 2022 16:45:01 GMT
Jim loves DBA so much that he frames every game!
I do love the frame around your board.
Joe Collins
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Post by martin on Dec 17, 2022 17:26:51 GMT
Beautiful board…and love that waterway, with the gradually increasing depths of water.
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Post by jim1973 on Dec 18, 2022 14:46:55 GMT
Nice battle Jim. And I too dislike the current ‘cartoonish’ Littoral Landing rules. My main gripe is that they can land directly into contact (!). I’d much prefer them to land 1 BW away from the enemy, as if they were performing a subsequent move (which in effect is what they are doing…sailing across the waterway is one move, and disembarking in confusion and disorder is another move). Another idea I quite like is this:- “ The rear edge of at least 1 element of the group must touch the waterway.” See ancientwargaming.wordpress.com/new-zealand-dba-clarifications/ I too, would like to see a littoral landing ending 1 BW from the enemy. For me it's the absolute certainty of it. They always turn up, on time, like clockwork, as requested. There is simply no risk for an invading Littoral army in placing 25% of their army on boats if available (as it is against all other Littoral opponents). Surely stratagems were a risk/reward situation? Jim
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