I have just stumbled across a set of DBA rules for the renaissance,Thirty Years War and English Civil War periods. These were originally written by Stephen O'Leary and published in issue 61 of Wargames Illustrated. The rules also include comprehensive army lists.
What has attracted me to the rules is the fact that they have overcome my main concern with DBR and DB RRR namely no Pike/shot integrated elements. This has a pike/shot element fighting at 5+ foot and 3+ mounted.
I intend to try them out this weekend. I may have to adapt a bit as Stephens rules do not list pike/shot as ranged elements which I think a little odd.🤔
As said try them out later and I will give feedback.
Played one game Saturday using these rules. Quite impressed. I like the camp looting optional rules but I feel the pike/shot elements stats need tweeking a bit seems odd the are 5+/3+ when shot elements are 4+/4+
"I would rather have a russet coated Captain who knows what he fights for and loves what he knows. Than he who calls himself a gentleman, and is but little else." Oliver Cromwell
That is my main reason to not use DBX rules for the renaissance period (actually that is more like the early modern period, but conventions are sticky once established). I find it grossly out of scale with DBA style rules, even DBR style rules, to have pike and shot on separate elements. I also dislike pike formations made out of two or three elements that can act independently. Looks and feels very wrong and out of the scale of what DBX rules portray.
So I am very interested in hearing about your experiments and whether you come up with something usable.
... I think that according to the Irregular War rules most Renaissance armies can be set up. The bases should become DBX standard as well as the distance. But such an army then contains perhaps more then 12 elements...