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Post by macbeth on Oct 17, 2017 21:53:03 GMT
Glanders,
I do not see it as a serious game flaw - there are rules for making legal contact and in most cases the blue element just has to move in a fashion that allows them to make the contact as specified.
If they make the contact as part of an outcome move it is allowed.
If they are prohibited from doing so because of other elements, table edges or impassable terrain then current conventional wisdom is that then and only then they can make such contact and it will be allowed
If on the other hand they simply do not have the movement distance to make that contact then it is no different to being a tiny fraction of a base width from making contact - they just have to make the first move to get closer and then contact on a subsequent bound.
Another case would be if the Blue element was precluded from making legal contact because to do so would cross the Threat Zone of an enemy element but making contact as shown above does not cross the Threat Zone then I am sure that likewise it would still be prohibited.
These sorts of mechanisms help to reinforce the fact that our troops are not packed shoulder to shoulder occupying the entire footprint of their element base - a mere touch is not enough to generate contact and combat because there may not be troops at that point in space and time to contact.
cheers
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Post by Simon on Oct 18, 2017 7:40:51 GMT
I love DBA but the one problem to me has always been flank contact. It is not logical at all in the diagram number 2 if blue side contacts red and the top blue is not present does red turn to face value in 3.0? If the answer is no due to an illegal contact then the game has a serious flaw. It only turns to face if the blue makes a side contact front corner to front corner with its own front edge. If not, it can't contact. I disagree that this is a serious flaw in the game. Flank and rear contacts can be devastating in DBA and I think it makes sense not to make them too easy to achieve, particularly in a highly abstracted games such as this one. Regards, Simon
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Post by bob on Oct 18, 2017 19:27:44 GMT
🚟 I agree with Simon here. In a normal tactical move the contact must be made front corner of the front corner. If I were judging an event and there were an outcome move where are the pursuing element did not Achieve corner to corner contact, I would rule that it would slide to do so. Thus ending in a prescribed contact. I always felt that it is important to keep the game moving along, ending up in combats whenever possible. It's not a game like chess Where everything is lined up and moves in a fixed fashion. Is not a little bit of fudging allowed in order to achieve this end: " The general principle is that troops that would contact in real life do so in the game so that moving a front edge into contact with enemy always results in combat."
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