|
Post by judebecker on Apr 12, 2019 3:50:27 GMT
Have wanted to play this for ages but finally now getting round to painting some minis. Always thought or suspected that it had gotten a rather poor shake in terms of reviews. Planning 15mm Dutch war for Independence circa emergence of early Dutch system 1610 or so. Minifig mixed with Matchlock. May use the 1st ed. Rule for moving groups over 4 elements pip penalty and like the 8 shot idea from DBA RRR 3.
|
|
|
Post by Cromwell on Apr 12, 2019 15:17:01 GMT
The pike and Shot section is the place to go for questions on DBR or DBRRR. I personally prefer DBRRR. Although to be honest my last few games have been using Simon Miller and Andrew Brentnall's rules "For King and Parliament" English Civil War rules.
My biggest hurdle with both DBR and DBRRR is the lack of battalia of Pike and Shot as 1 element. The Battles just don't look or feel right. I did some home rules where pike and shot were one element but it was not very successful.
|
|
|
Post by judebecker on Apr 12, 2019 19:36:18 GMT
I agree on the look without proper units arranged en checkier, but that is why I remember the rule about 4 stands/elements could be a group and no more from DBR 1.0. This allowed units that looked like proper formations I guess. I will have a look at For King and Parliment.
|
|
|
Post by Simon on Apr 13, 2019 12:50:00 GMT
With my vast experience of DBR - one game, and that was v2, I wonder whether it would be really possible to have Pike and Shot as one element given that the figure scale is around one element to 100 soldiers.
Perhaps the various rear/side combat factors and the fact that breaking groups up often has a +2 pip penalty might encourage players to get their army into the right sort of formations to begin with.
Just a thought!
Simon
|
|
|
Post by Cromwell on Apr 14, 2019 7:42:53 GMT
With my vast experience of DBR - one game, and that was v2, I wonder whether it would be really possible to have Pike and Shot as one element given that the figure scale is around one element to 100 soldiers. I think you may have hit the nail on the head here. It is the figure scale that causes the problem.
|
|
|
Post by Cromwell on Apr 14, 2019 7:46:49 GMT
I agree on the look without proper units arranged en checkier, but that is why I remember the rule about 4 stands/elements could be a group and no more from DBR 1.0. This allowed units that looked like proper formations I guess. I will have a look at For King and Parliment. I like "For King and Parliament as it plays quickly, has a real feel of the ECW and uses no dice, pack of cards instead and no measuring, uses a grid. I was very sceptical about the grid until I tried it, now I love it! If you visit this forum www.tapatalk.com/groups/tothestrongest/ you can find out all about "For King and Parliament" and "To the Strongest" which is Simon Miller's Ancient and Medieval rules. Both Simon and Andrew are very active on the forum and are happy to answer any questions.
|
|
|
Post by hodsopa on Apr 14, 2019 18:33:45 GMT
I have played quite a few 16th century battles using DBR, including satisfying refights of Flodden and Pinkie. Whereas DBA is the Ancient and Medieval rule set for me, I'm still not sure about DBR and am planning to give Baroque a go soon. I would be delighted to see a DBR discussion place here.
Paul H
|
|
|
Post by jim1973 on Apr 14, 2019 23:19:02 GMT
With my vast experience of DBR - one game, and that was v2, I wonder whether it would be really possible to have Pike and Shot as one element given that the figure scale is around one element to 100 soldiers. I think you may have hit the nail on the head here. It is the figure scale that causes the problem. Not my area (though matched ECW armies do sound nice...) but could the figure scale work with Pendraken 10mm or Baccus 6mm? They are nice sculpts. Cheers Jim
|
|
|
Post by judebecker on Apr 15, 2019 20:03:50 GMT
I think you may have hit the nail on the head here. It is the figure scale that causes the problem. Not my area (though matched ECW armies do sound nice...) but could the figure scale work with Pendraken 10mm or Baccus 6mm? They are nice sculpts. Cheers Jim So, by scale issues are we talking about the figure scales/sizes or the way the game depicts troops per element? I think with 100 men roughly per element, yes, it's not realistic to do a one stand pike and shot (8 shot) as some have suggested in DBA 3 for the renaissance if we are going to attempt that in DBR. For me the kicker is how to get to play with realistic looking formations. Just ordered For King and Parliment and will look at the grid system.
|
|
|
Post by Simon on Apr 15, 2019 20:35:49 GMT
I think you may have hit the nail on the head here. It is the figure scale that causes the problem. Not my area (though matched ECW armies do sound nice...) but could the figure scale work with Pendraken 10mm or Baccus 6mm? They are nice sculpts. Cheers Jim I am toying with using Baccus 6mm on 4cm bases with 12 figures in two ranks per base - 2 bases of pike and 2 bases odshot one behind the other to either side. This gives a 6 base regiment of around 600 men. The DBR rules seem to have both Pip and combat modifier incetives to use the right historical formations. Simon
|
|
|
Post by twrnz on Apr 15, 2019 21:16:21 GMT
My experience indicates the PIPs requirements to seperate groups does encourage historical deployments. Initially people mass troops in continuous lines. Later, they find that this deployment causes issues, specifically they cant react to changes in the situation and players start to deploy in smaller groups.
|
|