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Post by bob on Dec 25, 2016 5:05:14 GMT
Hi all, Happy Christmas, Hanukkah, Kwanzaa or whatever you celebrate this time of year. I am putting together an article on DBA tournament formats. This is to update the piece I wrote for the Courier in 1993. www-personal.umich.edu/~beattie/dbatourn/DBAtourn.htmlWhere I covered simple tournaments with various formats: single and double elimination, Swiss chess, and round Robin. Also, duplicate tournaments and pyramid style tournaments. Since then other interesting formats have been introduced. I understand the match pairs format, but would be interested in learning how people set up their version. I've also heard of a "scramble" format, but I do not know how that works. I would be grateful to learn of any other formats that people are using around the world. Thanks very much for sharing Your ideas with me. Bob
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Post by paulisper on Dec 25, 2016 10:30:16 GMT
HI Bob
Have just sent you a personal message regrading this...
P.
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Post by diades on Jan 15, 2017 18:36:41 GMT
Bob, I run a Scramble in the UK, the Tarrington Tourney. Players bring an army with specific legal terrain and board. The players and pool of armies brought each compete in their own Swiss Chess format. In round 1 players fight against the army they brought; in the last round (6 in this case) players use their own army. In the meantime, armies are allocated to players to maximise the number of different armies they use and fight against. When using an army, if it defends, all of the terrain supplied with it and the board size specified must be used. I have run it for six years. It is a real challenge, you never know what you will have to deal with from round to round, with own army, opposing army and terrain out with your control! Happy to answer any additional specific questions.
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Post by macbeth on Jan 16, 2017 6:25:10 GMT
I went one level more with the Scramble Format way back in the first decade of this century.
I rated all of the armies using my element rating system - you can find the DBA3 version of this in the Magister Militum per Captioline Territorialis thread on this board.
I rated the players (although way back then I had to just use my own judgement as to the player level).
In round 1 the highest rated army was given to the lowest rated player and so on down the line.
In subsequent rounds (2-4) the highest scored player was given the lowest rated army and so on down the line with the restriction that no player could use the same army twice
In the final round players used their own army (so the joker that brought the Thracians along had to dig himself out of the hole he was in with his own shovel)
The draw was a Modified Swiss Chess format and the scoring system was based on straight body count (with bonus points for Generals and Camps/BUAs)
Whilst everyone had fun I was under the impression that most people would rather a more traditional format only because they were worried about other people using their toys without them necessarily being able to supervise.
Cheers
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Post by primuspilus on Jan 20, 2017 14:16:09 GMT
Macbeth, can you indicate where the element point thread you mention is located. Better yet, any chance you could share via PM? I used it a few times back during playtesting, and was quite impressed with it. It creates nice cost factors for campaigns, for instance.
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Post by macbeth on Jan 31, 2017 1:31:32 GMT
Macbeth, can you indicate where the element point thread you mention is located. Better yet, any chance you could share via PM? I used it a few times back during playtesting, and was quite impressed with it. It creates nice cost factors for campaigns, for instance. Primuspilus
You can find my new element rating points in the Magister Militum per Capitoline Territorialis thread on the Tournaments section. It should be close to the top as I updated it today.
Sadly the long and involved math involved to come up with these points prohibits and simple 1 page explanation which the original had (this used to be on the Fanaticus resources page). I use it for my campaigns as it helps adjust the prestige points in favour of small armies that punch above their weight.
Cheers
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Post by medievalthomas on Feb 10, 2017 20:30:48 GMT
I use Battle for the Throne:
Each player takes a nation or great house. Players roll off: high die is King; 2nd highest Pretender King and Pretender pick other players as subordinate commanders (King first). The two sides then play a Big Battle Game. If King wins they stay the King; if Pretender wins they become the King. Highest scoring player not now the King becomes the Pretender. Players keep whatever remains of their army but can buy Mercanries with "kill points" also often have reinforcement from home front.
Fight another battle.
Repeat as often as players wish. Winner is the final King.
For complete details on how to run Battle for the Throne and settings see: A Game of Fire and Ice.
Thomas J. Thomas Fame and Glory Games
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