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Post by dpd on Oct 5, 2022 1:57:08 GMT
A horde is a horde is a horde.....right?
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Post by macbeth on Oct 5, 2022 4:30:18 GMT
7Hd (solid hordes) do not recoil if beaten They move 2BW in good going and 1BW in rough or bad going
5Hd (fast hordes) do not recoil if beaten, but do recoil from solid foot on a tie. They move 3BW in good, bad and rough going
Cheers
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Post by Spitzicles on Oct 5, 2022 5:34:37 GMT
Minor addition, both 5Hd and 7Hd recoil from shooting if beaten (less than opponent Bw or Art, but more than half).
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Post by stevie on Oct 5, 2022 6:16:34 GMT
Another minor addition: both 5Hd and 7Hd will recoil if they are attacking the flank or rear of an enemy and their friends fighting that enemy’s front recoils, flees, or is destroyed.
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Post by sheffmark on Oct 5, 2022 7:43:58 GMT
Surely the answer is 2HD? 😉
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Post by timurilank on Oct 5, 2022 10:28:01 GMT
Surely the answer is 2HD? 😉 +1 for levity.
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Post by Baldie on Oct 5, 2022 13:01:04 GMT
Surely the answer is 2HD? 😉 I was sooooooo tempted to say 2 7hd look cool 5hd are for wimps
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Post by Baldie on Oct 5, 2022 13:02:45 GMT
Another minor addition: both 5Hd and 7Hd will recoil if they are attacking the flank or rear of an enemy and their friends fighting that enemy’s front recoils, flees, or is destroyed. I take it that supporting elements that have to recoil but can't are destroyed
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Post by stevie on Oct 5, 2022 15:14:52 GMT
Another minor addition: both 5Hd and 7Hd will recoil if they are attacking the flank or rear of an enemy and their friends fighting that enemy’s front recoils, flees, or is destroyed. I take it that supporting elements that have to recoil but can't are destroyed Yep. Page 12, last paragraph in the “Recoiling” section:- “A recoiling or pushed back element whose rear edge or rear corner meets terrain it cannot enter, a battlefield edge, friends it cannot pass through or push back, an enemy, or a city, fort or camp, (or a BUA gate – see FAQ) ends its move there (see figure 19b). An element already in such contact with any of these cannot recoil and is destroyed instead (see figure 20f).”Interestingly, if a Horde scores less, but is not destroyed, they won’t recoil. This means that any friends attacking that enemy in the flank or rear won’t recoil either. Page 11, first paragraph of the “Combat Outcomes” section:- “A supporting element in close combat against an enemy element’s flank or rear recoils if the friendly element in combat with that enemy’s front recoils, flees or is destroyed (see figure 19c).”
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Post by dpd on Oct 9, 2022 12:01:21 GMT
The technical differences are easy to understand.
What I should have made clear is: WHY there are two different types of hordes?
Why differentiate between two different types of mobs in the first place?
Can anyone provide historical examples of 5HD and 7HD and why they are different?
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Post by kaiphranos on Oct 9, 2022 12:16:43 GMT
I've generally thought of the difference as motivation: 5Hd are excited to be here, 7Hd would rather go home.
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Post by martin on Oct 10, 2022 7:42:46 GMT
5Hd were introduced to v3 as a replacement for those elements previously classified as 5Wb under 2.2 etc. went from fierce to ‘keen but expendable’. 5Wb was dropped.
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Post by macbeth on Oct 11, 2022 5:19:18 GMT
And of course they spring from the DBM/DBMM lists
5Hd represented either Hd(S) or Hd(F) whilst 7Hd represented Hd(O) or Hd(I)
In case the original poster is not fully across the whole DB(X) experience S = Superior - adds 1 to the combat roll if they lose I = Inferior - subtracts 1 from the combat roll if they lose F = Fast - have a better movement rate and add 1 to the combat roll in their turn O = Ordinary - no further modifications
When DBA2 was published and the lists were brought into line with the DBM lists, Hd was introduced as a troop type (It didn't exist in DBA1) - and so the 5Hd was repurposed as 5Wb
Come development of DBA3 and the creation of the Fast and Solid sub categories 5Wb became 5Hd
Cheers
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Post by dpd on Oct 15, 2022 12:53:02 GMT
How would one mob be faster than another?
How would one mob be inferior to another?
Can anyone provide historical examples of either?
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Post by martin on Oct 15, 2022 13:08:08 GMT
How would one mob be faster than another? How would one mob be inferior to another? Can anyone provide historical examples of either? Faster….massed rioting mobs in Alexandria (Ptolemaic d list). Ribauds in medieval French armies. Slower/inferior….unwilling levy troops in Achaemenid armies, brought along for numbers, not quality. ? Just my thinking…..
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