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Post by timurilank on Dec 14, 2016 8:49:46 GMT
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Post by vodnik on Dec 14, 2016 9:32:00 GMT
…last week i got the book about the Goths from Wolfram Herwig in German...in your latest example there is one reason more to field a Gepid army...but you have to use historical opponents...
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Post by timurilank on Dec 14, 2016 11:40:16 GMT
…last week i got the book about the Goths from Wolfram Herwig in German...in your latest example there is one reason more to field a Gepid army...but you have to use historical opponents... I think you will enjoy the book as much as I did. There are plenty of events mentioned to generate many historical scenarios.
The Battle of the Auha came from the book and I have written another based on King Cniva's campaign in Moesia and Thrace (250 AD).
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Post by timurilank on Dec 15, 2016 9:50:29 GMT
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Post by timurilank on Dec 17, 2016 9:52:23 GMT
Campaign rule options - Choosing the battlefield. An explanation of this stratagem option has been posted to the blog. dbagora.blogspot.nl/2016/12/campaign-rule-options-stratagems_17.html
Adding flexibility to terrain sizes has been a major goal in refurbishing the collection.
I have added several photos which illustrate the direction of this work.
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Post by timurilank on Dec 27, 2016 12:43:52 GMT
I have just posted the first test of scenario 407 AD. (See the Migration to Kingdom thread) There were no additional rules or changes made to the current campaign rules.
In scenario 408 AD the tribal leadership will begin to deconstruct as smaller tribes leave the main group to seek other locations. There are some ideas as to how this is to handled.
Eliminating the replacement option for a period of time would reflect the disaffection among the tribal chieftains. Also worth considering is the possibility of smaller tribes joining another barbarian nation as an “allied contingent”.
This might prove a useful option for Constantine III considering the upcoming confrontation against Stilicho. This will require some thought as to how this could be done.
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Post by timurilank on Jan 6, 2017 8:33:26 GMT
Improving the Campaign system At the moment, accumulating "activity points" allows players to replenish, initiate battle and purchase stratagems.
Unfortunately, this places the barbarians on an even keel with the Roman player creating a modest version of what actually took place.
I recently finished reading The Huns by Thompson and decided to add some texture the campaign rule set. The huge number of migrating barbarians who plundered and devastated each province kept the local garrisons in place behind their stone walled cities. To reflect this each of the barbarian armies may split into marauding columns (six elements0 and move without the need of an activity point.
As a result a number of situations should occur:
The income capacity of a province will decline as a result of the barbarian raids. An increase in devastation will decrease the Roman player’s resources. While plundering, competing barbarian tribes may turn on one another. This will generate a number of small actions on the game board.
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Post by timurilank on Jan 8, 2017 9:53:38 GMT
Improving the campaign system.
In my assessment of the Migration to Kingdom game I noted several changes I had made for the last scenario (409 AD).
These worked well and if the game were to be done again would certainly be added to the first scenario. To reflect the political friction that developed during the course of the three year period I simply reduced Constantine III's ability to replenish his losses as provinces were deemed their immediate security had precedence. This forced the Roman player to source allies from a ready supply - the barbarians.
This opened a level of diplomacy that had not been planned in the scenario but developed naturally and may have well took place historically.
You can read the full assessment here. dbagora.blogspot.nl/2017/01/migration-to-kingdom-assessing-game.html
The work was enjoyable to do and naturally has stimulated further activity in the 5th century. The Migration to Kingdom will continue with new players.
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beda
Munifex
Posts: 7
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Post by beda on Jan 10, 2017 4:22:20 GMT
Your campaigns are excellent. Perhaps you could consider publishing them in print or pdf format?
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Post by timurilank on Jan 10, 2017 7:29:03 GMT
Your campaigns are excellent. Perhaps you could consider publishing them in print or pdf format? What?
People would buy these?
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beda
Munifex
Posts: 7
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Post by beda on Jan 11, 2017 5:21:53 GMT
Quick-playing historical campaigns with neat maps and battlefield pictures, what's not to like? Count me in:)
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Post by timurilank on Jan 11, 2017 8:40:21 GMT
Quick-playing historical campaigns with neat maps and battlefield pictures, what's not to like? Count me in:) Thanks for the for the vote of confidence. I would say the rules are nowhere near a final stage, so do follow this thread as new ideas are continually tested. We play the eastern campaign of Antiochus III tonight. Reading Polybios, it is not clear how long the campaign lasted but Antiochus III confronts the Parthians or their minions and later the Bactrians before reaching Taxila (India). The distance covered will mean replenishment of troops and supply will need adjusting.
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Post by timurilank on Jan 11, 2017 21:14:43 GMT
Quick-playing historical campaigns with neat maps and battlefield pictures, what's not to like? Count me in:) We play the eastern campaign of Antiochus III tonight. Oops. That should be next week, the 18th. Read the agenda incorrectly.
No matter, had time this evening to finish two Roman style camps. Photos tomorrow.
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Post by Berthier on Jan 12, 2017 1:55:06 GMT
Your campaigns are excellent. Perhaps you could consider publishing them in print or pdf format? What?
People would buy these?
You bet people would. Good campaign systems are extremely hard to find. Looking forward to the Antiochus III scenario.
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Post by timurilank on Jan 12, 2017 10:27:34 GMT
What?
People would buy these?
You bet people would. Good campaign systems are extremely hard to find. Looking forward to the Antiochus III scenario. I am pleased with how the operating system has developed. Of course each new campaign I work with brings with it a small feature not covered by the rules. Plenty to do yet.
Yes, Antiochus III will be fun to do.
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