Great to see peeps old and new. Really had to think in some games, surprised me and Phil even started a game. I could have stared at table for half an hour, got beaten up eventually.
Thanks to Martin for orgaising. Opponents who let me kill them. Opponents who found new and inventive ways to kill me. Special thanks to Petes Pip dice, three ones for command made game much easier and was appreciated.
Post by colinthehittite on Nov 10, 2019 7:04:51 GMT
Tarrington Tourney never disappoints – the format, the games, the setting and the management of the day. And, positioned fairly centrally in the UK it attracts players from north and south.
For the first time that I can remember I took a balanced force of knights, spears, crossbows and psiloi; Papal Italian. Part of my reasoning was that as players are becoming adept at constructing armies that are difficult to win with (after all you only use your army once in the tournament) a fairly tough, balanced army should easily beat some of the strange concoctions sure to turn up – confounding even the most competent players. In the event it won the strongest army trophy and I actually won with my own army in the last round!
My first game was with Khazars against my Papal Italians. How do you beat a knight, crossbow and spear line snuggled up against a wood with light horse and cavalry – and a single psiloi? The answer, of course, is that whatever you do, be lucky. My single bad going element rushed for the wood whilst light horse went around it and cavalry came up in support. Almost every die roll went in my favour, just, allowing me to steal the wood and chip away at the knight line. What a great start – winning against the odds. In the next game I drew and in the third I lost...
How do you defend a city with a Numidian army without a blade? How do you attack when your strongest units are a command post and a command wagon? Trying to win with armies that are specifically constructed to thwart you at every move is perhaps the greatest challenge of the UK DBA circuit. I came across the fiendishly cunning Norse Irish with its ally three times, drawing against it, then losing with it and finally sweeping it away with my Italians. If I had won the terrain all the bad going that I had to place would have aided the Norse Irish, instead the Irish open terrain did what it was designed to do - scupper its own army! Once again, I struggled with a number of rules issues, in particular moving into contact and in the use of command wagons and posts. This tournament forces players to consider all troop types, terrain types and areas of the rules. I don’t think I have seen so many camels before.
Congratulations to Phil and thanks to Diades who also provided a collection of interesting books for us all to choose from. If you didn’t make it yesterday you gotta be there next year!!
Up at 5.30am, table top mayhem all day and then on the drive home in the rain and dark my companions taunt me with tales of Indian takeaways and kebabs. What a day!
Position Points Player Army Army Points Army Position Slayer Points 1 18 Phil Steele Early Lombard 7 13 33 2 12 Patrick Myers Dacian w Sarmatian 13 4 34 3 11 Craig Allen Later Carthaginian w Spanish 9 10 27 4 11 Colin O’Shea Papal Italian 16 1 30 5 11 Stephen Finn Medieval Irish 14 2 31 6 10 Richard Pulley Khazar 10 8 33 7 9 Baldie EAPc w Lykian 10 9 30 8 9 Alan Davison Later Hyksos 7 11 37 9 9 Pete Duckworth Norse Irish w AngloNorman 4 15 34 10 9 Scott Russell TuaregS 13 3 36 11 9 Neil Midianite 11 5 35 12 7 Mark Johnson TuaregM 3 16 30 13 6 Mark Skelton Numidian 7 12 30 14 6 Martin Smith Makkan 10 6 33 15 3 Matthew Davison EIR 10 7 34 16 0 Pete James Vortigern 6 14 33