mattadami
Munifex
Don’t mess with Cilician Armenians apparently. :|
Posts: 29
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Post by mattadami on Jun 23, 2018 4:52:56 GMT
I have recently played a few games using my IV/68f Medieval Spanish against my IV/74 Free Company, and I consistently lose. When I try and rush his Bows, he shoots me down, when I engage his foot, we either lick and I die or I just get killed. I've only beat the Free Company when they are all mounted. I try to use my fast blades to support the Pikes and kind of bridge the gap between the knights and the slow moving pikes. I honestly don't know what I'm doing wrong, any insight on this matter would be greatly appreciated.
Here are the Army Lists for the two armies.
Army Lists IV/68f Spanish Army 1504-1515 AD: -1x General (3Kn) -2x Men-at-arms (3Kn) -1x, Jinetes (LH) -4x Pikemen (4Pk) -2x Sword-and-buckler men (3Bd) -2x Hand-gunners (Ps)
IV/74 Free Company: -1x General (3Kn/4Bd) -3x French or English men-at-arms (3Kn/4Bd) -2x German or Spanish men-at-arms (3Kn) -3x English archers (4Lb) -2x French brigans (3Bd) -1x Hungarian horse archers (LH))
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Post by greedo on Jun 23, 2018 5:18:17 GMT
When I try and rush his Bows, he shoots me down, when I engage his foot, we either lick and I die or I just get killed. Hi mattdami!,
As a rather new player myself, I'm going to be light on tactics, but I will say I'm interested in rushing the bows. Are you rushing with your Bd or your Pk? There are numerous threads right now talking about how to make Bw better because they tend to get wiped out by heavier foot (as the discussion goes). So your opposite experience is a great datapoint.
Do you have a battle report to show your deployment etc.?
Chris
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mattadami
Munifex
Don’t mess with Cilician Armenians apparently. :|
Posts: 29
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Post by mattadami on Jun 23, 2018 21:44:58 GMT
When I try and rush his Bows, he shoots me down, when I engage his foot, we either lick and I die or I just get killed. Hi mattdami!,
As a rather new player myself, I'm going to be light on tactics, but I will say I'm interested in rushing the bows. Are you rushing with your Bd or your Pk? There are numerous threads right now talking about how to make Bw better because they tend to get wiped out by heavier foot (as the discussion goes). So your opposite experience is a great datapoint.
Do you have a battle report to show your deployment etc.?
Chris
The photos are to large to post.  sorry I will try to describe the deployment as best I can. I as the spanish usually ended up being the defender. My deployment from left to right. 4Pk,4Pk Ps,Ps,3Bd,4Pk,4Pk,3Bd,3Kn(Gen),3Kn,3Kn,LH,__ My Opponents counter deployment __,LH,3Bd,4Bd(Gen),4Bd,4Bd,4Lb,4Lb,4Lb,__,__ 3Bd,4Bd 3Kn,3Kn The Free company always can get to my flanks, kill my Psiloi and usually one of blades, while the Longbows kill my Knights. I dont know what im doing wrong, it seems he has a hard counter to my army
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Post by stevie on Jun 24, 2018 2:20:19 GMT
I have some suggestions for you Mattadami.Why on earth are you advertising your battleplan to the enemy? If you are the defender, you move first, so deploy your troops to conceal your real intent. And try to get the best match-ups, something like this:- Kn, Ps, Ps, LH Pk, Pk Kn, 3Bd, Pk, Pk, 3Bd, Kn It will take at least two or three bounds for your opponent to reach your battleline (if you deploy as far forward as possible), giving you plenty of time to reposition your reserves to where they can be most effective. His longbows will cut your mounted and Pk to pieces...so don’t let them, screen them with your Ps (who just flee instead). Your most powerful elements are your Pk...so get them into action as soon as possible, protected by your Ps. His Longbows will be massacred by your 3Bd...so that is their target. As for all his Bd, what can they do? ...they are inferior to your Pk, and vulnerable to your Kn. And learn how to hold a flank with inferior forces... ...a single element can tied-up two enemy elements (at least for a while) if they are kept back using their Threat Zone to prevent friends from being attacked in the flank and are facing two enemy so they themselves can’t be flanked either. I can’t guarantee this will work in every battle...but it’s better than a poke in the eye. Some potentially useful player aids can be found here, such as the “Quick Reference Sheets” from the Society of Ancients, and the new “Army List Corrections” file: fanaticus-dba.wikia.com/wiki/Category:Reference_sheets_and_epitomes And this is the latest January 2018 FAQ: fanaticus-dba.wikia.com/wiki/FAQ_2018
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Post by nangwaya on Jun 24, 2018 2:35:48 GMT
Nice one Stevie!
I think I will use your thinking for helping me helping my Albanians against the Serbian Empire.
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mattadami
Munifex
Don’t mess with Cilician Armenians apparently. :|
Posts: 29
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Post by mattadami on Jun 24, 2018 5:12:01 GMT
His longbows will cut your mounted and Pk to pieces. Your most powerful elements are your Pk...so get them into action as soon as possible, protected by your Ps.
I just had a few questions for you stevie. 1.) Lb's killing Pike? I have never had that happen to me, its 2 vs 6. Or do you not count rear support against distance shooting? 2.) How should I screen with my Psiloi? When ever they move forward they usually get rushed by his knights and proceed to get quick killed by them. 3.) On an unrelated note can you move directly backwards and out of combat, if you have full frontal contact with an enemy element? And also thank you for publishing the Army list Corrections. That shows that Free Companies are not a historical pair with the Spanish like in the book. When I do play against one of the actual historical pairs like Medieval Portugese or French Ordnance or Islamic Berber the games are much closer and better balanced.
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mattadami
Munifex
Don’t mess with Cilician Armenians apparently. :|
Posts: 29
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Post by mattadami on Jun 24, 2018 5:25:58 GMT
When I try and rush his Bows, he shoots me down, when I engage his foot, we either lick and I die or I just get killed. Hi mattdami!, As a rather new player myself, I'm going to be light on tactics, but I will say I'm interested in rushing the bows. Are you rushing with your Bd or your Pk? There are numerous threads right now talking about how to make Bw better because they tend to get wiped out by heavier foot (as the discussion goes). So your opposite experience is a great datapoint. Do you have a battle report to show your deployment etc.? Chris
Chris, I just wanted to answer your question about rushing Bows. The best elements for rushing Bows in descending order of effectiveness are: Cavalry,Camelry,Fast Pike with Rear Support, 6 Blade, 3 Blade. But there is an even more effective way of killing bows than rushing thwm with fast foot. Shoot them down with other bows or Artillery. I recently participated in a Crusades themed Tournament at Adepticon. In the crusades most armies have at least 3 elements of Bow (Well at least the European Armies do) I found the most effective way to deal with enemy Bow was to shoot at them with my Bow. I played the Cilician Armenians one of my favorite Armies. I found it best to combine fire all 3 of my bow into the enemy Bow. Bow have a 2 against foot, and if you use 2 of your bow elements to provide support to your third bow that is actually shooting then the enemy Bow takes a -2, which cancel its 2 against foot. So now that they are at a 0 its not hard to double them. Cilician Armenian composition I used as a side note: -1x (3Kn) General -2x (3Kn) Nobles -5x (Sp) Spearmen -1x (3Ax) Javelinmen -2x (3Bw) Archers -1x (4Cb) Frankish Mercenary Crossbowmen
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Post by Haardrada on Jun 24, 2018 7:40:32 GMT
His longbows will cut your mounted and Pk to pieces. Your most powerful elements are your Pk...so get them into action as soon as possible, protected by your Ps.
I just had a few questions for you stevie. 1.) Lb's killing Pike? I have never had that happen to me, its 2 vs 6. Or do you not count rear support against distance shooting? 2.) How should I screen with my Psiloi? When ever they move forward they usually get rushed by his knights and proceed to get quick killed by them. 3.) On an unrelated note can you move directly backwards and out of combat, if you have full frontal contact with an enemy element? And also thank you for publishing the Army list Corrections. That shows that Free Companies are not a historical pair with the Spanish like in the book. When I do play against one of the actual historical pairs like Medieval Portugese or French Ordnance or Islamic Berber the games are much closer and better balanced. Hi Mattadami I'd like to answer a few of your questions first...Pk elements do not receive the +3 bonus for rear support when being shot at...so a LB element will be at +2 to your +3 for Pk,but if he can shoot in support of his Lb with 2 more elements your Pk will receive a -1 factor each of his supporting elements (+2 vs +3-2= +2 vs +1). Secondly, I think Stevie is trying to use the Ps as a screen against other troops (screening against shooting is an obvious reason).If you check out the interpenetration rules then you can see what Stevie is getting at...If the knights make straight for your Ps then you have time to interpenetrate with your Pk leaving the Kn facing Pk leaving your Ps free to move to flanks to overlap if room permits should combat become locked between your Pk and his Kn. What I would add is if you selection of terrain if your defending.The Free Company has several Solid foot elements which are slowed by terrain...Bd fights with a -2 factor in Bad going and some terrain restricts bow range and firing arcs..all could work in your favour. Terrain can also be used to break up his battleline and to concentrate your faster troops on part of his line before he can act...it can also play havoc with the Lb effectiveness as they have to move into position to shoot but can only move 1bw or less when shooting.Your army has arable terrain so yo can choose a lot of rough terrain types (BUA-hamlet,enclosures,scrub and boggy).Rough does not effect foot combat factors, but will still slow his Solid elements and is a nightmare for mounted elements.Also check the combat outcomes of your troops vs his...some troop types are only QK in good going so will have more staying power in rough or bad going...Ps are a lot less vulnerable in terrain and can hold up/delay Bd and are virtually equal to Lb.😉
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Post by stevie on Jun 24, 2018 10:01:03 GMT
You can thank Timurilank and Haardrada for the medieval corrections, as my knowledge of this period is somewhat limited. Mind you, it’s pretty obvious that IV/68f and IV/74 were not mutual enemies...their dates don’t match. Still, let’s not use that as an excuse for defeat. If you haven’t already seen them, here are some things that might help you:- fanaticus.boards.net/post/9701/ (my chart showing the chances of killing and being killed) fanaticus.boards.net/post/13098/ ( Jim1973’s Hint Cards, with tactical advantages and vulnerabilities) (You might also find some other useful stuff in the links at the bottom of this post)As Haardrada said, Pk do not count rear support when shot at, it only applies when in close combat (see page 11 paragraph 1). And no, you can’t back out of combat (see page 8 paragraph 9). As for bows shooting bows, remember that they must shoot back at a target shooting at them, which often stops them from concentrating their fire (see page 10 paragraph 4). But this is not an issue with your Late Spanish, as they have no bows. Using Ps as a skirmish screen in front of vulnerable troops is tricky and needs careful timing. Put them forward too soon, and they’ll get run over by mounted in good going...too late, and they are not protecting. But note that this is only in good going; in rough going Ps are not destroyed when doubled by mounted, they merely flee instead, and it’s the defender that chooses and places the terrain. Mounted troops should avoid massed bows, or they will be shot to death by concentrated fire at long range. But one little trick you can try is to have your skirmishers in front of your Kn. Mounted can charge through a friendly skirmish line (see page 9 paragraph 4), and the bows can’t target the Kn, just the Ps, who only flee back through the Kn if doubled by the shooting bows. But again, watch out for enemy mounted that can overrun your vulnerable Ps. So how can we keep those pesky enemy mounted away from your skirmishing Ps? Well one way is to use your Threat Zones as a weapon. Pin the enemy, or at least make it difficult for your opponent to reach the Ps. Your Kn are good for this...pin him with TZ’s so he can’t pick and choose who to charge. So here is an ideal battleplan for you, with the best match-ups:- Your Kn pins the enemy Kn and keeps them busy... Your 3Bd charges the the enemy Lb... Your Pk takes on the enemy Bd... Your Ps protects your troops from shooting then falls back to form a reserve or threatens an enemy flank... And because your Pk shortens your battleline, keep your LH in reserve to counter any outflanking moves. Now all you have to do is arrange things so that all this happens. Some potentially useful player aids can be found here, such as the “Quick Reference Sheets” from the Society of Ancients, and the new “Army List Corrections” file: fanaticus-dba.wikia.com/wiki/Category:Reference_sheets_and_epitomes And this is the latest January 2018 FAQ: fanaticus-dba.wikia.com/wiki/FAQ_2018
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mattadami
Munifex
Don’t mess with Cilician Armenians apparently. :|
Posts: 29
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Post by mattadami on Jun 25, 2018 5:20:35 GMT
This is a response to stevie.
I just wanted to update this thread, because I have played another game against the Free Company today, and I tried stevie's mobile reserve idea. I have to say it worked a lot better than expected, the knigts and light horse were able to flank and the psiloi were able to stay in the hamlit all game and project their threat zone to protect the flank of the Pikes.
The game was a 4 to 1 victory for the Spanish. The Spanish list one of the fast blades, but were able to kill a knight, the general and a fast blade.
Also I experimented with using a water way, which helped to restrict the Free Company's mobility. On one side rhe Free Company faced a large woods and on the other an impassable water way, and to their front a hamilet. All in all I would say terrain played the largest roll in the outcome of the battle.
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Post by stevie on Jun 25, 2018 7:33:07 GMT
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Post by greedo on Jun 25, 2018 15:12:23 GMT
This is a response to stevie. I just wanted to update this thread, because I have played another game against the Free Company today, and I tried stevie's mobile reserve idea. I have to say it worked a lot better than expected, the knigts and light horse were able to flank and the psiloi were able to stay in the hamlit all game and project their threat zone to protect the flank of the Pikes. The game was a 4 to 1 victory for the Spanish. The Spanish list one of the fast blades, but were able to kill a knight, the general and a fast blade. Also I experimented with using a water way, which helped to restrict the Free Company's mobility. On one side rhe Free Company faced a large woods and on the other an impassable water way, and to their front a hamilet. All in all I would say terrain played the largest roll in the outcome of the battle. And this is why I've liked Fanaticus for so long! You come here, and get great advice, try it out, and show the results (or in my cases, Total Catastrophes!). Glad you're getting the nuances Mattadami!
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