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Post by bob on Mar 25, 2018 2:08:34 GMT
Would somebody please point out where in the rules it says you can measure at anytime, if it does say that.
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Post by Baldie on Mar 25, 2018 13:01:56 GMT
I don't know about specifically saying you can or you cant but isn't there a bit about saying you can only take a move back if you measure the position you started in so in effect you get to measure.
Do you mean measuring to say I am putting my Knights 2UD and a smidgen from your blades so in your turn you cant get to em.
I actually prefer not pre-measuring in games, however games like DBA and Lart that are about really precise movements lend themselves to measuring in my umble opinion.
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Post by martini on Mar 25, 2018 13:18:12 GMT
I can't find anywhere where it specifically says that you can pre-measure but, by the same token, I can't find anywhere in DBA3 where it says that you are not allowed to pre-measure. I tend to work on the principle that if the rules don't specifically forbid something then you can do it.
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Post by bob on Mar 25, 2018 15:52:03 GMT
by “Pre-measure” I mean check various distances for an element before actually moving it, should I move my knight to attack that light horse, or those blades. Do I have the distance to do it. Let me just check each one. If you pick a shooting target for a bow, and discovered that the target is out of range, are you committed to still shoot, or can you pick another target. That is can you pre-measure the first target before committing to shoot?
thanks
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Post by scottrussell on Mar 25, 2018 18:14:46 GMT
Bob,
I think I know the answer to this one.
Is it "in version 2.2" ?
Scott
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Post by panthros on Mar 26, 2018 6:01:28 GMT
Sue Laflin-Barker's book Start Ancient Wargaming with DBA 3.0, Chapter 5: De Bellis Antiquitatis Rules version 3.0, Section 5.7 Fighting the Battle, under Tactical Moves.
"A legal tactical move cannot be taken back once the element has been placed unless the initial position was marked and the opponent consents".
It says it all right there. The two people playing DBA should discuss this but they both must consent to allow this. The problem might be competition rules that don't call this out.
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Post by scottrussell on Mar 26, 2018 7:41:35 GMT
Bob, (or rather anybody who doesn't know this. I am sure Bob does), joking apart...
In the ground scale and distance measurement section of the introduction to DBA 2.2, and probably previous versions too, it is explicitly stated that any distance can be measured at any time. This has been removed, but the option not specifically banned, in DBA 3.0. There is then a statement that in most cases players learn to estimate distances accurately by eye without needing to measure. I would take that to mean that we are still allowed to measure any distance, at any time.
In answer to the specific question, i don't think the statement exists anywhere within the rules any more.
Scott
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Post by medievalthomas on Mar 26, 2018 21:29:15 GMT
I vaguely remember this being discussed in a playtest exchange but it may been for DBMM session.
I think Phil ended up being convinced that pre-measure was the best course of action esp in tournament games. Not possible in real world but then again in the real world troops can briefly dash forward and so speed up to close if needed.
TomT
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Post by pawsbill on Mar 26, 2018 22:32:16 GMT
by “Pre-measure” I mean check various distances for an element before actually moving it, should I move my knight to attack that light horse, or those blades. Do I have the distance to do it. Let me just check each one. If you pick a shooting target for a bow, and discovered that the target is out of range, are you committed to still shoot, or can you pick another target. That is can you pre-measure the first target before committing to shoot? thanks You must shoot if you have a valid target and an element out of range is not a valid target, so you must measure the distance before selecting your target.
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Post by bob on Mar 26, 2018 23:02:06 GMT
Scott, I know what I know because I have played the game for 25 years But, what happens when a newbie asks me how I know that "Any distance can be measured whenever a player wishes." Indeed, moves can be taken back, but as noted, if opponent agrees. It is much easier to measure a move first, before actually picking up the element and putting it in the new position, that was estimated visually without measurement. Opponent can challenge the move and discover that the distance exceeds the allowed distance, so with no position marker, and disagreement by opponent, the element is stuck in its new position, short of contact. I will ask for an FAQ ruling on this to include the 2.2 wording. There are many occasions in a game where both players want to check on distances before moving, but this is not sanctioned in the current rules. Saying that if it is not forbidden, it must be allowed is not really sufficient. Someone else might contend that if it not mentioned, it is not allowed. I suspect that most gamers, in general. do not think they can measure whenever they wish.
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Post by panthros on Mar 27, 2018 4:10:17 GMT
by “Pre-measure” I mean check various distances for an element before actually moving it, should I move my knight to attack that light horse, or those blades. Do I have the distance to do it. Let me just check each one. If you pick a shooting target for a bow, and discovered that the target is out of range, are you committed to still shoot, or can you pick another target. That is can you pre-measure the first target before committing to shoot? thanks You must shoot if you have a valid target and an element out of range is not a valid target, so you must measure the distance before selecting your target. Where are you referencing Pawsbill? Sue Laflin-Barker's book Start Ancient Wargaming with DBA 3.0, Chapter 5: De Bellis Antiquitatis Rules version 3.0, Section 5.7 Fighting the Battle, under Distant Shooting. "Bows and War Wagons must shooot at a target in their TZ. If there is none, they must shoot at a target that is shooting at them. If neither, they can choose any eligible target." So now we need to define eligible target, which is not directly defined other than earlier when it defines what the distance for Bow, Artillery or War Wagon.
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Post by martini on Mar 28, 2018 10:12:23 GMT
bob, I've played many DBA games over 20 or so years, both friendly and competition, and pre-measuring happened in all of them.
Steve
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Post by Tony Aguilar on Mar 28, 2018 12:03:54 GMT
One of the things that makes DBA enjoyable is the pre-measuring aspect. It keeps things civil and goodnatured If you have watched any of my videos or played against me you will note that this is a big part of what makes DBA and enjoyable system.
I would not play DBA if there was no pre-measuring.
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Post by stevie on Mar 28, 2018 12:48:52 GMT
You must shoot if you have a valid target and an element out of range is not a valid target, so you must measure the distance before selecting your target. Where are you referencing Pawsbill? Sue Laflin-Barker's book Start Ancient Wargaming with DBA 3.0, Chapter 5: De Bellis Antiquitatis Rules version 3.0, Section 5.7 Fighting the Battle, under Distant Shooting. "Bows and War Wagons must shooot at a target in their TZ. If there is none, they must shoot at a target that is shooting at them. If neither, they can choose any eligible target." So now we need to define eligible target, which is not directly defined other than earlier when it defines what the distance for Bow, Artillery or War Wagon. I think Pawsbill is referring to the “Sequence of Play” rules on page 8 paragraph 4:- “(3) Any Artillery, War Wagons or Bow elements of both sides that are eligible to do so, must shoot once each…” So you can’t decide that a shooter will not shoot this bound…they have to shoot at something, if they can. This means pre-measuring before they roll their shooting die, to make sure the declared target is actually in range. But getting back to Bob’s original question: I think that pre-measuring is inevitable in a system like DBA. Take deployment for example. Before you place any element on the battlefield you must pre-measure to make sure it is the correct distance from the table centre-line and side-edges, and is at least 1 BW from an enemy city or fort (see FAQ). Then there is the reason for having “Barker Marker’s” (see the last sentence on page 2 paragraph 10). What’s the point of having these if not for pre-measurement purposes? Lastly, there is the question of Command Distance (page 8 paragraph 7). If my general is on the far right of my battleline, and I want to move an element on my far left, I have to first pre-measure to ensure that the element is within the Command Range of my general for PIP cost purposes. If it’s out of Command Range, do I have enough PIPs to even make it move? Now, you could draw up a list of all those things that can or can’t be pre-measured…but that would be very awkward. So all-in-all I’d say that pre-measurement is not only permissible, it’s absolutely vital to make the DBA system work correctly. Some potentially useful player aids can be found here, such as the “Quick Reference Sheets” from the Society of Ancients, and the new “Army List Corrections” file: fanaticus-dba.wikia.com/wiki/Category:Reference_sheets_and_epitomes And this is the latest January 2018 FAQ: fanaticus-dba.wikia.com/wiki/FAQ_2018
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Post by pawsbill on Mar 29, 2018 22:07:14 GMT
You must shoot if you have a valid target and an element out of range is not a valid target, so you must measure the distance before selecting your target. Where are you referencing Pawsbill? Sequence of play (3)
Any Artillery, War wagons or Bows elements of both sides that are eligible to do so, must shoot once each...
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