Thanks to all who took part yesterday and get DBA up and running at Britcon.
The players, armies and rankings were as follows:
1 Mark Johnson Siamese IV/40
2 Denis Grey Rajput III/10b
3 Tom Whitehead Mongol Conquest IV/35
4 Graham Fordham Lydian I/50
5 Will Whyler Achaemenid Persian II/7
6 Jack Leech Ch'in II/4a
7 Tamara Fordham Sui III/20a
Graham only just missed out on 3rd place - the sums of opponents scores were equal and we had to decide on net kills.
.... and as for 8th place, my memory fails me - it may have been the guy organising it who brought along a Pecheneg Army III/47! The stress of all that organising obviously erased his usual tactical genius. (Well at least it is better than blaming the dice gods).
Here is a photo of the tournament getting underway. I will put some more up later and there are photos on the BHGS facebook page.
Tim Porter and the BHGS crew were very helpful and delivered all as promised.
As the boards were taped out on table cloths and so could not be rotated,, some people had to get used to playing left to right or right to left but everyone's spatial awareness seemed up to the challenge!
Post by menacussecundus on Aug 15, 2016 8:45:01 GMT
Cross posting my reply on Fanaticus to Martin's question about the cavalry figures I used.
"Thank you Martin. Yes, the cavalry are Roundway figures - and the Cm are Roundway cavalry mounted on Essex camels.
The rank and file elephants for the army were Timurid armoured elephants from Donnington with spare Roundway figures in the howdah.
The general's elephant was a combination of Donnington's Timurid unarmoured elephant's body with the head of the Essex Moghul Indian general's elephant and the howdah and general figure from the latter, plus a couple more Roundway foot as escorts. (I think I may have got a bit obsessive about getting the look I wanted for this figure.)"
As far as not being able to rotate the boards was concerned, I didn't have any difficulty playing left to right (or right to left)across the board. (On reflection, I think it was always right to left in the three games where it happened.) In fact, it felt as if it gave me a new perspective on the game, metaphorically as well as literally.
Mongol Conquest is a surprise at third given that there are no killer elements.
I had a chat with Tom about his army while at the tournament He said he had found it a good army with enough light horse to envelop on the flanks and cavalry with reasonable punch in the centre. Although they are not killer elements, they in turn are not quick killed by anything. Not sure if Tom is on the forum but he may wish to add his own comments if he is.