eric
Munifex
Posts: 6
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Post by eric on Jul 29, 2017 8:35:24 GMT
Hello, When you are in a zone of threat, you can only move toward the element who's threatening you or recoil in a straight line. The french translation of this paragraph says : "recoil straight with all his mouvement, in order to go outside the Zone of Threat" Does it means that you have to use your whole capacity of mouvement ? Or that you will not do any other movement with this element than recoiling straight ? What if the element is perpendicular to the threatening element ? ex : 1 Psiloi is 1/2 BW away (and in the threatening zone) from a Sp. He want to recoil. Does he have to recoil the whole 3 BW ? Or does 1 BW back is a legit movement ? Thanks
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Post by timurilank on Jul 29, 2017 9:26:33 GMT
Hello, When you are in a zone of threat, you can only move toward the element who's threatening you or recoil in a straight line. The french translation of this paragraph says : "recoil straight with all his mouvement, in order to go outside the Zone of Threat" Does it means that you have to use your whole capacity of mouvement ? Or that you will not do any other movement with this element than recoiling straight ? What if the element is perpendicular to the threatening element ? ex : 1 Psiloi is 1/2 BW away (and in the threatening zone) from a Sp. He want to recoil. Does he have to recoil the whole 3 BW ? Or does 1 BW back is a legit movement ? Thanks Eric,
The passage in the English version is: “An element or group which is at least partly within or whose front edge enters an enemy TZ or touches its far edge can move only: (a) to line up its front edge with one such enemy generating the TZ or (b) to advance into or towards contact with such an enemy or (c) if a single element, to move straight back to its own rear for the entire move. TZ’s do not affect outcome moves."
The key element of ‘c’ is the phrase – for the entire move.
I would not use the term ‘recoil’ as this is a compulsory move, but - moving straight back - should be regarded as a ‘tactical’ move. It is the player’s discretion if the full move allotment is to be used, but regardless of the distance chosen, that is the entire move for that element.
In your example, the psiloi would move back any move distance; this could be enough to bring the element out of the enemy TZ or use the full move allotment. Further, the psiloi moves straight back even if the TZ were of an enemy on the flank.
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Post by bob on Jul 29, 2017 17:23:10 GMT
We tried to get Phil to clarify this, as there was confusion as to whether "for the entire move" meant 1. the full tactical move allowed 2. the distance the player chose to move the element 2 is what is intended. Perhaps something like "to its own rear for the entire distance it moves." But that took up too much space Note that the moving element could move to its own rear and stay in the TZ. But it is clear, I think, that the element moving straight back cannot move other than straight back, even after leaving the threat zone.
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eric
Munifex
Posts: 6
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Post by eric on Jul 30, 2017 6:53:40 GMT
Thanks That seems more logical to me and avoid some akward situation but I wanted to be sure. I think that would need to be clarified on the FAQ.
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Post by medievalthomas on Jul 31, 2017 21:56:10 GMT
In an ideal world the rule would say something like:
"There is one exception to these rules. As an Individual Move, a Stand can move straight back to its own rear while in an enemy ZOC. The Stand does not need to expend all its Movement Allowance but any move must be straight back."
Bear in mind that by Phil decree the rules of 3.0 had to fit in certain amount of space. Sometimes we were literally down to trying to remove a single letter to make it fit. So the final solution can be a bit terse.
TomT
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Post by bob on Aug 1, 2017 2:38:48 GMT
May offer a slight change to tighten up the language:
"There is one exception to these rules. As an Individual Move, an Element can move straight back to its own rear while in an enemy TZ. The Element does not need to expend all its Movement Allowance but any move must be straight back."
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Post by musashi on Aug 4, 2017 20:38:04 GMT
Thanks guys, that helps me with the same question.
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Post by Antoine on Apr 9, 2018 16:50:27 GMT
Sorry to dig up this thread, but I want to be sure:
When you're in an ennemy TZ, you can move straight back to your rear, but not your entire move distance ?
I'm playing and teaching that you have to use your full move distance when leaving a TZ....... Seems I'm wrong (the magic of DBA is discovering rule points after many years...)
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Post by martin on Apr 9, 2018 17:12:02 GMT
Sorry to dig up this thread, but I want to be sure: When you're in an ennemy TZ, you can move straight back to your rear, but not your entire move distance ? I'm playing and teaching that you have to use your full move distance when leaving a TZ....... Seems I'm wrong (the magic of DBA is discovering rule points after many years...) You can move any distance UP TO your full distance....so Cv could move backwards by 160mm or 1mm, or any amount in between.
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Post by bob on Apr 9, 2018 17:50:15 GMT
Martin, well put. I was going to write you could move any distance you want up to your maximum allowed as long as it’s only straight back.
As I was looking at the first item in this thread, I noticed that the writer used the term “Recoil”. We should keep in mind using strict language, that recoil is an outcome not a tactical move.
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Post by Antoine on Apr 9, 2018 20:30:16 GMT
Thanks gents !
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Post by stevie on Apr 11, 2018 13:00:07 GMT
Just one more thing I’d like to add to Martin’s and Bob’s comments… …extra moves. To me a voluntary tactical ‘move’ costs PIPs and involves physically picking up an element and placing it in a different location. But some troops, such as LH and Ps, can make a move and then later in the same bound make another move. Therefore, I see no reason why an element cannot move straight back out of a Threat Zone as one move, then later during the same bound make an extra move in any direction they like as this extra move no longer starts in a TZ. (There are restrictions of course: the troops must be capable of making extra moves, and they must start and stay 1 BW from any enemy. See page 9 paragraph 3 for the full details) Some potentially useful player aids can be found here, such as the “Quick Reference Sheets” from the Society of Ancients, and the new “Army List Corrections” file: fanaticus-dba.wikia.com/wiki/Category:Reference_sheets_and_epitomes And this is the latest January 2018 FAQ: fanaticus-dba.wikia.com/wiki/FAQ_2018
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Post by bob on Apr 11, 2018 16:41:37 GMT
Yes indeed. Each tactical move is resolved from where it starts. Move out of a ZOT and make next move according to where you are then.
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Post by primuspilus on Apr 11, 2018 18:09:08 GMT
Indeed, leaving a TZ was not intended to just be a flee move, but facing forward instead of back!
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