Eastern Forest Americans get out of their box…..🙃
Apr 18, 2023 9:11:53 GMT
elliesdad, paulisper, and 6 more like this
Post by martin on Apr 18, 2023 9:11:53 GMT
Six games of v3 at the Alton DBA on Saturday- theme was ‘The Vikings and their Victims (or Enemies)’, armies of III/40a b c d, and all listed opponents.
I took Eastern Forest Americans - warband general with support from some heroes (2 x 3Wb), lots of ‘warriors’ (7 x 3Bw) and some skirmishers (3 x Ps). You play with and then against your army in alternate bounds during this six game tournament.
1. vs Martin M.’s invading Andalusians. Native wigwam village and plenty of woodland in the terrain. Most of the fight was on the Andalusian left, where skirmishers and the native American warbands scrapped with light troops and medium cavalry. Came to 3-3, then a combat in which a win by either side would rout their foes and clinch the game. Andalusian win by 4-3 ….fun one. My opponent threw a string of five ones at the start, but recovered! Kudos….
2. Using East Franks against Eastern Forest Americans (under Peter E.) who had crossed the ocean to attack on open terrain. Skirmishers clashed inconclusively on the Frankish right…Tired from all that canoe paddling, the native Americans nonetheless put up stiff resistance to the Frankish steamroller, before the Frankish shieldwall closed on the line of stone-tipped-arrow shooting warriors, and eventually gained the win (around 4-1).
3. Repelling a Norse Leidang invasion (Colin), the Eastern Forest Americans sent swarms of skirmishers into woods on the Leidang flanks, where a messy fight followed. Meanwhile, in the centre, the Leidang commander led his retinue in a mounted charge on some advancing archers…and fell, clubbed to the ground in the melee. Native American win 🏹🏹.
4. Leading Carolingians to invade north eastern America vs Andy U.. He garrisoned a central wood with archers, which most of the Frankish foot faced off, while another fight developed on open ground nearby, the enemy chieftain and warband joining the fray. This went my way, by more luck than judgement, for a Carolingian victory.
5. Back leading the Eastern Forest warriors, facing a combined North- and South Welsh invasion, under Paddy M.. I seriously overextended, sending skirmishers too far forward, to be mauled by a Welsh counterattack. Elsewhere the chief and his warrior brothers advanced, and the plan was to send archers in support. However, the support didn’t materialise (lower PIPs than needed to recover the dodgy situation I had created for myself) and after initial success he and his bodyguard were surrounded, overwhelmed and slaughtered. Decisive Welsh win. Poorly generalled by me…..😶
6. Last game, using Islemen who had sailed across to Newfoundland to attack the natives (under Keith McG). This was a running fight in and near woods and marshes, with fortune swinging one way then another. Archers took on archers at range and in close combat, warbands fought axe-wielding Islesmen….a really tight game, going 3-3, then 4-4 and finishing 5-5 as sunset ended the slaughter (ie time was called). Brilliant fun 😎.
An enjoyable day of games, with the welcome chance to run out an unusual army against a mix of opponents. The Eastern Forest Americans didn’t have supreme success, but were a doubty opponent, especially on their chosen terrain, defending five games out of the six.
I took Eastern Forest Americans - warband general with support from some heroes (2 x 3Wb), lots of ‘warriors’ (7 x 3Bw) and some skirmishers (3 x Ps). You play with and then against your army in alternate bounds during this six game tournament.
1. vs Martin M.’s invading Andalusians. Native wigwam village and plenty of woodland in the terrain. Most of the fight was on the Andalusian left, where skirmishers and the native American warbands scrapped with light troops and medium cavalry. Came to 3-3, then a combat in which a win by either side would rout their foes and clinch the game. Andalusian win by 4-3 ….fun one. My opponent threw a string of five ones at the start, but recovered! Kudos….
2. Using East Franks against Eastern Forest Americans (under Peter E.) who had crossed the ocean to attack on open terrain. Skirmishers clashed inconclusively on the Frankish right…Tired from all that canoe paddling, the native Americans nonetheless put up stiff resistance to the Frankish steamroller, before the Frankish shieldwall closed on the line of stone-tipped-arrow shooting warriors, and eventually gained the win (around 4-1).
3. Repelling a Norse Leidang invasion (Colin), the Eastern Forest Americans sent swarms of skirmishers into woods on the Leidang flanks, where a messy fight followed. Meanwhile, in the centre, the Leidang commander led his retinue in a mounted charge on some advancing archers…and fell, clubbed to the ground in the melee. Native American win 🏹🏹.
4. Leading Carolingians to invade north eastern America vs Andy U.. He garrisoned a central wood with archers, which most of the Frankish foot faced off, while another fight developed on open ground nearby, the enemy chieftain and warband joining the fray. This went my way, by more luck than judgement, for a Carolingian victory.
5. Back leading the Eastern Forest warriors, facing a combined North- and South Welsh invasion, under Paddy M.. I seriously overextended, sending skirmishers too far forward, to be mauled by a Welsh counterattack. Elsewhere the chief and his warrior brothers advanced, and the plan was to send archers in support. However, the support didn’t materialise (lower PIPs than needed to recover the dodgy situation I had created for myself) and after initial success he and his bodyguard were surrounded, overwhelmed and slaughtered. Decisive Welsh win. Poorly generalled by me…..😶
6. Last game, using Islemen who had sailed across to Newfoundland to attack the natives (under Keith McG). This was a running fight in and near woods and marshes, with fortune swinging one way then another. Archers took on archers at range and in close combat, warbands fought axe-wielding Islesmen….a really tight game, going 3-3, then 4-4 and finishing 5-5 as sunset ended the slaughter (ie time was called). Brilliant fun 😎.
An enjoyable day of games, with the welcome chance to run out an unusual army against a mix of opponents. The Eastern Forest Americans didn’t have supreme success, but were a doubty opponent, especially on their chosen terrain, defending five games out of the six.